diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2020-04-16 23:36:12 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-16 17:36:12 -0400 |
| commit | 262f6c507ca59c75df52e23f93c701705ee22798 (patch) | |
| tree | 179e55b3d59e02d624615b0d4d88867600cca9ed /src/code/graph.c | |
| parent | 9ac1f8130ddbfdf394e11710021150f6c192fdcd (diff) | |
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450
Diffstat (limited to 'src/code/graph.c')
| -rw-r--r-- | src/code/graph.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/code/graph.c b/src/code/graph.c index 600c2287f..68fccaca6 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -119,7 +119,7 @@ GameStateOverlay* Graph_GetNextGameState() { if (gameStateInitFunc == Title_Init) { return &gGameStateOverlayTable[2]; } - if (gameStateInitFunc == func_800BCA64) { + if (gameStateInitFunc == Gameplay_Init) { return &gGameStateOverlayTable[3]; } if (gameStateInitFunc == Opening_Init) { @@ -389,7 +389,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) { if (D_8012DBC0 && (!~(gameState->input[0].press.in.button | ~Z_TRIG)) && (!~(gameState->input[0].cur.in.button | ~(L_TRIG | R_TRIG)))) { - gSaveContext.game_mode = 0; + gSaveContext.gameMode = 0; SET_NEXT_GAMESTATE(gameState, func_80801E44, char[0x240]); // TODO : SelectContext gameState->running = false; } @@ -438,8 +438,7 @@ void Graph_ThreadEntry(void* arg0) { } func_800C5080(gameState, ovl->init, &gfxCtx); // Game_Ct - while (func_800C547C(gameState)) // Game_IsGameStateRunning - { + while (func_800C547C(gameState)) { // Game_IsGameStateRunning Graph_Update(&gfxCtx, gameState); } |
