diff options
| author | fig02 <fig02srl@gmail.com> | 2023-10-07 19:25:45 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-10-07 19:25:45 -0400 |
| commit | 181b4383937a18c95c4772c45a8f33b1b783fa1d (patch) | |
| tree | 3069ad36688501761453816a6627613e48508631 /src/code | |
| parent | ebc6ebf232de3250a5a365690a5644d35955bf71 (diff) | |
Player Docs: Propose Named Unions For Shared Variables (#1560)
* make unions
* format
* adjust comment on halt thing
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 3edfbaeee..e95a67ce6 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1062,7 +1062,7 @@ s32 func_8002DF38(PlayState* play, Actor* actor, u8 csAction) { player->csAction = csAction; player->unk_448 = actor; - player->doorBgCamIndex = 0; + player->cv.haltActorsDuringCsAction = false; return true; } @@ -1071,7 +1071,7 @@ s32 func_8002DF54(PlayState* play, Actor* actor, u8 csAction) { Player* player = GET_PLAYER(play); func_8002DF38(play, actor, csAction); - player->doorBgCamIndex = 1; + player->cv.haltActorsDuringCsAction = true; return true; } |
