diff options
| author | cadmic <cadmic24@gmail.com> | 2025-01-20 13:15:13 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-20 16:15:13 -0500 |
| commit | 11b7bf2914ff62523110f6fc82c59184a2a8684a (patch) | |
| tree | fe01c2f83d72d30295206d5d139c3c8f8f990d8d /src/code/z_actor.c | |
| parent | 284ecb114e3a1b1bd04292fe6747d6374652e34c (diff) | |
Write about IDO and EGCS in compilers.md (#2432)
* Write about IDO and EGCS in compilers.md
* Fix typo
* Fix another typo
* Apply suggestions from code review
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
---------
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
Diffstat (limited to 'src/code/z_actor.c')
| -rw-r--r-- | src/code/z_actor.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 0626f05de..37a370557 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -2570,7 +2570,7 @@ void Actor_Draw(PlayState* play, Actor* actor) { gSPSegment(POLY_OPA_DISP++, 0x06, play->objectCtx.slots[actor->objectSlot].segment); gSPSegment(POLY_XLU_DISP++, 0x06, play->objectCtx.slots[actor->objectSlot].segment); #else - // Workaround for EGCS bug + // Workaround for EGCS internal compiler error (see docs/compilers.md) slots = play->objectCtx.slots; gSPSegment(POLY_OPA_DISP++, 0x06, slots[actor->objectSlot].segment); gSPSegment(POLY_XLU_DISP++, 0x06, slots[actor->objectSlot].segment); |
