diff options
Diffstat (limited to 'src/code/graph.c')
| -rw-r--r-- | src/code/graph.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/code/graph.c b/src/code/graph.c index 600c2287f..68fccaca6 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -119,7 +119,7 @@ GameStateOverlay* Graph_GetNextGameState() { if (gameStateInitFunc == Title_Init) { return &gGameStateOverlayTable[2]; } - if (gameStateInitFunc == func_800BCA64) { + if (gameStateInitFunc == Gameplay_Init) { return &gGameStateOverlayTable[3]; } if (gameStateInitFunc == Opening_Init) { @@ -389,7 +389,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) { if (D_8012DBC0 && (!~(gameState->input[0].press.in.button | ~Z_TRIG)) && (!~(gameState->input[0].cur.in.button | ~(L_TRIG | R_TRIG)))) { - gSaveContext.game_mode = 0; + gSaveContext.gameMode = 0; SET_NEXT_GAMESTATE(gameState, func_80801E44, char[0x240]); // TODO : SelectContext gameState->running = false; } @@ -438,8 +438,7 @@ void Graph_ThreadEntry(void* arg0) { } func_800C5080(gameState, ovl->init, &gfxCtx); // Game_Ct - while (func_800C547C(gameState)) // Game_IsGameStateRunning - { + while (func_800C547C(gameState)) { // Game_IsGameStateRunning Graph_Update(&gfxCtx, gameState); } |
