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authorpetrie911 <69443847+petrie911@users.noreply.github.com>2020-12-18 21:09:38 -0600
committerGitHub <noreply@github.com>2020-12-18 22:09:38 -0500
commit2373c779d12671e21cfc0a457a1e73f4e33acc5e (patch)
tree734fcdd490d6d0f3890f88157328a4819eb18db5 /src/code
parent83e53bbaf255c9936414f6b249dcec46cef8471b (diff)
additional matching functions in z_room, z_camera, and En_Zl3 (#541)
* Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * small improvement * also minor * merge * matches * the room? * woo matches * spelling fix
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_camera.c86
-rw-r--r--src/code/z_room.c132
2 files changed, 99 insertions, 119 deletions
diff --git a/src/code/z_camera.c b/src/code/z_camera.c
index 2a7d058d3..b0db5de01 100644
--- a/src/code/z_camera.c
+++ b/src/code/z_camera.c
@@ -2888,7 +2888,7 @@ s32 Camera_Battle1(Camera* camera) {
if (!skipEyeAtCalc) {
var3 = atToTargetDir.pitch * batt1->swingPitchAdj;
var2 = F32_LERPIMP(sp7C, sp78, distRatio);
- tmpAng1 = DEGF_TO_BINANG(var2) - (s16)(playerToTargetDir.pitch * (.5f + distRatio * (1.0f - .5f)));
+ tmpAng1 = DEGF_TO_BINANG(var2) - (s16)(playerToTargetDir.pitch * (0.5f + distRatio * (1.0f - 0.5f)));
tmpAng1 += (s16)(var3);
if (tmpAng1 < -0x2AA8) {
@@ -3209,7 +3209,7 @@ s32 Camera_KeepOn1(Camera* camera) {
if (sp88 == 0) {
spE2 = DEGF_TO_BINANG((f32)(keep1->unk_14 + ((keep1->unk_18 - keep1->unk_14) * sp84)));
- spE2 -= (s16)(spC8.pitch * (.5f + (sp84 * .5f)));
+ spE2 -= (s16)(spC8.pitch * (0.5f + (sp84 * 0.5f)));
spE8 = spD0.pitch * keep1->unk_1C;
spE2 += (s16)spE8;
@@ -3439,7 +3439,6 @@ s32 Camera_KeepOn3(Camera* camera) {
return 1;
}
-#ifdef NON_MATCHING
s32 Camera_KeepOn4(Camera* camera) {
static Vec3f D_8015BD50;
static Vec3f D_8015BD60;
@@ -3477,15 +3476,15 @@ s32 Camera_KeepOn4(Camera* camera) {
camera->globalCtx->view.unk_124 = camera->thisIdx | 0x50;
return 1;
}
- camera->unk_14C &= ~0x20;
unk20->unk_14 = *temp_s0;
+ camera->unk_14C &= ~0x20;
}
if (unk20->unk_14 != *temp_s0) {
osSyncPrintf(VT_COL(YELLOW, BLACK) "camera: item: item type changed %d -> %d\n" VT_RST, unk20->unk_14,
*temp_s0);
- camera->unk_14C |= 0x20;
camera->animState = 0x14;
+ camera->unk_14C |= 0x20;
camera->unk_14C &= ~(0x4 | 0x2);
camera->globalCtx->view.unk_124 = camera->thisIdx | 0x50;
return 1;
@@ -3631,6 +3630,7 @@ s32 Camera_KeepOn4(Camera* camera) {
spA0 = DEGF_TO_BINANG(keep4->unk_0C);
} else if ((keep4->unk_1C & 8) && camera->target != NULL) {
PosRot sp60;
+
func_8002EF44(&sp60, camera->target);
spA2 = DEGF_TO_BINANG(keep4->unk_08) - sp60.rot.x;
spA0 = BINANG_SUB(BINANG_ROT180(sp60.rot.y), spA8.yaw) > 0
@@ -3640,13 +3640,12 @@ s32 Camera_KeepOn4(Camera* camera) {
sp9C++;
} else if ((keep4->unk_1C & 0x80) && camera->target != NULL) {
PosRot sp4C;
+
func_8002EF14(&sp4C, camera->target);
- spA2 = ((s16)((keep4->unk_08) * (182.04167f) + .5f));
- if (1) {
- sp9E = Camera_XZAngle(&sp4C.pos, &playerPosRot->pos);
- spA0 = (BINANG_SUB(sp9E, spA8.yaw) > 0) ? sp9E + ((s16)((keep4->unk_0C) * (182.04167f) + .5f))
- : sp9E - ((s16)((keep4->unk_0C) * (182.04167f) + .5f));
- }
+ spA2 = DEGF_TO_BINANG(keep4->unk_08);
+ sp9E = Camera_XZAngle(&sp4C.pos, &playerPosRot->pos);
+ spA0 = (BINANG_SUB(sp9E, spA8.yaw) > 0) ? sp9E + DEGF_TO_BINANG(keep4->unk_0C)
+ : sp9E - DEGF_TO_BINANG(keep4->unk_0C);
spCC[1] = camera->target;
sp9C++;
} else if (keep4->unk_1C & 0x40) {
@@ -3675,8 +3674,7 @@ s32 Camera_KeepOn4(Camera* camera) {
}
osSyncPrintf("camera: item: BG&collision check %d time(s)\n", i);
}
- temp_f0_2 = BINANG_SUB(spB8.pitch, spA8.pitch) / (f32)unk20->unk_10;
- unk20->unk_04 = temp_f0_2;
