diff options
| author | playerskel <97991990+playerskel@users.noreply.github.com> | 2022-04-19 00:23:12 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-18 18:23:12 -0400 |
| commit | 32e66c2da8c2f9816773e1b2a0bc92804e9d20de (patch) | |
| tree | addc47b0093bf7d4a070e31ad9078e4b7426d479 /src/code/z_view.c | |
| parent | 38bcbdb0b9426d7e351bbb655a2cd4a15713b0fd (diff) | |
document most navi enemies as enum type (#1110)
* document most navi enemies as enum type
* enum value auto increments, add enemy default for 0
* also define and comment navi enemy tektite blue
* Update include/z64actor.h
Co-authored-by: mzxrules <mzxrules@gmail.com>
* Update include/z64actor.h
Co-authored-by: mzxrules <mzxrules@gmail.com>
* Update include/z64actor.h
Co-authored-by: mzxrules <mzxrules@gmail.com>
* Update include/z64actor.h
Co-authored-by: mzxrules <mzxrules@gmail.com>
* Update include/z64actor.h
Co-authored-by: mzxrules <mzxrules@gmail.com>
* Update include/z64actor.h
Co-authored-by: mzxrules <mzxrules@gmail.com>
* apply navi enemy updates accepted so far
* update names
* review
* review
* freezzard -> freezard
Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/code/z_view.c')
| -rw-r--r-- | src/code/z_view.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/code/z_view.c b/src/code/z_view.c index eb2b04c19..9ed5fad57 100644 --- a/src/code/z_view.c +++ b/src/code/z_view.c @@ -360,8 +360,8 @@ s32 View_ApplyPerspective(View* view) { } View_ErrorCheckEyePosition(view->eye.x, view->eye.y, view->eye.z); - guLookAt(viewing, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x, - view->up.y, view->up.z); + guLookAt(viewing, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x, view->up.y, + view->up.z); view->viewing = *viewing; @@ -511,8 +511,8 @@ s32 View_ApplyPerspectiveToOverlay(View* view) { } View_ErrorCheckEyePosition(view->eye.x, view->eye.y, view->eye.z); - guLookAt(viewing, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x, - view->up.y, view->up.z); + guLookAt(viewing, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x, view->up.y, + view->up.z); view->viewing = *viewing; @@ -530,8 +530,8 @@ s32 View_UpdateViewingMatrix(View* view) { OPEN_DISPS(view->gfxCtx, "../z_view.c", 878); View_ErrorCheckEyePosition(view->eye.x, view->eye.y, view->eye.z); - guLookAt(view->viewingPtr, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, - view->up.x, view->up.y, view->up.z); + guLookAt(view->viewingPtr, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x, + view->up.y, view->up.z); CLOSE_DISPS(view->gfxCtx, "../z_view.c", 886); @@ -596,8 +596,8 @@ s32 View_ApplyTo(View* view, s32 mask, Gfx** gfxp) { view->viewingPtr = viewing; View_ErrorCheckEyePosition(view->eye.x, view->eye.y, view->eye.z); - guLookAt(viewing, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, - view->up.x, view->up.y, view->up.z); + guLookAt(viewing, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x, + view->up.y, view->up.z); view->viewing = *viewing; |
