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authorengineer124 <47598039+engineer124@users.noreply.github.com>2022-06-17 11:25:42 -0700
committerGitHub <noreply@github.com>2022-06-17 20:25:42 +0200
commit849fdbf9ea37a69ad6af3bbdc55c07903135dccd (patch)
tree5951f36179aeb60667639f5a0b16fcfef16cb48e /src/code/z_actor.c
parent08c8126ba55c11b8774721dedec3a5d8993503cd (diff)
Document Camera BgCamData (#1232)
* Document bgCamData * More changes and cleanup * More docs * Clarify comments * PR Feedback, rename bgcheck functions * remove fallthrough cleanup (other pr that deals with that) * PR Suggestions * bug report * bgCamDataIndexBeforeUnderwater * PR/Discord Discussions * Missed some * sync function header args * Another suggestion * cleanup * Comments * Change bgCamData to s16 for now * PR suggestions * the * use "info" * Missed a suggestion * Discord Discussion * Revert bgCamFuncData to Vec3s * format
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index f23baac95..aa038eb29 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -1032,7 +1032,7 @@ s32 func_8002DF38(PlayState* play, Actor* actor, u8 csMode) {
player->csMode = csMode;
player->unk_448 = actor;
- player->unk_46A = 0;
+ player->doorBgCamIndex = 0;
return true;
}
@@ -1041,7 +1041,7 @@ s32 func_8002DF54(PlayState* play, Actor* actor, u8 csMode) {
Player* player = GET_PLAYER(play);
func_8002DF38(play, actor, csMode);
- player->unk_46A = 1;
+ player->doorBgCamIndex = 1;
return true;
}