+ unk20->unk_04 = BINANG_SUB(spB8.pitch, spA8.pitch) / (f32)unk20->unk_10;
unk20->unk_00 = BINANG_SUB(spB8.yaw, spA8.yaw) / (f32)unk20->unk_10;
unk20->unk_0C = spA8.yaw;
unk20->unk_0E = spA8.pitch;
@@ -3699,7 +3697,8 @@ s32 Camera_KeepOn4(Camera* camera) {
Camera_Vec3fVecSphGeoAdd(at, at, &spB8);
}
camera->atLERPStepScale = 0.0f;
- spB8.r = camera->dist = Camera_LERPCeilF(keep4->unk_04, camera->dist, 0.25f, 2.0f);
+ camera->dist = Camera_LERPCeilF(keep4->unk_04, camera->dist, 0.25f, 2.0f);
+ spB8.r = camera->dist;
if (unk20->unk_10 != 0) {
camera->unk_14C |= 0x20;
unk20->unk_0C += (s16)unk20->unk_00;
@@ -3734,12 +3733,6 @@ s32 Camera_KeepOn4(Camera* camera) {
camera->fov = Camera_LERPCeilF(keep4->unk_18, camera->fov, camera->fovUpdateRate, 1.0f);
camera->roll = Camera_LERPCeilS(0, camera->roll, 0.5f, 0xA);
}
-#else
-Vec3f D_8015BD50;
-Vec3f D_8015BD60;
-Vec3f D_8015BD70;
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_camera/Camera_KeepOn4.s")
-#endif
/**
* Talking in a pre-rendered room
@@ -6983,31 +6976,25 @@ s16 Camera_ChangeStatus(Camera* camera, s16 status) {
}
#ifdef NON_MATCHING
+// Lots of saved register problems. Probably equivalent, but not certain.
void Camera_PrintSettings(Camera* camera) {
char sp58[8];
char sp50[8];
char sp48[8];
- s16 temp_v0;
- s32 temp_v0_2;
- s8* temp_t6;
- s8* temp_t7;
- s8* temp_t8;
- s8* temp_t9;
- Camera* temp_a0;
- s32 phi_a1;
char* phi_v1;
char* phi_t0;
- s32 phi_v0;
- s32 phi_v0_2;
+ s32 phi_a1;
- if (OREG(0) & 1 && camera->thisIdx == camera->globalCtx->activeCamera && !gDbgCamEnabled) {
- for (phi_a1 = 0, phi_v1 = sp58, phi_t0 = sp48; phi_v1 < &sp58[4]; phi_v1++, phi_t0++, phi_a1++) {
- temp_a0 = camera->globalCtx->cameraPtrs[phi_a1];
- if (temp_a0 == NULL) {
+ if ((OREG(0) & 1) && (camera->thisIdx == camera->globalCtx->activeCamera) && !gDbgCamEnabled) {
+ phi_a1 = 0;
+ phi_v1 = sp58;
+ phi_t0 = sp48;
+ for (; phi_v1 < sp58 + 4; phi_v1++, phi_t0++, phi_a1++) {
+ if (camera->globalCtx->cameraPtrs[phi_a1] == NULL) {
*phi_v1 = '-';
*phi_t0 = ' ';
} else {
- switch (temp_a0->status) {
+ switch (camera->globalCtx->cameraPtrs[phi_a1]->status) {
case 0:
*phi_v1 = 'c';
*phi_t0 = ' ';
@@ -7035,8 +7022,8 @@ void Camera_PrintSettings(Camera* camera) {
}
}
}
- *phi_v1++ = '\0';
- *phi_t0++ = '\0';
+ *phi_v1 = '\0';
+ *phi_t0 = '\0';
sp48[camera->globalCtx->activeCamera] = 'a';
func_8006376C(3, 0x16, 5, sp58);
@@ -7049,20 +7036,19 @@ void Camera_PrintSettings(Camera* camera) {
func_8006376C(5, 0x19, 4,
sCameraFunctionNames[sCameraSettings[camera->setting].cameraModes[camera->mode].funcIdx]);
- phi_v0 = 0;
+ phi_a1 = 0;
if (camera->camDataIdx < 0) {
- sp50[phi_v0++] = '-';
- }
- phi_v0_2 = camera->camDataIdx / 0xA;
- if (phi_v0_2 != 0) {
- sp50[phi_v0++] = phi_v0 / 0xA + '0';
- }
- sp50[phi_v0++] = phi_v0 % 10 + '0';
- sp50[phi_v0++] = ' ';
- sp50[phi_v0++] = ' ';
- sp50[phi_v0++] = ' ';
- sp50[phi_v0++] = ' ';
- sp50[phi_v0] = '\0';
+ sp50[phi_a1++] = '-';
+ }
+ if (camera->camDataIdx / 0xA != 0) {
+ sp50[phi_a1++] = phi_a1 / 0xA + '0';
+ }
+ sp50[phi_a1++] = phi_a1 % 10 + '0';
+ sp50[phi_a1++] = ' ';
+ sp50[phi_a1++] = ' ';
+ sp50[phi_a1++] = ' ';
+ sp50[phi_a1++] = ' ';
+ sp50[phi_a1] = '\0';
func_8006376C(3, 26, 5, "I:");
func_8006376C(5, 26, 4, sp50);
}
diff --git a/src/code/z_room.c b/src/code/z_room.c
index e5a61ca71..ca0d6dbbd 100644
--- a/src/code/z_room.c
+++ b/src/code/z_room.c
@@ -81,13 +81,13 @@ typedef struct struct_80095D04 {
// Room Draw Polygon Type 2
#ifdef NON_MATCHING
-// this function still needs some work but it should be functionally equivalent
+// Saved register problems and ordering issues, but definitely equivalent.
