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authorRoman971 <32455037+Roman971@users.noreply.github.com>2020-07-05 05:30:21 +0200
committerGitHub <noreply@github.com>2020-07-04 23:30:21 -0400
commit61544b873d1ab559918ed022b97a6ffcb2d2c76a (patch)
treea3ff53d9478eb193fc3a9573536eabde66c00d11 /src/code/z_actor.c
parenta5aee3d691bc7abd99173841736193bf16e81edb (diff)
Various SFX fixes (#237)
* Various SFX fixes * Fix sfx references in z_en_zl2.c
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 172f755ee..fabe0c5a9 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -1697,16 +1697,16 @@ void func_8002F850(GlobalContext* globalCtx, Actor* actor) {
if (actor->bgCheckFlags & 0x20) {
if (actor->waterY < 20.0f) {
- sfxId = NA_SE_PL_WALK_WATER0;
+ sfxId = NA_SE_PL_WALK_WATER0 - SFX_FLAG;
} else {
- sfxId = NA_SE_PL_WALK_WATER1;
+ sfxId = NA_SE_PL_WALK_WATER1 - SFX_FLAG;
}
} else {
sfxId = func_80041F34(&globalCtx->colCtx, actor->floorPoly, actor->floorPolySource);
}
func_80078914(&actor->projectedPos, NA_SE_EV_BOMB_BOUND);
- func_80078914(&actor->projectedPos, sfxId + 0x800);
+ func_80078914(&actor->projectedPos, sfxId + SFX_FLAG);
}
void func_8002F8F0(Actor* actor, u16 sfxId) {
@@ -1732,15 +1732,15 @@ void func_8002F974(Actor* actor, u16 sfxId) {
actor->sfx = sfxId;
}
-void func_8002F994(Actor* actor, s32 sfxId) {
+void func_8002F994(Actor* actor, s32 arg1) {
actor->flags |= 0x10000000;
actor->flags &= ~0x00380000;
- if (sfxId < NA_SE_PL_LAND_GRASS) {
- actor->sfx = NA_SE_PL_WALK_DIRT;
- } else if (sfxId < NA_SE_PL_DIVE_BUBBLE) {
- actor->sfx = NA_SE_PL_WALK_CONCRETE;
+ if (arg1 < 40) {
+ actor->sfx = NA_SE_PL_WALK_DIRT - SFX_FLAG;
+ } else if (arg1 < 100) {
+ actor->sfx = NA_SE_PL_WALK_CONCRETE - SFX_FLAG;
} else {
- actor->sfx = NA_SE_PL_WALK_SAND;
+ actor->sfx = NA_SE_PL_WALK_SAND - SFX_FLAG;
}
}
@@ -2263,7 +2263,7 @@ void func_80030ED8(Actor* actor) {
} else if (actor->flags & 0x200000) {
func_800788CC(actor->sfx);
} else if (actor->flags & 0x10000000) {
- func_800F4C58(&D_801333D4, 0x2021, (s8)(actor->sfx - 1));
+ func_800F4C58(&D_801333D4, NA_SE_SY_TIMER - SFX_FLAG, (s8)(actor->sfx - 1));
} else {
func_80078914(&actor->projectedPos, actor->sfx);
}