diff options
| author | krimtonz <33664508+krimtonz@users.noreply.github.com> | 2020-05-26 10:39:27 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-05-26 11:39:27 -0400 |
| commit | d48792870c592435a800d5b2b975ce05df231814 (patch) | |
| tree | f0de92eb2698735fc8012ae266b6e68ea9425117 /src/code/game.c | |
| parent | 3175f5c988030056bf53f7f46cb57b03ec5c359a (diff) | |
Decompiles sched.c (#145)
* decompile sched.c
* rename Game_AllocEnd to Game_Alloc in z_effect_soft_sprite.c
* pr updates
Diffstat (limited to 'src/code/game.c')
| -rw-r--r-- | src/code/game.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/game.c b/src/code/game.c index 7bbfb965a..7a29a081a 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -496,7 +496,7 @@ u32 GameState_IsRunning(GameState* gameState) { return gameState->running; } -void* GameState_AllocEnd(GameState* gameState, size_t size, char* file, s32 line) { +void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line) { void* ret; if (THA_IsCrash(&gameState->tha)) { |
