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authorfig02 <fig02srl@gmail.com>2025-02-20 07:50:13 -0500
committerGitHub <noreply@github.com>2025-02-20 07:50:13 -0500
commit2e4d7a11012bf90ac21086ec1a9cd23f54413e86 (patch)
tree78676e8f4f9409ad65a92d48f3023afd51c4045d /src/code/title_setup.c
parent4cfb5f05a08d0747f993ef914d4d78872ca02b2f (diff)
Create headers for Game States (#2482)
* make headers for gamestates * fixes * fixes 2 * bss
Diffstat (limited to 'src/code/title_setup.c')
-rw-r--r--src/code/title_setup.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c
index fcc6eaa23..8234a562b 100644
--- a/src/code/title_setup.c
+++ b/src/code/title_setup.c
@@ -1,4 +1,7 @@
+#include "setup_state.h"
+
#include "global.h"
+#include "console_logo_state.h"
void Setup_InitImpl(SetupState* this) {
PRINTF(T("ゼルダ共通データ初期化\n", "Zelda common data initialization\n"));