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authorGhostlyDark <31742919+GhostlyDark@users.noreply.github.com>2025-05-03 00:01:13 +0200
committerGitHub <noreply@github.com>2025-05-02 18:01:13 -0400
commit1bef144995ce6da6cd5f30194594542069a7143d (patch)
treef6f74144b00709dc86c5d8ed4049fd388d4244e5 /src/code
parent7cd59fbdadf8735b38e9cd2acf7697e644dcd796 (diff)
Fix game.c typo (#2523)
Diffstat (limited to 'src/code')
-rw-r--r--src/code/game.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/code/game.c b/src/code/game.c
index 7f63d4d64..5b80355cb 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -472,7 +472,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
gameState->running = 1;
startTime = osGetTime();
- // Thse assignments must be written this way for matching and to avoid a warning due to casting a pointer to an
+ // These assignments must be written this way for matching and to avoid a warning due to casting a pointer to an
// integer without a cast. This assigns init = NULL and size = 0.
gameState->size = (u32)(gameState->init = NULL);