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authorDragorn421 <Dragorn421@users.noreply.github.com>2024-08-17 22:42:09 +0200
committerGitHub <noreply@github.com>2024-08-17 22:42:09 +0200
commit56ca23663a890af509ef665ee4674a742f8e9a22 (patch)
tree97675bdbee78cd7c30222164ed7c4b340a2d4cbf /src/code/z_map_exp.c
parentb82f54bb957ffdeda4105fe0b81e3923e107b291 (diff)
Fixup printf args fake matches (#2049)
Diffstat (limited to 'src/code/z_map_exp.c')
-rw-r--r--src/code/z_map_exp.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_map_exp.c b/src/code/z_map_exp.c
index a4eb9d520..4360f92fd 100644
--- a/src/code/z_map_exp.c
+++ b/src/code/z_map_exp.c
@@ -235,7 +235,7 @@ void Map_Init(PlayState* play) {
interfaceCtx->mapSegment = GAME_STATE_ALLOC(&play->state, 0x1000, "../z_map_exp.c", 457);
// "MAP texture initialization scene_data_ID=%d mapSegment=%x"
PRINTF("\n\n\nMAP テクスチャ初期化 scene_data_ID=%d\nmapSegment=%x\n\n", play->sceneId,
- interfaceCtx->mapSegment, play);
+ interfaceCtx->mapSegment);
ASSERT(interfaceCtx->mapSegment != NULL, "parameter->mapSegment != NULL", "../z_map_exp.c", 459);
switch (play->sceneId) {