diff options
| author | fig02 <fig02srl@gmail.com> | 2022-05-21 14:23:43 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-21 14:23:43 -0400 |
| commit | 2e6279bc8e528833704bc6b77635f0eeae6bbe44 (patch) | |
| tree | d407e4462e1a07b22d11fd84c8013ab182153aaa /src/code/z_kaleido_setup.c | |
| parent | 154f44b6da6e0b9be69886ec8d8a5a8ea2f4791e (diff) | |
PlayState Rename (#1231)
* global context -> play
* fix PlayState* PlayState
Diffstat (limited to 'src/code/z_kaleido_setup.c')
| -rw-r--r-- | src/code/z_kaleido_setup.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/code/z_kaleido_setup.c b/src/code/z_kaleido_setup.c index cb05b520e..bbc66d5bc 100644 --- a/src/code/z_kaleido_setup.c +++ b/src/code/z_kaleido_setup.c @@ -8,15 +8,15 @@ s16 sKaleidoSetupKscpPos1[] = { PAUSE_MAP, PAUSE_QUEST, PAUSE_EQUIP, PAUSE_ITEM f32 sKaleidoSetupEyeX1[] = { -64.0f, 0.0f, 64.0f, 0.0f }; f32 sKaleidoSetupEyeZ1[] = { 0.0f, -64.0f, 0.0f, 64.0f }; -void KaleidoSetup_Update(GlobalContext* globalCtx) { - PauseContext* pauseCtx = &globalCtx->pauseCtx; - Input* input = &globalCtx->state.input[0]; +void KaleidoSetup_Update(PlayState* play) { + PauseContext* pauseCtx = &play->pauseCtx; + Input* input = &play->state.input[0]; - if (pauseCtx->state == 0 && pauseCtx->debugState == 0 && globalCtx->gameOverCtx.state == GAMEOVER_INACTIVE && - globalCtx->transitionTrigger == TRANS_TRIGGER_OFF && globalCtx->transitionMode == TRANS_MODE_OFF && - gSaveContext.cutsceneIndex < 0xFFF0 && gSaveContext.nextCutsceneIndex < 0xFFF0 && !Play_InCsMode(globalCtx) && - globalCtx->shootingGalleryStatus <= 1 && gSaveContext.unk_13F0 != 8 && gSaveContext.unk_13F0 != 9 && - (globalCtx->sceneNum != SCENE_BOWLING || !Flags_GetSwitch(globalCtx, 0x38))) { + if (pauseCtx->state == 0 && pauseCtx->debugState == 0 && play->gameOverCtx.state == GAMEOVER_INACTIVE && + play->transitionTrigger == TRANS_TRIGGER_OFF && play->transitionMode == TRANS_MODE_OFF && + gSaveContext.cutsceneIndex < 0xFFF0 && gSaveContext.nextCutsceneIndex < 0xFFF0 && !Play_InCsMode(play) && + play->shootingGalleryStatus <= 1 && gSaveContext.unk_13F0 != 8 && gSaveContext.unk_13F0 != 9 && + (play->sceneNum != SCENE_BOWLING || !Flags_GetSwitch(play, 0x38))) { if (CHECK_BTN_ALL(input->cur.button, BTN_L) && CHECK_BTN_ALL(input->press.button, BTN_CUP)) { if (BREG(0)) { @@ -61,8 +61,8 @@ void KaleidoSetup_Update(GlobalContext* globalCtx) { } } -void KaleidoSetup_Init(GlobalContext* globalCtx) { - PauseContext* pauseCtx = &globalCtx->pauseCtx; +void KaleidoSetup_Init(PlayState* play) { + PauseContext* pauseCtx = &play->pauseCtx; u64 temp = 0; // Necessary to match pauseCtx->state = 0; @@ -114,8 +114,8 @@ void KaleidoSetup_Init(GlobalContext* globalCtx) { pauseCtx->ocarinaSongIdx = -1; pauseCtx->cursorSpecialPos = 0; - View_Init(&pauseCtx->view, globalCtx->state.gfxCtx); + View_Init(&pauseCtx->view, play->state.gfxCtx); } -void KaleidoSetup_Destroy(GlobalContext* globalCtx) { +void KaleidoSetup_Destroy(PlayState* play) { } |
