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authormzxrules <mzxrules@gmail.com>2024-12-17 10:51:56 -0500
committerGitHub <noreply@github.com>2024-12-17 10:51:56 -0500
commit1adf696588d41d2c3fee4cb4f25cfa4c7d27be19 (patch)
treea43f05e2785d2e745c7510a238520fd753c0ef36 /src/code/z_actor.c
parent524597dc145ef1b685d490fea6fd59eb3fff62fc (diff)
Document z_horse.c and related actors (#2278)
* document z_horse.h * .bss * suggestions and more comments * bss * INGORACE -> INGO_RACE * format header macros * FIx incorrect type comparision * EnInMode -> EnInStartMode * R_EXITED_SCENE_RIDING_HORSE
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index e58729629..66b9601e5 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -4,6 +4,7 @@
#include "rand.h"
#include "terminal.h"
#include "versions.h"
+#include "z64horse.h"
#include "overlays/actors/ovl_Arms_Hook/z_arms_hook.h"
#include "overlays/actors/ovl_En_Part/z_en_part.h"
@@ -1139,7 +1140,7 @@ void Actor_SwapHookshotAttachment(PlayState* play, Actor* srcActor, Actor* destA
srcActor->flags &= ~ACTOR_FLAG_HOOKSHOT_ATTACHED;
}
-void func_8002DE74(PlayState* play, Player* player) {
+void Actor_RequestHorseCameraSetting(PlayState* play, Player* player) {
if ((play->roomCtx.curRoom.type != ROOM_TYPE_4) && Play_CamIsNotFixed(play)) {
Camera_RequestSetting(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_HORSE);
}
@@ -1156,8 +1157,8 @@ int func_8002DEEC(Player* player) {
(player->csAction != PLAYER_CSACTION_NONE);
}
-void func_8002DF18(PlayState* play, Player* player) {
- func_8006DC68(play, player);
+void Actor_InitPlayerHorse(PlayState* play, Player* player) {
+ Horse_InitPlayerHorse(play, player);
}
/**