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| author | fig02 <fig02srl@gmail.com> | 2025-02-20 07:50:13 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-20 07:50:13 -0500 |
| commit | 2e4d7a11012bf90ac21086ec1a9cd23f54413e86 (patch) | |
| tree | 78676e8f4f9409ad65a92d48f3023afd51c4045d /src/code/title_setup.c | |
| parent | 4cfb5f05a08d0747f993ef914d4d78872ca02b2f (diff) | |
Create headers for Game States (#2482)
* make headers for gamestates
* fixes
* fixes 2
* bss
Diffstat (limited to 'src/code/title_setup.c')
| -rw-r--r-- | src/code/title_setup.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/code/title_setup.c b/src/code/title_setup.c index fcc6eaa23..8234a562b 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -1,4 +1,7 @@ +#include "setup_state.h" + #include "global.h" +#include "console_logo_state.h" void Setup_InitImpl(SetupState* this) { PRINTF(T("ゼルダ共通データ初期化\n", "Zelda common data initialization\n")); |
