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authorSirius902 <10891979+Sirius902@users.noreply.github.com>2020-12-01 18:36:39 -0800
committerGitHub <noreply@github.com>2020-12-01 21:36:39 -0500
commit09fe32e198569a68140c8c7a6483278c1ea55bcd (patch)
tree87ddba8a04a310ca12982032441a382bc4297e79 /src/code
parent1bb13b8c708b1352bc4ca34d605384d5e85f3334 (diff)
ovl_Magic_Dark (#495)
* merge upstream * Merge upstream * Small formatting * Data section * MagicDark_Draw * Gross match of func_80B874E4 * Add func_8005A9CC to functions.h * Work on func_80B87A18 * func_80B8772C * Remove comment * Work on func_80B87A18 * Correct fp constant * Add regalloc comment ;( * Move negatives to numbers * Stupid casts >:( * Use this->actor when possible * It's so close * Use cast + 0xFF * func_80B87A18 * Delete asm and replace globalCtx2 * Update spec * static everything * Name scale * Use decimal for alpha * Name some stuff * Delete reloc * Name orbOffset * Name some functions * Make unused data colors (because it probably is) * Change >= to > * Use clamps * Name MagicDark_DimLighting * Name gfx * Rename prototype params * Cleanup * Funny cast Co-authored-by: Ethan Roseman <ethteck@gmail.com>
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