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authormzxrules <mzxrules@gmail.com>2024-10-12 22:28:55 -0400
committerGitHub <noreply@github.com>2024-10-12 22:28:55 -0400
commiteee7ba9bd574631c58837a92463e0a4d6a28cae6 (patch)
tree1e65385f3308b8c269e7ace37b6dd30e8ce9cbb4 /src/code/z_player_lib.c
parent44460eeaec1824f4e361e1e243c06862cbf4f8c8 (diff)
Rename RoomBehaviorType2 (#2270)
* Rename RoomBehavior2 * fig proposal * fig comment
Diffstat (limited to 'src/code/z_player_lib.c')
-rw-r--r--src/code/z_player_lib.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c
index 1699dd200..5c0318064 100644
--- a/src/code/z_player_lib.c
+++ b/src/code/z_player_lib.c
@@ -928,7 +928,7 @@ s32 Player_GetEnvironmentalHazard(PlayState* play) {
EnvHazardTextTriggerEntry* triggerEntry;
s32 envHazard;
- if (play->roomCtx.curRoom.behaviorType2 == ROOM_BEHAVIOR_TYPE2_3) { // Room is hot
+ if (play->roomCtx.curRoom.environmentType == ROOM_ENV_HOT) { // Room is hot
envHazard = PLAYER_ENV_HAZARD_HOTROOM - 1;
} else if ((this->underwaterTimer > 80) &&
((this->currentBoots == PLAYER_BOOTS_IRON) || (this->underwaterTimer >= 300))) {