summaryrefslogtreecommitdiff
path: root/src/code/z_actor.c
diff options
context:
space:
mode:
authorcadmic <cadmic24@gmail.com>2024-09-12 11:10:43 -0700
committerGitHub <noreply@github.com>2024-09-12 14:10:43 -0400
commitf089adf20c0f285925e67800723254a80c67db6e (patch)
treefb82055b46202c80ed0dace5bccc4d850575f457 /src/code/z_actor.c
parent09c1816e2d6c4da8468c59d69454aa3e6a9ef27f (diff)
[ntsc-1.2] Match ntsc-1.2 BSS and add to CI (#2187)
* Match ntsc-1.2 * Add ntsc-1.2 to CI * Apply fixes from Jenkins * Promote ntsc-1.2 to "supported" in Makefile * Declare D_80858AD8 as a u64 array * Tweak wording * Hopefully make ntsc-1.2 bss more stable * Restore segmented_address.h include
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index e0d1c5042..e36110e79 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -11,7 +11,8 @@
#include "assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h"
#include "assets/objects/object_bdoor/object_bdoor.h"
-#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
+#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
+ "ntsc-1.2:0"
static CollisionPoly* sCurCeilingPoly;
static s32 sCurCeilingBgId;
@@ -2019,7 +2020,7 @@ s32 func_8002F9EC(PlayState* play, Actor* actor, CollisionPoly* poly, s32 bgId,
return false;
}
-#pragma increment_block_number "gc-eu:22 gc-eu-mq:22 gc-jp:22 gc-jp-ce:22 gc-jp-mq:22 gc-us:22 gc-us-mq:22"
+#pragma increment_block_number "gc-eu:22 gc-eu-mq:22 gc-jp:22 gc-jp-ce:22 gc-jp-mq:22 gc-us:22 gc-us-mq:22 ntsc-1.2:22"
// Local data used for Farore's Wind light (stored in BSS)
LightInfo D_8015BC00;