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| author | mzxrules <mzxrules@gmail.com> | 2025-02-26 17:18:30 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-02-26 17:18:30 -0500 |
| commit | cf1a39c26fca0f7827fef79d08b114fde1c43cce (patch) | |
| tree | ccbebda2637107cf2c2742639f0f808ec4374c47 /src/code/z_fbdemo.c | |
| parent | 2b30c61a2698862e3debd50c2be193df23f9e8b5 (diff) | |
Reduce dependencies on global.h (10) (#2490)
* reduce z64.h size
* fix z_cheap_proc.inc.c
* ,bss
* remove temp delcaration
Diffstat (limited to 'src/code/z_fbdemo.c')
| -rw-r--r-- | src/code/z_fbdemo.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/src/code/z_fbdemo.c b/src/code/z_fbdemo.c index a2b0fb8bf..246e27b1a 100644 --- a/src/code/z_fbdemo.c +++ b/src/code/z_fbdemo.c @@ -9,7 +9,14 @@ * @note The only coded effect has a visual effect to blend the tiles to a single point, which looks like the screen * gets sucked into. */ -#include "global.h" +#include "libc64/malloc.h" +#include "libc64/sleep.h" +#include "libu64/debug.h" +#include "gfx.h" +#include "z64math.h" +#include "z64transition_instances.h" + +#include "macros.h" // color framebuffer extern u16 D_0F000000[]; |
