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authorfig02 <fig02srl@gmail.com>2021-01-18 16:36:41 -0500
committerGitHub <noreply@github.com>2021-01-18 16:36:41 -0500
commit04ea6b1395bd59824945a9ed570b3f09239d9fe7 (patch)
tree44421ccfd17e395a90d020bf1e6d3642b799ae48 /src/code/z_actor.c
parent00a5edea71a605e7bdad78892b2863000e53624e (diff)
Quick type fix (#644)
* quick fix * functions.h
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index e1c68a76d..a00993987 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -5,7 +5,7 @@
#include "overlays/actors/ovl_En_Part/z_en_part.h"
#include "objects/gameplay_keep/gameplay_keep.h"
-void ActorShape_Init(ActorShape* shape, f32 yOffset, ActorShadowFunc* shadowDraw, f32 shadowScale) {
+void ActorShape_Init(ActorShape* shape, f32 yOffset, ActorShadowFunc shadowDraw, f32 shadowScale) {
shape->yOffset = yOffset;
shape->shadowDraw = shadowDraw;
shape->shadowScale = shadowScale;