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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2022-02-20 14:31:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-20 08:31:31 -0500 |
| commit | e51fd737040352ab366a2bc531b60858f3b00aae (patch) | |
| tree | 041379e266d374e502979ce966ea7162af01e810 /src/code/z_lights.c | |
| parent | a9526a3354d7da16051e41e0b599927a202331a2 (diff) | |
Fix misc 7 (#1149)
* Fixup `Math3D_LineClosestToPoint`
* `gDodongosCavernBossLavaFloorTex` is 32x64
* Name empty-dlist-making functions `_EmptyDList`
* Fix typos
* transitionRate -> morphFrames
* Compare `xyzDistToPlayerSq` to squared values
* Fix hookshot target/post collision header names being swapped
* Fix description of `z_bg_mizu_movebg.c`
* Add scene command comment to `func_80098508` to match other scene command handlers
* Some fixup in `Camera_Demo5`
* `1` -> `ALLOCTYPE_ABSOLUTE` in comment on `ActorContext.absoluteSpace`
Diffstat (limited to 'src/code/z_lights.c')
| -rw-r--r-- | src/code/z_lights.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_lights.c b/src/code/z_lights.c index f6cf5c7a8..584f7b3e1 100644 --- a/src/code/z_lights.c +++ b/src/code/z_lights.c @@ -76,7 +76,7 @@ void Lights_Draw(Lights* lights, GraphicsContext* gfxCtx) { if (0) {} - i++; // abmient light is total number of lights + 1 + i++; // ambient light is total number of lights + 1 gSPLight(POLY_OPA_DISP++, &lights->l.a, i); gSPLight(POLY_XLU_DISP++, &lights->l.a, i); |
