diff options
| author | EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com> | 2021-09-24 23:35:42 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-09-24 18:35:42 -0400 |
| commit | 16471bb68d096289afb979a12c6cf1dc7e9a50a6 (patch) | |
| tree | 66c4804aac9e283dce0eb3f8ca468cae71c8ee5a /src/code | |
| parent | 8e318d257e5ac7653314db861c9cf346e54fa624 (diff) | |
EnWf OK and documented (#967)
* a ton of progress, 14 functions remain
* cleanup
* a few more functions done, 11 remain
* finally all updated
* another function matched
* another action finished
* damage table
* death action done
* started very large action func
* more progress on long action funcs
* large action func matched
* 5 functions remain
* another large action finished
* start another action, doesn't match yet
* a few new functions, neither match
* done working on this for now
* Correct one nonmatching, fix compiler warnings
* Two functions left
* one left
* remove remaining gotos
* OK
* Delete outdated comment
* namefixer
* Flag macros
* audio, dmgeff, some colour
* Import symbols from object, reloc, name a few things
* Rest of object done
* Named a few more things, add action enum
* Name body parts and another couple of actions
* Last few names
* Delete asm
* Format
* undefined_syms, mods where possible
* Correct parent to EnEncount1
* Review
* Last newline
* louis and Dragorn's reviews
* Format
* More review
* Put back to isInvisible and or, as in EnGeldB
* Remove if (0)s in func_8009728C and change pointer arithmetic cast
* More review
* Unname headRot, make "fallthrough" case clearer, other review
* Format
* Even more review
* Rephrase
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 8 | ||||
| -rw-r--r-- | src/code/z_room.c | 6 | ||||
| -rw-r--r-- | src/code/z_vr_box.c | 84 |
3 files changed, 35 insertions, 63 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 83ccc2dd2..72a46b90b 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -3947,7 +3947,7 @@ s32 func_800354B4(GlobalContext* globalCtx, Actor* actor, f32 range, s16 arg3, s } } -void func_8003555C(GlobalContext* globalCtx, Vec3f* arg1, Vec3f* arg2, Vec3f* arg3) { +void func_8003555C(GlobalContext* globalCtx, Vec3f* pos, Vec3f* velocity, Vec3f* accel) { Color_RGBA8 color1; Color_RGBA8 color2; @@ -3960,7 +3960,7 @@ void func_8003555C(GlobalContext* globalCtx, Vec3f* arg1, Vec3f* arg2, Vec3f* ar color2.b = 50; //! @bug color1 and color2 alpha components not set before being passed on - EffectSsKiraKira_SpawnSmall(globalCtx, arg1, arg2, arg3, &color1, &color2); + EffectSsKiraKira_SpawnSmall(globalCtx, pos, velocity, accel, &color1, &color2); } Vec3f D_80116268 = { 0.0f, -1.5f, 0.0f }; @@ -3973,8 +3973,8 @@ Gfx D_80116280[] = { gsSPEndDisplayList(), }; -void func_800355B8(GlobalContext* globalCtx, Vec3f* arg1) { - func_8003555C(globalCtx, arg1, &D_80116268, &D_80116274); +void func_800355B8(GlobalContext* globalCtx, Vec3f* pos) { + func_8003555C(globalCtx, pos, &D_80116268, &D_80116274); } u8 func_800355E4(GlobalContext* globalCtx, Collider* collider) { diff --git a/src/code/z_room.c b/src/code/z_room.c index e76e07b34..29969e291 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -544,8 +544,6 @@ u32 func_80096FE8(GlobalContext* globalCtx, RoomContext* roomCtx) { s32 func_8009728C(GlobalContext* globalCtx, RoomContext* roomCtx, s32 roomNum) { u32 size; - if (0) {} // Necessary to match - if (roomCtx->status == 0) { roomCtx->prevRoom = roomCtx->curRoom; roomCtx->curRoom.num = roomNum; @@ -555,9 +553,7 @@ s32 func_8009728C(GlobalContext* globalCtx, RoomContext* roomCtx, s32 roomNum) { ASSERT(roomNum < globalCtx->numRooms, "read_room_ID < game_play->room_rom_address.num", "../z_room.c", 1009); size = globalCtx->roomList[roomNum].vromEnd - globalCtx->roomList[roomNum].vromStart; - roomCtx->unk_34 = (void*)ALIGN16((s32)roomCtx->bufPtrs[roomCtx->unk_30] - ((size + 8) * roomCtx->unk_30 + 7)); - - if (0) {} // Also necessary to match + roomCtx->unk_34 = (void*)ALIGN16((u32)roomCtx->bufPtrs[roomCtx->unk_30] - ((size + 8) * roomCtx->unk_30 + 7)); osCreateMesgQueue(&roomCtx->loadQueue, &roomCtx->loadMsg, 1); DmaMgr_SendRequest2(&roomCtx->dmaRequest, roomCtx->unk_34, globalCtx->roomList[roomNum].vromStart, size, 0, diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index 87c0ebd33..57eb61161 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -541,10 +541,10 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1072); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1073); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1073); - DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp41].palette.vromStart, size, "../z_vr_box.c", 1075); + DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp41].palette.vromStart, size, "../z_vr_box.c", + 1075); DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[sp40].palette.vromStart, size, "../z_vr_box.c", 1077); } else { @@ -552,10 +552,10 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1085); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1086); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1086); - DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp40].palette.vromStart, size, "../z_vr_box.c", 1088); + DmaMgr_SendRequest1(skyboxCtx->palettes, gSkyboxFiles[sp40].palette.vromStart, size, "../z_vr_box.c", + 1088); DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, gSkyboxFiles[sp41].palette.vromStart, size, "../z_vr_box.c", 1090); } @@ -575,8 +575,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_SP1a_pal_staticSegmentRomStart; size = _vr_SP1a_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1132); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1133); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1133); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1134); skyboxCtx->rot.y = 0.8f; @@ -599,8 +598,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_cloud2_pal_staticSegmentRomStart; size = _vr_cloud2_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1170); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1171); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1171); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1173); DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, start, size, "../z_vr_box.c", 1175); @@ -621,8 +619,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox osSyncPrintf("SIZE = %d\n", size); skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1188); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1189); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1189); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1190); break; @@ -646,8 +643,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_holy0_pal_staticSegmentRomStart; size = _vr_holy0_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size * 2, "../z_vr_box.c", 1211); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1212); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1212); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1214); DmaMgr_SendRequest1((u32)skyboxCtx->palettes + size, _vr_holy1_pal_staticSegmentRomStart, size, @@ -667,8 +663,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_LHVR_pal_staticSegmentRomStart; size = _vr_LHVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1231); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1232); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1232); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1233); break; @@ -686,8 +681,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_MDVR_pal_staticSegmentRomStart; size = _vr_MDVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1262); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1263); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1263); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1264); break; @@ -707,8 +701,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox osSyncPrintf("SIZE = %d\n", size); skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1277); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1278); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1278); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1279); break; @@ -726,8 +719,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_FCVR_pal_staticSegmentRomStart; size = _vr_FCVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1291); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1292); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1292); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1293); skyboxCtx->rot.y = 0.8f; @@ -746,8 +738,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_KHVR_pal_staticSegmentRomStart; size = _vr_KHVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1306); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1307); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1307); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1308); break; @@ -765,8 +756,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_K3VR_pal_staticSegmentRomStart; size = _vr_K3VR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1336); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1337); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1337); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1338); break; @@ -784,8 +774,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_MLVR_pal_staticSegmentRomStart; size = _vr_MLVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1350); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1351); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1351); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1352); break; @@ -803,8 +792,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_KKRVR_pal_staticSegmentRomStart; size = _vr_KKRVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1364); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1365); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1365); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1366); break; @@ -822,8 +810,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_KSVR_pal_staticSegmentRomStart; size = _vr_KSVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1378); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1379); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1379); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1380); skyboxCtx->rot.y = 0.8f; @@ -842,8 +829,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_GLVR_pal_staticSegmentRomStart; size = _vr_GLVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1410); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1411); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1411); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1412); skyboxCtx->rot.y = 0.8f; @@ -862,8 +848,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_ZRVR_pal_staticSegmentRomStart; size = _vr_ZRVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1425); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1426); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1426); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1427); skyboxCtx->rot.y = 0.8f; @@ -882,8 +867,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_DGVR_pal_staticSegmentRomStart; size = _vr_DGVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1456); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1457); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1457); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1458); skyboxCtx->rot.y = 0.8f; @@ -902,8 +886,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_ALVR_pal_staticSegmentRomStart; size = _vr_ALVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1471); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1472); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1472); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1473); skyboxCtx->rot.y = 0.8f; @@ -922,8 +905,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_NSVR_pal_staticSegmentRomStart; size = _vr_NSVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1486); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1487); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1487); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1488); skyboxCtx->rot.y = 0.8f; @@ -942,8 +924,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_IPVR_pal_staticSegmentRomStart; size = _vr_IPVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1517); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1518); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1518); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1519); break; @@ -961,8 +942,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_LBVR_pal_staticSegmentRomStart; size = _vr_LBVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1531); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1532); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1532); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1533); break; @@ -980,8 +960,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_TTVR_pal_staticSegmentRomStart; size = _vr_TTVR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1545); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1546); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1546); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1547); break; @@ -999,8 +978,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_K4VR_pal_staticSegmentRomStart; size = _vr_K4VR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1565); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1566); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1566); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1567); break; @@ -1018,8 +996,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_K5VR_pal_staticSegmentRomStart; size = _vr_K5VR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1579); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1580); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1580); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1581); break; @@ -1037,8 +1014,7 @@ void Skybox_Setup(GlobalContext* globalCtx, SkyboxContext* skyboxCtx, s16 skybox start = _vr_KR3VR_pal_staticSegmentRomStart; size = _vr_KR3VR_pal_staticSegmentRomEnd - start; skyboxCtx->palettes = GameState_Alloc(&globalCtx->state, size, "../z_vr_box.c", 1593); - ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", - 1594); + ASSERT(skyboxCtx->palettes != NULL, "vr_box->vr_box_staticSegment[2] != NULL", "../z_vr_box.c", 1594); DmaMgr_SendRequest1(skyboxCtx->palettes, start, size, "../z_vr_box.c", 1595); break; |
