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authorRoman971 <32455037+Roman971@users.noreply.github.com>2022-10-04 12:36:25 +0200
committerGitHub <noreply@github.com>2022-10-04 12:36:25 +0200
commit1cb00350d94b98a70574545ebb5d858fd8532fe6 (patch)
treea5ae576ed1053d30316bfd30ad03acc66a0e747b /src/code/z_actor.c
parent2f4c25da53b3a23251a6f2ab477d588b4da38475 (diff)
Skip compiling C-included files during the build (#1386)
* Update the makefile to skip .inc.c files when building * Rename all C-included source files to .inc.c
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index bd73ab8d7..738fff1fb 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3963,7 +3963,7 @@ s32 func_80035124(Actor* actor, PlayState* play) {
return ret;
}
-#include "z_cheap_proc.c"
+#include "z_cheap_proc.inc.c"
u8 func_800353E8(PlayState* play) {
Player* player = GET_PLAYER(play);