diff options
| author | fig02 <fig02srl@gmail.com> | 2022-12-24 12:18:57 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-24 12:18:57 -0500 |
| commit | 92e03cf747933ea8dbdea0dd996c5d6ef7635ffe (patch) | |
| tree | 5c8828d115b05a896b3e018398939f5af859a279 /src/code/z_player_lib.c | |
| parent | 4a9873775cfda32008cc1f66bd26310b3c2afdf3 (diff) | |
speedXZ -> speed (#1477)
* speedXZ -> speed
* +=
* revert arg in player function
* anon review
* engineer review
* forgot one
* last review
* revert decimal
Diffstat (limited to 'src/code/z_player_lib.c')
| -rw-r--r-- | src/code/z_player_lib.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index b7fac803d..83ed0dc15 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -1130,7 +1130,7 @@ s32 Player_OverrideLimbDrawGameplayDefault(PlayState* play, s32 limbIndex, Gfx** } else if ((sLeftHandType == PLAYER_MODELTYPE_LH_BOOMERANG) && (this->stateFlags1 & PLAYER_STATE1_25)) { dLists = gPlayerLeftHandOpenDLs + gSaveContext.linkAge; sLeftHandType = PLAYER_MODELTYPE_LH_OPEN; - } else if ((this->leftHandType == PLAYER_MODELTYPE_LH_OPEN) && (this->actor.speedXZ > 2.0f) && + } else if ((this->leftHandType == PLAYER_MODELTYPE_LH_OPEN) && (this->actor.speed > 2.0f) && !(this->stateFlags1 & PLAYER_STATE1_27)) { dLists = gPlayerLeftHandClosedDLs + gSaveContext.linkAge; sLeftHandType = PLAYER_MODELTYPE_LH_CLOSED; @@ -1142,7 +1142,7 @@ s32 Player_OverrideLimbDrawGameplayDefault(PlayState* play, s32 limbIndex, Gfx** if (sRightHandType == PLAYER_MODELTYPE_RH_SHIELD) { dLists += this->currentShield * 4; - } else if ((this->rightHandType == PLAYER_MODELTYPE_RH_OPEN) && (this->actor.speedXZ > 2.0f) && + } else if ((this->rightHandType == PLAYER_MODELTYPE_RH_OPEN) && (this->actor.speed > 2.0f) && !(this->stateFlags1 & PLAYER_STATE1_27)) { dLists = sPlayerRightHandClosedDLs + gSaveContext.linkAge; sRightHandType = PLAYER_MODELTYPE_RH_CLOSED; |
