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authorRoman971 <32455037+Roman971@users.noreply.github.com>2020-04-16 23:36:12 +0200
committerGitHub <noreply@github.com>2020-04-16 17:36:12 -0400
commit262f6c507ca59c75df52e23f93c701705ee22798 (patch)
tree179e55b3d59e02d624615b0d4d88867600cca9ed /src/code/z_malloc.c
parent9ac1f8130ddbfdf394e11710021150f6c192fdcd (diff)
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c Also fix the last non matching in z_sample.c and update some game state functions. * Suggestions from PR #74 * Fix undefined reference to Gameplay_DrawOverlay * Suggestion from PR #74 (2) * Fix a fake argument in func_800BC450
Diffstat (limited to 'src/code/z_malloc.c')
-rw-r--r--src/code/z_malloc.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_malloc.c b/src/code/z_malloc.c
index fd82cca8f..ce9b1a599 100644
--- a/src/code/z_malloc.c
+++ b/src/code/z_malloc.c
@@ -10,13 +10,13 @@ Arena sZeldaArena;
void ZeldaArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
if (!ptr) {
if (gZeldaArenaLogSeverity >= LOG_SEVERITY_ERROR) {
- //"%s: %u bytes %s failed\n"
+ // "%s: %u bytes %s failed\n"
osSyncPrintf("%s: %u バイトの%sに失敗しました\n", name, size, action);
__osDisplayArena(&sZeldaArena);
return;
}
} else if (gZeldaArenaLogSeverity >= LOG_SEVERITY_VERBOSE) {
- //"%s: %u bytes %s succeeded\n"
+ // "%s: %u bytes %s succeeded\n"
osSyncPrintf("%s: %u バイトの%sに成功しました\n", name, size, action);
}
}