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authorTharo <tharo10600@gmail.com>2026-02-16 14:32:37 +0000
committerGitHub <noreply@github.com>2026-02-16 15:32:37 +0100
commitdbe1a80541173652c344f20226310a8bf90f3086 (patch)
tree007487b7cb330f34cec441fc5c87991ccd4dea64 /src/code/z_actor.c
parent014eca05fefb9a9bf89ecfa398bf27eb3c293fa4 (diff)
Commit and split gameplay_keep (#2612)
* Commit and split gameplay_keep * Remove debugging bits * format * bss * merge gameplay_keep_0x400 into link_textures * Name some unused NTSC stuff * Rename files for some of the newly named unused NTSC stuff * name more gkeep files * format * spin_attack * name fish anims files * name some eff_ files * name a bunch more files * Add underscore in not-final names * cleanup limb enum names (remove g prefix) * split gameplay_keep_0x34020.c into gBugCrawlAnim.c + bug_skel.c * door.h -> door_skel.h * gArrowNAnim -> gArrowN_Anim * split arrow_anims into gArrow1_Anim + gArrow2_Anim * fix merge * bss * bss * Fix bss --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 750192508..4a86cf25c 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -31,7 +31,13 @@
#include "overlays/actors/ovl_Arms_Hook/z_arms_hook.h"
#include "overlays/actors/ovl_En_Part/z_en_part.h"
-#include "assets/objects/gameplay_keep/gameplay_keep.h"
+#include "assets/objects/gameplay_keep/shadow_circle.h"
+#include "assets/objects/gameplay_keep/shadow_horse.h"
+#include "assets/objects/gameplay_keep/shadow_foot.h"
+#include "assets/objects/gameplay_keep/lock_on_reticle.h"
+#include "assets/objects/gameplay_keep/lock_on_arrow.h"
+#include "assets/objects/gameplay_keep/eff_flash.h"
+#include "assets/objects/gameplay_keep/lens_mask_tex.h"
#include "assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
#include "assets/objects/object_bdoor/object_bdoor.h"