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authorcadmic <cadmic24@gmail.com>2024-09-28 17:52:45 -0700
committerGitHub <noreply@github.com>2024-09-28 20:52:45 -0400
commitf7f38ff87498b6b18fe524d6750d1eef7e9f579a (patch)
treed5d0b665756303884f1054b13dab70bff502bcc3 /src/code/z_actor.c
parent04498f808f6607616e587d31d0518292a736d378 (diff)
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI (#2246)
* [PAL N64] Match pal-1.0 and pal-1.1 and add to CI * bss fixes from Jenkins
Diffstat (limited to 'src/code/z_actor.c')
-rw-r--r--src/code/z_actor.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 39c1ecdea..f0d43e632 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -12,7 +12,7 @@
#include "assets/objects/object_bdoor/object_bdoor.h"
#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
- "ntsc-1.2:0"
+ "ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
static CollisionPoly* sCurCeilingPoly;
static s32 sCurCeilingBgId;
@@ -2071,7 +2071,8 @@ s32 func_8002F9EC(PlayState* play, Actor* actor, CollisionPoly* poly, s32 bgId,
return false;
}
-#pragma increment_block_number "gc-eu:22 gc-eu-mq:22 gc-jp:22 gc-jp-ce:22 gc-jp-mq:22 gc-us:22 gc-us-mq:22 ntsc-1.2:22"
+#pragma increment_block_number "gc-eu:22 gc-eu-mq:22 gc-jp:22 gc-jp-ce:22 gc-jp-mq:22 gc-us:22 gc-us-mq:22" \
+ "ntsc-1.2:22 pal-1.0:22 pal-1.1:22"
// Local data used for Farore's Wind light (stored in BSS)
LightInfo D_8015BC00;