diff options
| author | fig02 <fig02srl@gmail.com> | 2025-02-20 07:50:13 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-20 07:50:13 -0500 |
| commit | 2e4d7a11012bf90ac21086ec1a9cd23f54413e86 (patch) | |
| tree | 78676e8f4f9409ad65a92d48f3023afd51c4045d /src/code | |
| parent | 4cfb5f05a08d0747f993ef914d4d78872ca02b2f (diff) | |
Create headers for Game States (#2482)
* make headers for gamestates
* fixes
* fixes 2
* bss
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/fault_gc.c | 4 | ||||
| -rw-r--r-- | src/code/fault_n64.c | 2 | ||||
| -rw-r--r-- | src/code/graph.c | 8 | ||||
| -rw-r--r-- | src/code/main.c | 4 | ||||
| -rw-r--r-- | src/code/title_setup.c | 3 | ||||
| -rw-r--r-- | src/code/z_bgcheck.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera.c | 6 | ||||
| -rw-r--r-- | src/code/z_collision_check.c | 2 | ||||
| -rw-r--r-- | src/code/z_common_data.c | 4 | ||||
| -rw-r--r-- | src/code/z_game_dlftbls.c | 7 | ||||
| -rw-r--r-- | src/code/z_kaleido_scope_call.c | 2 | ||||
| -rw-r--r-- | src/code/z_message.c | 2 | ||||
| -rw-r--r-- | src/code/z_play.c | 4 | ||||
| -rw-r--r-- | src/code/z_prenmi.c | 2 | ||||
| -rw-r--r-- | src/code/z_sample.c | 2 | ||||
| -rw-r--r-- | src/code/z_sram.c | 1 |
16 files changed, 40 insertions, 15 deletions
diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c index a8597a60b..45d2d01b8 100644 --- a/src/code/fault_gc.c +++ b/src/code/fault_gc.c @@ -40,8 +40,8 @@ * DPad-Up may be pressed to enable sending fault pages over osSyncPrintf as well as displaying them on-screen. * DPad-Down disables sending fault pages over osSyncPrintf. */ -#pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-eu-mq-dbg:96 gc-jp:112 gc-jp-ce:112 gc-jp-mq:112 gc-us:112" \ - "gc-us-mq:112 ique-cn:112" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-eu-mq-dbg:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128" \ + "gc-us-mq:128 ique-cn:128" #include "global.h" #include "libc64/sleep.h" diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index ecfc87f10..bb9559f12 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -13,7 +13,7 @@ #include "macros.h" #include "global.h" -#pragma increment_block_number "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" +#pragma increment_block_number "ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:160 pal-1.1:160" typedef struct FaultMgr { OSThread thread; diff --git a/src/code/graph.c b/src/code/graph.c index 650b7dd2e..36749697f 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -1,16 +1,24 @@ #include "libc64/malloc.h" #include "libc64/sprintf.h" #include "libu64/debug.h" + +#include "console_logo_state.h" #include "buffers.h" #include "gfx.h" #include "fault.h" +#include "file_select_state.h" #include "line_numbers.h" +#include "map_select_state.h" +#include "prenmi_state.h" #include "regs.h" +#include "setup_state.h" #include "sys_ucode.h" +#include "title_setup_state.h" #include "terminal.h" #include "ucode_disas.h" #include "versions.h" #include "z64save.h" +#include "z64play.h" #include "macros.h" #include "global.h" diff --git a/src/code/main.c b/src/code/main.c index f93062501..cbc4677e7 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -27,8 +27,8 @@ extern struct IrqMgr gIrqMgr; #include "global.h" -#pragma increment_block_number "gc-eu:96 gc-eu-mq:96 gc-jp:96 gc-jp-ce:96 gc-jp-mq:96 gc-us:96 gc-us-mq:96 ique-cn:96" \ - "ntsc-1.0:79 ntsc-1.1:79 ntsc-1.2:79 pal-1.0:77 pal-1.1:77" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ + "ique-cn:128 ntsc-1.0:104 ntsc-1.1:104 ntsc-1.2:104 pal-1.0:102 pal-1.1:102" extern u8 _buffersSegmentEnd[]; diff --git a/src/code/title_setup.c b/src/code/title_setup.c index fcc6eaa23..8234a562b 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -1,4 +1,7 @@ +#include "setup_state.h" + #include "global.h" +#include "console_logo_state.h" void Setup_InitImpl(SetupState* this) { PRINTF(T("ゼルダ共通データ初期化\n", "Zelda common data initialization\n")); diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index c5d22fd6a..e0f8454f7 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -11,7 +11,7 @@ #include "z64player.h" #include "z64skin_matrix.h" -#pragma increment_block_number "ntsc-1.0:184 ntsc-1.1:184 ntsc-1.2:184" +#pragma increment_block_number "ntsc-1.0:180 ntsc-1.1:180 ntsc-1.2:180" u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList); void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector); diff --git a/src/code/z_camera.c b/src/code/z_camera.c index a5a18c29c..8b4b32762 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -7,8 +7,8 @@ #include "z64save.h" #include "overlays/actors/ovl_En_Horse/z_en_horse.h" -#pragma increment_block_number "gc-eu:192 