summaryrefslogtreecommitdiff
path: root/src/code/z_map_mark.c
diff options
context:
space:
mode:
authorZelllll <56516451+Zelllll@users.noreply.github.com>2021-06-15 12:29:10 -0500
committerGitHub <noreply@github.com>2021-06-15 13:29:10 -0400
commitc644aaa2ee41a4cb9100e67dec002812e29e461b (patch)
tree03936679f905d3876b855b2093cb132c25b4cb8b /src/code/z_map_mark.c
parent566d107e55bd60553cf7a36bdbd6e2b7fb2460d1 (diff)
Interface improvements (#822)
* Add symbols, does NOT build OK * parameter OK with syms * Use `static` more and inline arrays * wip docs * Start on Interface_Draw, NOT OK yet * rename variables since interface dev is weird * nonmatching for now * kaleido * Update src/code/z_parameter.c Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com> * Make most texture rectangles use shifts * fix symbols for all interface things * done with interface_draw for now * Update z_parameter.c * format files * fix wrong function calls * fix bss * improvements in matching * remove button enum for now * (void)0 to fix warning * make conditional look nicer * fix * fix wrong combiner * Update src/overlays/actors/ovl_kaleido_scope/z_lmap_mark.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> * format * remove "HUD" naming * review suggestions Co-authored-by: louist103 <35883445+louist103@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
Diffstat (limited to 'src/code/z_map_mark.c')
-rw-r--r--src/code/z_map_mark.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_map_mark.c b/src/code/z_map_mark.c
index 4c976f8e6..ca25d4bbb 100644
--- a/src/code/z_map_mark.c
+++ b/src/code/z_map_mark.c
@@ -38,8 +38,8 @@ static u32 sLineBytesImageSizes[] = { 0, 1, 2, 2 };
#define G_IM_SIZ_MARK_LINE_BYTES sLineBytesImageSizes[markInfo->imageSize]
static MapMarkInfo sMapMarkInfoTable[] = {
- { gHUDTreasureMarkerTex, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 32, 32, 1024, 1024 }, // Chest Icon
- { gHUDBossMarkerTex, G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 32, 32, 1024, 1024 }, // Boss Skull Icon
+ { gMapChestIconTex, G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 8, 32, 32, 1 << 10, 1 << 10 }, // Chest Icon
+ { gMapBossIconTex, G_IM_FMT_IA, G_IM_SIZ_8b, 8, 8, 32, 32, 1 << 10, 1 << 10 }, // Boss Skull Icon
};
static MapMarkDataOverlay sMapMarkDataOvl = {