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authorTharo <17233964+Thar0@users.noreply.github.com>2022-09-27 17:40:26 +0100
committerGitHub <noreply@github.com>2022-09-27 12:40:26 -0400
commit4f65d08eb5826c9c3520fd398b2e76ab09168193 (patch)
treed7ea67a3b14cf7387d23a604d99e3ee0e7f77467 /src/code/z_actor.c
parent82e04ede5f3fef20fb95f6a16b88b8a684f49954 (diff)
Rumble doc (#1375)
* Rumble doc * Fixes, suggested changes * Improve padmgr retrace callback related code * Name some rumble-adjacent things, further suggested changes * Further suggested changes * Suggested changes
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 5e331cbe4..ccffed09b 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -3523,9 +3523,9 @@ void func_80033E1C(PlayState* play, s16 arg1, s16 arg2, s16 arg3) {
void func_80033E88(Actor* actor, PlayState* play, s16 arg2, s16 arg3) {
if (arg2 >= 5) {
- func_800AA000(actor->xyzDistToPlayerSq, 0xFF, 0x14, 0x96);
+ Rumble_Request(actor->xyzDistToPlayerSq, 255, 20, 150);
} else {
- func_800AA000(actor->xyzDistToPlayerSq, 0xB4, 0x14, 0x64);
+ Rumble_Request(actor->xyzDistToPlayerSq, 180, 20, 100);
}
func_80033DB8(play, arg2, arg3);