gc-eu-mq:192 gc-jp:192 gc-jp-ce:192 gc-jp-mq:192 gc-us:192 gc-us-mq:192" \ - "ique-cn:192 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ique-cn:0" \ + "ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" s16 Camera_RequestSettingImpl(Camera* camera, s16 requestedSetting, s16 flags); s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange); @@ -3642,7 +3642,7 @@ s32 Camera_KeepOn3(Camera* camera) { } #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:118 ntsc-1.1:118 ntsc-1.2:118 pal-1.0:116 pal-1.1:116" + "ique-cn:128 ntsc-1.0:79 ntsc-1.1:79 ntsc-1.2:79 pal-1.0:77 pal-1.1:77" s32 Camera_KeepOn4(Camera* camera) { static Vec3f D_8015BD50; diff --git a/src/code/z_collision_check.c b/src/code/z_collision_check.c index 5564b7ef3..c342ddf15 100644 --- a/src/code/z_collision_check.c +++ b/src/code/z_collision_check.c @@ -15,7 +15,7 @@ #include "overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h" #include "z_lib.h" -#pragma increment_block_number "ique-cn:0 ntsc-1.0:232 ntsc-1.1:232 ntsc-1.2:232 pal-1.0:232 pal-1.1:232" +#pragma increment_block_number "ique-cn:0 ntsc-1.0:224 ntsc-1.1:224 ntsc-1.2:224 pal-1.0:224 pal-1.1:224" typedef s32 (*ColChkResetFunc)(PlayState*, Collider*); typedef void (*ColChkApplyFunc)(PlayState*, CollisionCheckContext*, Collider*); diff --git a/src/code/z_common_data.c b/src/code/z_common_data.c index a8193c3af..a7f1e7c79 100644 --- a/src/code/z_common_data.c +++ b/src/code/z_common_data.c @@ -7,8 +7,8 @@ #include "global.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:176" \ - "ntsc-1.1:176 ntsc-1.2:176 pal-1.0:192 pal-1.1:192" +#pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64" \ + "ntsc-1.0:176 ntsc-1.1:176 ntsc-1.2:176 pal-1.0:192 pal-1.1:192" ALIGNED(16) SaveContext gSaveContext; #if PLATFORM_IQUE diff --git a/src/code/z_game_dlftbls.c b/src/code/z_game_dlftbls.c index 2cad84089..95969c291 100644 --- a/src/code/z_game_dlftbls.c +++ b/src/code/z_game_dlftbls.c @@ -1,3 +1,10 @@ +#include "setup_state.h" +#include "map_select_state.h" +#include "console_logo_state.h" +#include "z64play.h" +#include "title_setup_state.h" +#include "file_select_state.h" + #include "global.h" // Linker symbol declarations (used in the table below) diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index f1017342a..50470ab02 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -1,5 +1,5 @@ #pragma increment_block_number "gc-eu:160 gc-eu-mq:160 gc-jp:160 gc-jp-ce:160 gc-jp-mq:160 gc-us:160 gc-us-mq:160" \ - "ique-cn:160 ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:160 pal-1.1:160" + "ique-cn:160 ntsc-1.0:192 ntsc-1.1:192 ntsc-1.2:192 pal-1.0:192 pal-1.1:192" #include "libu64/debug.h" #include "kaleido_manager.h" diff --git a/src/code/z_message.c b/src/code/z_message.c index 01ecf6f0c..5c5a51371 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -24,7 +24,7 @@ #include "assets/textures/parameter_static/parameter_static.h" #pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144 pal-1.0:128 pal-1.1:128" + "ntsc-1.0:160 ntsc-1.1:160 ntsc-1.2:160 pal-1.0:128 pal-1.1:128" #if !PLATFORM_IQUE #define MSG_BUF_DECODED (msgCtx->msgBufDecoded) diff --git a/src/code/z_play.c b/src/code/z_play.c index 1e47fab38..4657281a5 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -2,6 +2,7 @@ #include "buffers.h" #include "controller.h" #include "fault.h" +#include "file_select_state.h" #include "gfx.h" #include "gfxalloc.h" #include "kaleido_manager.h" @@ -20,6 +21,7 @@ #include "sys_math3d.h" #include "sys_matrix.h" #include "terminal.h" +#include "title_setup_state.h" #include "versions.h" #include "zelda_arena.h" #include "z64cutscene_flags.h" @@ -34,7 +36,7 @@ #include "global.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:192 ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96" + "ique-cn:192 ntsc-1.0:112 ntsc-1.1:112 ntsc-1.2:112 pal-1.0:112 pal-1.1:112" TransitionTile gTransitionTile; s32 gTransitionTileState; diff --git a/src/code/z_prenmi.c b/src/code/z_prenmi.c index e1bb15145..34712be91 100644 --- a/src/code/z_prenmi.c +++ b/src/code/z_prenmi.c @@ -1,3 +1,5 @@ +#include "prenmi_state.h" + #include "global.h" #include "terminal.h" #include "versions.h" diff --git a/src/code/z_sample.c b/src/code/z_sample.c index 541771432..6a5b86529 100644 --- a/src/code/z_sample.c +++ b/src/code/z_sample.c @@ -1,3 +1,5 @@ +#include "sample_state.h" + #include "global.h" void Sample_HandleStateChange(SampleState* this) { diff --git a/src/code/z_sram.c b/src/code/z_sram.c index c78c7ae25..2f6a3b5dc 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -1,3 +1,4 @@ +#include "file_select_state.h" #include "global.h" #include "terminal.h" #include "versions.h" |
