| Age | Commit message (Expand) | Author |
| 2026-02-16 | Commit and split gameplay_keep (#2612) | Tharo |
| 2025-06-15 | Macroify PlaySfxGeneral calls: introduce `SFX_PLAY_CENTERED` and `SFX_PLAY_AT... | Dragorn421 |
| 2025-06-04 | Remove "z64" prefix from all headers (#2518) | fig02 |
| 2025-04-27 | Delete macros.h; Delete global.h (#2516) | fig02 |
| 2025-04-23 | macros.h 1/?: `PRINTF` and `T` (#2509) | fig02 |
| 2025-04-16 | variables.h: migrate all remaining varaibles, remove other dependencies excep... | fig02 |
| 2025-03-26 | Some functions.h and variables.h work (#2491) | fig02 |
| 2025-02-16 | Reduce overlay dependencies on global.h (7) (#2472) | mzxrules |
| 2025-02-08 | Rename gMtx(F)Clear to gIdentityMtx(F) (#2458) | mzxrules |
| 2025-01-08 | [iQue] Create/update macros for printing debug strings (#2398) | cadmic |
| 2024-12-27 | Restructure event flags in z64save.h (2/?): Carpenters (#2385) | mzxrules |
| 2024-12-21 | Restructure event flags in z64save.h (1/?) (#2380) | mzxrules |
| 2024-11-15 | Use debug macros even in N64-only code (#2298) | cadmic |
| 2024-09-11 | Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add `MATRIX_FINA... | Dragorn421 |
| 2024-09-07 | [ntsc-1.2] Match z_map_exp.c, z_map_mark.c (#2140) | cadmic |
| 2024-08-24 | T() macro 3 (#2083) | Dragorn421 |
| 2024-08-17 | Fixup printf args fake matches (#2049) | Dragorn421 |
| 2024-01-12 | Replace most osSyncPrintf calls with PRINTF macro (#1598) | cadmic |
| 2024-01-09 | Create debug macros for common functions (#1597) | cadmic |
| 2023-09-06 | Document pause states (excluding gameover) (#1483) | Dragorn421 |
| 2023-08-13 | Split `SaveContext` into sub-structs (#1393) | Dragorn421 |
| 2022-11-26 | Name scenes (scene enum, entrance enum, various identifiers) (#1343) | Dragorn421 |
| 2022-11-16 | More documentation for `z_std_dma.c` (#1415) | Tharo |
| 2022-11-01 | Rename `vt.h` to `terminal.h` (#1339) | Dragorn421 |
| 2022-10-21 | improve matches (#1413) | engineer124 |
| 2022-10-02 | Use intptr types in more code files (#1385) | Roman971 |
| 2022-07-31 | sceneNum -> sceneId (#1338) | Derek Hensley |
| 2022-07-30 | Rename "Sound" to "Sfx" (#1292) | engineer124 |
| 2022-06-06 | Fix asset file includes to always start with assets/ (#1260) | Roman971 |
| 2022-06-03 | Add enum for setup dls and name `z_rcp.c` functions (#1196) | Dragorn421 |
| 2022-05-21 | PlayState Rename (#1231) | fig02 |
| 2022-05-20 | Document `eventChkInf` usage of freed carpenters flags (#1210) | Dragorn421 |
| 2022-05-18 | Gameplay_ -> Play_ and this (#1229) | fig02 |
| 2022-05-10 | Various minor cleanups (#1218) | Roman971 |
| 2022-04-29 | Cleanup `clang-format off` (#1195) | Dragorn421 |
| 2022-04-29 | Defines for `SaveContext` flags (`eventChkInf`, `itemGetInf`, `infTable`, `ev... | Dragorn421 |
| 2022-04-23 | Name variables for Audio_PlaySoundGeneral (#1198) | engineer124 |
| 2022-02-20 | Fix misc 6 (#1148) | Dragorn421 |
| 2021-09-20 | Decompile z_kankyo (#956) | petrie911 |
| 2021-09-04 | Cleanup translation comments (#924) | Dragorn421 |
| 2021-08-31 | Macros: `PLAYER` -> `GET_PLAYER(globalCtx)`, `ACTIVE_CAM` -> `GET_ACTIVE_CAM(... | engineer124 |
| 2021-06-15 | Interface improvements (#822) | Zelllll |
| 2021-05-02 | Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) | Roman971 |
| 2021-04-29 | `assert` macro OK (#755) | Anghelo Carvajal |
| 2021-02-13 | Fix most compiler warnings in the boot and code segments (#674) | Tharo |
| 2021-01-24 | Decompile Gameplay_Keep and fix all existing decompiled objects (#595) | Zelllll |
| 2021-01-18 | Actor Struct Changes (and a few related things) (#617) | fig02 |
| 2020-12-03 | ovl_Door_Shutter OK (#413) | Tharo |
| 2020-11-19 | Three new matching functions (#492) | petrie911 |
| 2020-10-29 | Use macros for oGfxCtx accesses (#465) | fig02 |