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authorTharo <17233964+Thar0@users.noreply.github.com>2023-10-27 15:06:44 +0100
committerGitHub <noreply@github.com>2023-10-27 16:06:44 +0200
commit3475651701f991b636a74e0254ef1b9682fa1126 (patch)
treed6461594333179785b5b558688dec5b4b3901472 /src/code/z_actor.c
parent4e55168eaa4562ab131ea314a5fe4c22b591d827 (diff)
libc cleanup (#1568)
* libc cleanup * Suggested changes, small alloca tweak * Remove printf include
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index bfae518bc..fcb6387d5 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -810,7 +810,7 @@ void Actor_Init(Actor* actor, PlayState* play) {
Actor_SetScale(actor, 0.01f);
actor->targetMode = 3;
actor->minVelocityY = -20.0f;
- actor->xyzDistToPlayerSq = FLT_MAX;
+ actor->xyzDistToPlayerSq = MAXFLOAT;
actor->naviEnemyId = NAVI_ENEMY_NONE;
actor->uncullZoneForward = 1000.0f;
actor->uncullZoneScale = 350.0f;
@@ -1468,7 +1468,7 @@ f32 func_8002EFC0(Actor* actor, Player* player, s16 arg2) {
if (player->unk_664 != NULL) {
if ((yawTempAbs > 0x4000) || (actor->flags & ACTOR_FLAG_27)) {
- return FLT_MAX;
+ return MAXFLOAT;
} else {
f32 ret =
actor->xyzDistToPlayerSq - actor->xyzDistToPlayerSq * 0.8f * ((0x4000 - yawTempAbs) * (1.0f / 0x8000));
@@ -1478,7 +1478,7 @@ f32 func_8002EFC0(Actor* actor, Player* player, s16 arg2) {
}
if (yawTempAbs > 0x2AAA) {
- return FLT_MAX;
+ return MAXFLOAT;
}
return actor->xyzDistToPlayerSq;
@@ -1513,7 +1513,7 @@ s32 func_8002F0C8(Actor* actor, Player* player, s32 flag) {
f32 dist;
if ((player->unk_664 == NULL) && (abs_var > 0x2AAA)) {
- dist = FLT_MAX;
+ dist = MAXFLOAT;
} else {
dist = actor->xyzDistToPlayerSq;
}
@@ -3067,7 +3067,7 @@ Actor* func_80032AF0(PlayState* play, ActorContext* actorCtx, Actor** actorPtr,
u8* entry;
D_8015BBE8 = D_8015BBEC = NULL;
- D_8015BBF0 = sbgmEnemyDistSq = FLT_MAX;
+ D_8015BBF0 = sbgmEnemyDistSq = MAXFLOAT;
D_8015BBF8 = 0x7FFFFFFF;
if (!Player_InCsMode(play)) {