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authorDragorn421 <Dragorn421@users.noreply.github.com>2025-06-03 12:40:55 +0200
committerGitHub <noreply@github.com>2025-06-03 06:40:55 -0400
commit0c1b1231d3f77a758e1fce7c0e18dcb4465f5269 (patch)
treefd655eef29bfad5af8d3b4aefce02793580e6da2 /src/code
parent1627f8415b200144ba6db8d297ad0080b796c80d (diff)
T() macro loose ends 1 (#2563)
* more T() in debug_malloc.c graph.c z_actor.c malloc.c * more T() in Zl2, Zl3 * T() diving_game, fire_rock * T() girla * more T() in heishi[124] * T() in hs2, kakasi2, ru2 * format * keaton * Diving GO
Diffstat (limited to 'src/code')
-rw-r--r--src/code/debug_malloc.c14
-rw-r--r--src/code/graph.c16
-rw-r--r--src/code/z_actor.c22
3 files changed, 27 insertions, 25 deletions
diff --git a/src/code/debug_malloc.c b/src/code/debug_malloc.c
index ad7c786f3..772a9a887 100644
--- a/src/code/debug_malloc.c
+++ b/src/code/debug_malloc.c
@@ -34,7 +34,7 @@ void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char*
void* DebugArena_Malloc(u32 size) {
void* ptr = __osMalloc(&sDebugArena, size);
- DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc", "確保"); // "Secure"
+ DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc", T("確保", "Secure"));
return ptr;
}
@@ -42,7 +42,7 @@ void* DebugArena_Malloc(u32 size) {
void* DebugArena_MallocDebug(u32 size, const char* file, int line) {
void* ptr = __osMallocDebug(&sDebugArena, size, file, line);
- DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_DEBUG", "確保"); // "Secure"
+ DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_DEBUG", T("確保", "Secure"));
return ptr;
}
#endif
@@ -50,7 +50,7 @@ void* DebugArena_MallocDebug(u32 size, const char* file, int line) {
void* DebugArena_MallocR(u32 size) {
void* ptr = __osMallocR(&sDebugArena, size);
- DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r", "確保"); // "Secure"
+ DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r", T("確保", "Secure"));
return ptr;
}
@@ -58,21 +58,21 @@ void* DebugArena_MallocR(u32 size) {
void* DebugArena_MallocRDebug(u32 size, const char* file, int line) {
void* ptr = __osMallocRDebug(&sDebugArena, size, file, line);
- DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r_DEBUG", "確保"); // "Secure"
+ DEBUG_ARENA_CHECK_POINTER(ptr, size, "debug_malloc_r_DEBUG", T("確保", "Secure"));
return ptr;
}
#endif
void* DebugArena_Realloc(void* ptr, u32 newSize) {
ptr = __osRealloc(&sDebugArena, ptr, newSize);
- DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc", "再確保"); // "Re-securing"
+ DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc", T("再確保", "Re-secure"));
return ptr;
}
#if DEBUG_FEATURES
void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, int line) {
ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
- DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // "Re-securing"
+ DEBUG_ARENA_CHECK_POINTER(ptr, newSize, "debug_realloc_DEBUG", T("再確保", "Re-secure"));
return ptr;
}
#endif
@@ -96,7 +96,7 @@ void* DebugArena_Calloc(u32 num, u32 size) {
bzero(ret, n);
}
- DEBUG_ARENA_CHECK_POINTER(ret, n, "debug_calloc", "確保");
+ DEBUG_ARENA_CHECK_POINTER(ret, n, "debug_calloc", T("確保", "Secure"));
return ret;
}
diff --git a/src/code/graph.c b/src/code/graph.c
index 86543cc50..8a4646808 100644
--- a/src/code/graph.c
+++ b/src/code/graph.c
@@ -331,10 +331,10 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
#if DEBUG_FEATURES
OPEN_DISPS(gfxCtx, "../graph.c", 966);
- gDPNoOpString(WORK_DISP++, "WORK_DISP 開始", 0);
- gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 開始", 0);
- gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 開始", 0);
- gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 開始", 0);
+ gDPNoOpString(WORK_DISP++, T("WORK_DISP 開始", "WORK_DISP start"), 0);
+ gDPNoOpString(POLY_OPA_DISP++, T("POLY_OPA_DISP 開始", "POLY_OPA_DISP start"), 0);
+ gDPNoOpString(POLY_XLU_DISP++, T("POLY_XLU_DISP 開始", "POLY_XLU_DISP start"), 0);
+ gDPNoOpString(OVERLAY_DISP++, T("OVERLAY_DISP 開始", "OVERLAY_DISP start"), 0);
CLOSE_DISPS(gfxCtx, "../graph.c", 975);
#endif
@@ -345,10 +345,10 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
#if DEBUG_FEATURES
OPEN_DISPS(gfxCtx, "../graph.c", 987);
- gDPNoOpString(WORK_DISP++, "WORK_DISP 終了", 0);
- gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 終了", 0);
- gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 終了", 0);
- gDPNoOpString(OVERLAY_DISP++, "OVERLAY_DISP 終了", 0);
+ gDPNoOpString(WORK_DISP++, T("WORK_DISP 終了", "WORK_DISP end"), 0);
+ gDPNoOpString(POLY_OPA_DISP++, T("POLY_OPA_DISP 終了", "POLY_OPA_DISP end"), 0);
+ gDPNoOpString(POLY_XLU_DISP++, T("POLY_XLU_DISP 終了", "POLY_XLU_DISP end"), 0);
+ gDPNoOpString(OVERLAY_DISP++, T("OVERLAY_DISP 終了", "OVERLAY_DISP end"), 0);
CLOSE_DISPS(gfxCtx, "../graph.c", 996);
#endif
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 83105d23e..15138b3e5 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -2688,7 +2688,7 @@ void Actor_DrawLensActors(PlayState* play, s32 numInvisibleActors, Actor** invis
OPEN_DISPS(gfxCtx, "../z_actor.c", 6197);
- gDPNoOpString(POLY_OPA_DISP++, "魔法のメガネ START", 0); // "Magic lens START"
+ gDPNoOpString(POLY_OPA_DISP++, T("魔法のメガネ START", "Magic lens START"), 0);
gDPPipeSync(POLY_XLU_DISP++);
@@ -2728,23 +2728,25 @@ void Actor_DrawLensActors(PlayState* play, s32 numInvisibleActors, Actor** invis
// The z-buffer will be updated where the mask is not fully transparent.
Actor_DrawLensOverlay(gfxCtx);
- // "Magic lens invisible Actor display START"
- gDPNoOpString(POLY_OPA_DISP++, "魔法のメガネ 見えないActor表示 START", numInvisibleActors);
+ gDPNoOpString(POLY_OPA_DISP++,
+ T("魔法のメガネ 見えないActor表示 START", "Magic lens invisible Actor display START"),
+ numInvisibleActors);
invisibleActor = &invisibleActors[0];
for (i = 0; i < numInvisibleActors; i++) {
- // "Magic lens invisible Actor display"
- gDPNoOpString(POLY_OPA_DISP++, "魔法のメガネ 見えないActor表示", i);
+ gDPNoOpString(POLY_OPA_DISP++, T("魔法のメガネ 見えないActor表示", "Magic lens invisible Actor display"),
+ i);
Actor_Draw(play, *(invisibleActor++));
}
- // "Magic lens invisible Actor display END"
- gDPNoOpString(POLY_OPA_DISP++, "魔法のメガネ 見えないActor表示 END", numInvisibleActors);
+ gDPNoOpString(POLY_OPA_DISP++,
+ T("魔法のメガネ 見えないActor表示 END", "Magic lens invisible Actor display END"),
+ numInvisibleActors);
if (play->roomCtx.curRoom.lensMode != LENS_MODE_SHOW_ACTORS) {
// Draw the lens overlay to the color frame buffer
- gDPNoOpString(POLY_OPA_DISP++, "青い眼鏡(外側)", 0); // "Blue spectacles (exterior)"
+ gDPNoOpString(POLY_OPA_DISP++, T("青い眼鏡(外側)", "Blue glasses (outside)"), 0);
gDPPipeSync(POLY_XLU_DISP++);
@@ -2757,10 +2759,10 @@ void Actor_DrawLensActors(PlayState* play, s32 numInvisibleActors, Actor** invis
Actor_DrawLensOverlay(gfxCtx);
- gDPNoOpString(POLY_OPA_DISP++, "青い眼鏡(外側)", 1); // "Blue spectacles (exterior)"
+ gDPNoOpString(POLY_OPA_DISP++, T("青い眼鏡(外側)", "Blue glasses (outside)"), 1);
}
- gDPNoOpString(POLY_OPA_DISP++, "魔法のメガネ END", 0); // "Magic lens END"
+ gDPNoOpString(POLY_OPA_DISP++, T("魔法のメガネ END", "Magic lens END"), 0);
CLOSE_DISPS(gfxCtx, "../z_actor.c", 6284);
}