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authorTharo <17233964+Thar0@users.noreply.github.com>2022-11-17 02:57:02 +0000
committerGitHub <noreply@github.com>2022-11-16 21:57:02 -0500
commit7ecafcfe7d357ff1cbcf49ce4d87a9efedae552e (patch)
treeba036ae7cdce859adb4e0f036fcc28284be22423 /src/code/z_room.c
parent40639e698d0b4681d088194dc72a6a3b910e7d13 (diff)
More documentation for `z_std_dma.c` (#1415)
* More documentation for z_std_dma * uintptr casts for rom symbols in z64animation.h and z_kanfont.c * Format * Suggested changes, more defines for static texture sizes * PI Interface -> PI * Further suggested changes * Format * Comments about item_name and map_name texture assumptions
Diffstat (limited to 'src/code/z_room.c')
-rw-r--r--src/code/z_room.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_room.c b/src/code/z_room.c
index 9746dba6b..dcfc35748 100644
--- a/src/code/z_room.c
+++ b/src/code/z_room.c
@@ -603,7 +603,7 @@ s32 func_8009728C(PlayState* play, RoomContext* roomCtx, s32 roomNum) {
roomCtx->unk_34 = (void*)ALIGN16((u32)roomCtx->bufPtrs[roomCtx->unk_30] - ((size + 8) * roomCtx->unk_30 + 7));
osCreateMesgQueue(&roomCtx->loadQueue, &roomCtx->loadMsg, 1);
- DmaMgr_SendRequest2(&roomCtx->dmaRequest, roomCtx->unk_34, play->roomList[roomNum].vromStart, size, 0,
+ DmaMgr_RequestAsync(&roomCtx->dmaRequest, roomCtx->unk_34, play->roomList[roomNum].vromStart, size, 0,
&roomCtx->loadQueue, NULL, "../z_room.c", 1036);
roomCtx->unk_30 ^= 1;