summaryrefslogtreecommitdiff
path: root/src/code/game.c
diff options
context:
space:
mode:
authorkrimtonz <33664508+krimtonz@users.noreply.github.com>2020-05-26 10:39:27 -0500
committerGitHub <noreply@github.com>2020-05-26 11:39:27 -0400
commitd48792870c592435a800d5b2b975ce05df231814 (patch)
treef0de92eb2698735fc8012ae266b6e68ea9425117 /src/code/game.c
parent3175f5c988030056bf53f7f46cb57b03ec5c359a (diff)
Decompiles sched.c (#145)
* decompile sched.c * rename Game_AllocEnd to Game_Alloc in z_effect_soft_sprite.c * pr updates
Diffstat (limited to 'src/code/game.c')
-rw-r--r--src/code/game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/game.c b/src/code/game.c
index 7bbfb965a..7a29a081a 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -496,7 +496,7 @@ u32 GameState_IsRunning(GameState* gameState) {
return gameState->running;
}
-void* GameState_AllocEnd(GameState* gameState, size_t size, char* file, s32 line) {
+void* GameState_Alloc(GameState* gameState, size_t size, char* file, s32 line) {
void* ret;
if (THA_IsCrash(&gameState->tha)) {