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authorfig02 <fig02srl@gmail.com>2025-03-27 01:47:44 -0400
committerGitHub <noreply@github.com>2025-03-27 01:47:44 -0400
commit7416f413db78e8638bcb51bb9b4415c97a4d16c6 (patch)
tree45f1850b2e98120c7a0632c5924402907ac87146 /src/code/z_sram.c
parent919b78ecbe516384ee2b65b0ed2b4e3582c209cc (diff)
SoundMode -> SoundOutputMode (#2475)
* SoundOutputMode, and move SoundSetting * missed a couple * format * move SoundSetting
Diffstat (limited to 'src/code/z_sram.c')
-rw-r--r--src/code/z_sram.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/z_sram.c b/src/code/z_sram.c
index de2f1ce72..bf713d373 100644
--- a/src/code/z_sram.c
+++ b/src/code/z_sram.c
@@ -1058,7 +1058,7 @@ void Sram_InitSram(GameState* gameState, SramContext* sramCtx) {
PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.soundSetting);
PRINTF("Na_SetSoundOutputMode = %d\n", gSaveContext.soundSetting);
PRINTF_RST();
- Audio_SetSoundMode(gSaveContext.soundSetting);
+ Audio_SetSoundOutputMode(gSaveContext.soundSetting);
}
void Sram_Alloc(GameState* gameState, SramContext* sramCtx) {