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authorRoman971 <32455037+Roman971@users.noreply.github.com>2020-04-16 23:36:12 +0200
committerGitHub <noreply@github.com>2020-04-16 17:36:12 -0400
commit262f6c507ca59c75df52e23f93c701705ee22798 (patch)
tree179e55b3d59e02d624615b0d4d88867600cca9ed /src/code/z_elf_message.c
parent9ac1f8130ddbfdf394e11710021150f6c192fdcd (diff)
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
Diffstat (limited to 'src/code/z_elf_message.c')
-rw-r--r--src/code/z_elf_message.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/code/z_elf_message.c b/src/code/z_elf_message.c
index ad7ae66c6..e37756c6d 100644
--- a/src/code/z_elf_message.c
+++ b/src/code/z_elf_message.c
@@ -22,10 +22,10 @@ u32 ElfMessage_CheckCondition(ElfMessage* msg) {
switch (msg->byte0 & 0x1E) {
case 0:
temp = 1 << (msg->byte1 & 0x0F);
- return ((msg->byte0 & 1) == 1) == !!(gSaveContext.event_chk_inf[(msg->byte1 & 0xF0) >> 4] & temp);
+ return ((msg->byte0 & 1) == 1) == !!(gSaveContext.eventChkInf[(msg->byte1 & 0xF0) >> 4] & temp);
case 2:
return ((msg->byte0 & 1) == 1) ==
- !!(gBitFlags[msg->byte1 - ITEM_KEY_BOSS] & gSaveContext.dungeon_items[gSaveContext.dungeon_index]);
+ !!(gBitFlags[msg->byte1 - ITEM_KEY_BOSS] & gSaveContext.dungeonItems[gSaveContext.dungeonIndex]);
case 4:
return ((msg->byte0 & 1) == 1) == (msg->byte3 == INV_CONTENT(msg->byte1));
case 6:
@@ -38,12 +38,12 @@ u32 ElfMessage_CheckCondition(ElfMessage* msg) {
gSaveContext.equipment);
case 0x20:
return ((msg->byte0 & 1) == 1) ==
- !!(gBitFlags[msg->byte3 - ITEM_SONG_MINUET + 6] & gSaveContext.quest_items);
+ !!(CHECK_QUEST_ITEM(msg->byte3 - ITEM_SONG_MINUET + QUEST_SONG_MINUET));
case 0x30:
return ((msg->byte0 & 1) == 1) ==
- !!(gBitFlags[msg->byte3 - ITEM_MEDALLION_FOREST] & gSaveContext.quest_items);
+ !!(CHECK_QUEST_ITEM(msg->byte3 - ITEM_MEDALLION_FOREST + QUEST_MEDALLION_FOREST));
case 0x40:
- return ((msg->byte0 & 1) == 1) == !!gSaveContext.magic_acquired;
+ return ((msg->byte0 & 1) == 1) == !!gSaveContext.magicAcquired;
}
}