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path: root/src/code/z_kaleido_setup.c
AgeCommit message (Expand)Author
2025-06-28Pause docs: UIOverlay quads dimensions (#2644)Dragorn421
2025-06-17Document `Save.cutsceneIndex` and adjacent data / code (#2286)Leonid Kapitonov
2025-06-04Remove "z64" prefix from all headers (#2518)fig02
2025-06-01Document kaleido debug menu (#2506)Pepe20129
2025-05-25Pause doc: Equipment page (#2538)Dragorn421
2025-04-23macros.h 1/?: `PRINTF` and `T` (#2509)fig02
2025-02-16Reduce overlay dependencies on global.h (7) (#2472)mzxrules
2024-11-17Decouple Debug Features From gc-eu-mq-dbg (#2296)fig02
2024-10-09Pause doc: misc, fixups (#2265)Dragorn421
2024-09-18Pause doc: Pages drawing (#2190)Dragorn421
2024-09-05[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses (#2127)cadmic
2024-08-24[ntsc-1.2] Match z_kaleido_debug.c, z_lmap_mark.c (#2077)Dragorn421
2024-08-14[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_a...Dragorn421
2024-07-17Match NTSC z_parameter.c and z_construct.c (#1987)cadmic
2024-05-23Document pause page switching (#1550)Dragorn421
2024-02-08Match Retail Kaleido Code Files (#1702)engineer124
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
2023-09-22Name the main pause state and add placeholder enum for main (sub)states (#1551)Dragorn421
2023-09-06Document pause states (excluding gameover) (#1483)Dragorn421
2023-08-13Split `SaveContext` into sub-structs (#1393)Dragorn421
2022-11-26Name scenes (scene enum, entrance enum, various identifiers) (#1343)Dragorn421
2022-11-22Document Hud Mode (#1323)engineer124
2022-08-15Doc shrink_window, rename system to Letterbox (#1341)fig02
2022-07-31sceneNum -> sceneId (#1338)Derek Hensley
2022-05-23Document Magic (#1199)engineer124
2022-05-21PlayState Rename (#1231)fig02
2022-05-18Gameplay_ -> Play_ and this (#1229)fig02
2022-04-27Document Transition System (#1131)fig02
2021-11-22z_message_PAL, message_data_static and surrounding doc (#996)Tharo
2021-05-02Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)Roman971
2021-03-28code_80110450 (game over) OK* (#739)fig02
2020-12-11G_Switch, Syateki_Itm, and Syateki_Man (Shooting gallery and related actors) ...petrie911
2020-10-13A few minor fixes/cleanups (#449)Roman971
2020-10-12Decompile z_kanfont (#443)Tharo
2020-10-03libultra cleanup (#215)Random
2020-08-23Match/Improve a bunch of non matchings (#342)Roman971
2020-07-08Decompile shrink_window.c (#232)Random
2020-06-17Decompile pausemgr.c (#211)Random