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| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2022-02-20 14:31:31 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-02-20 08:31:31 -0500 |
| commit | e51fd737040352ab366a2bc531b60858f3b00aae (patch) | |
| tree | 041379e266d374e502979ce966ea7162af01e810 /src/code/z_scene.c | |
| parent | a9526a3354d7da16051e41e0b599927a202331a2 (diff) | |
Fix misc 7 (#1149)
* Fixup `Math3D_LineClosestToPoint`
* `gDodongosCavernBossLavaFloorTex` is 32x64
* Name empty-dlist-making functions `_EmptyDList`
* Fix typos
* transitionRate -> morphFrames
* Compare `xyzDistToPlayerSq` to squared values
* Fix hookshot target/post collision header names being swapped
* Fix description of `z_bg_mizu_movebg.c`
* Add scene command comment to `func_80098508` to match other scene command handlers
* Some fixup in `Camera_Demo5`
* `1` -> `ALLOCTYPE_ABSOLUTE` in comment on `ActorContext.absoluteSpace`
Diffstat (limited to 'src/code/z_scene.c')
| -rw-r--r-- | src/code/z_scene.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/code/z_scene.c b/src/code/z_scene.c index e7d112806..7204dda46 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -182,6 +182,7 @@ s32 Scene_ExecuteCommands(GlobalContext* globalCtx, SceneCmd* sceneCmd) { return 0; } +// Scene Command 0x00: Spawn List void func_80098508(GlobalContext* globalCtx, SceneCmd* cmd) { ActorEntry* linkEntry = globalCtx->linkActorEntry = (ActorEntry*)SEGMENTED_TO_VIRTUAL(cmd->spawnList.segment) + globalCtx->setupEntranceList[globalCtx->curSpawn].spawn; |
