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authorfig02 <fig02srl@gmail.com>2024-09-24 05:00:38 -0400
committerGitHub <noreply@github.com>2024-09-24 05:00:38 -0400
commit3cea46a6c120a7a96123ca6445c4c149acd1d2e6 (patch)
treeacfc54468e57065640847895bc8b52308827ef26 /src/code/z_actor.c
parent52a1c2f9694a45f42397121ab52d62662b82a045 (diff)
Z-Targeting Loose Ends (#2217)
* Z-Targeting loose ends * format * add stateflag comment * typo * unname PLAYER_STATE1_19 for now * tweak parallel comment * one more tweak
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 7e99d066f..39c1ecdea 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -2461,7 +2461,7 @@ void Actor_UpdateAll(PlayState* play, ActorContext* actorCtx) {
if ((actor != NULL) && (actor->update == NULL)) {
actor = NULL;
- func_8008EDF0(player);
+ Player_ReleaseLockOn(player);
}
if ((actor == NULL) || (player->zTargetActiveTimer < 5)) {
@@ -3207,7 +3207,7 @@ Actor* Actor_Delete(ActorContext* actorCtx, Actor* actor, PlayState* play) {
ACTOR_DEBUG_PRINTF(T("アクタークラス削除 [%s]\n", "Actor class deleted [%s]\n"), name);
if ((player != NULL) && (actor == player->focusActor)) {
- func_8008EDF0(player);
+ Player_ReleaseLockOn(player);
Camera_RequestMode(Play_GetCamera(play, Play_GetActiveCamId(play)), CAM_MODE_NORMAL);
}