void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
PolygonType2* polygon2;
PolygonDlist2* polygonDlist;
struct_80095D04 spB8[SHAPE_SORT_MAX];
- struct_80095D04* spB4;
- struct_80095D04* spB0;
+ struct_80095D04* spB4 = NULL;
+ struct_80095D04* spB0 = NULL;
struct_80095D04* phi_v0;
struct_80095D04* phi_a0;
struct_80095D04* spA4;
@@ -98,21 +98,18 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
f32 sp80;
PolygonDlist2* phi_s0;
PolygonDlist2* sp78;
- f32 temp_f0;
+ PolygonDlist2* temp;
f32 temp_f2;
- spB0 = NULL;
- spB4 = NULL;
-
OPEN_DISPS(globalCtx->state.gfxCtx, "../z_room.c", 287);
-
if (flags & 1) {
func_800342EC(&D_801270A0, globalCtx);
gSPSegment(POLY_OPA_DISP++, 0x03, room->segment);
func_80093C80(globalCtx);
gSPMatrix(POLY_OPA_DISP++, &gMtxClear, G_MTX_MODELVIEW | G_MTX_LOAD);
}
-
+ if (1) {}
+ if (1) {}
if (flags & 2) {
func_8003435C(&D_801270A0, globalCtx);
gSPSegment(POLY_XLU_DISP++, 0x03, room->segment);
@@ -120,31 +117,29 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
gSPMatrix(POLY_XLU_DISP++, &gMtxClear, G_MTX_MODELVIEW | G_MTX_LOAD);
}
- spA4 = &spB8[0];
- polygonDlist = SEGMENTED_TO_VIRTUAL(room->mesh->polygon2.start);
polygon2 = &room->mesh->polygon2;
+ polygonDlist = SEGMENTED_TO_VIRTUAL(polygon2->start);
+ spA4 = spB8;
+
if (polygon2->num > SHAPE_SORT_MAX) {
__assert("polygon2->num <= SHAPE_SORT_MAX", "../z_room.c", 317);
}
-
sp78 = polygonDlist;
- for (sp9C = 0; sp9C < polygon2->num; sp9C++) {
+
+ for (sp9C = 0; sp9C < polygon2->num; sp9C++, polygonDlist++) {
sp90.x = polygonDlist->pos.x;
sp90.y = polygonDlist->pos.y;
sp90.z = polygonDlist->pos.z;
SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->mf_11D60, &sp90, &sp84, &sp80);
- temp_f0 = polygonDlist->unk_06;
- if (-temp_f0 < sp84.z) {
- temp_f2 = sp84.z - temp_f0;
+ if (-(f32)polygonDlist->unk_06 < sp84.z) {
+ temp_f2 = sp84.z - polygonDlist->unk_06;
if (temp_f2 < globalCtx->lightCtx.unk_0C) {
+ phi_v0 = spB4;
spA4->unk_00 = polygonDlist;
spA4->unk_04 = temp_f2;
- phi_v0 = spB4;
- if (spB4 == 0) {
- spB0 = spA4;
- spB4 = spA4;
- spA4->unk_0C = NULL;
- spA4->unk_08 = NULL;
+ if (phi_v0 == NULL) {
+ spB4 = spB0 = spA4;
+ spA4->unk_08 = spA4->unk_0C = NULL;
} else {
do {
if (spA4->unk_04 < phi_v0->unk_04) {
@@ -159,59 +154,65 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
spB0->unk_0C = spA4;
spB0 = spA4;
} else {
- phi_a0 = phi_v0->unk_08;
- spA4->unk_08 = phi_a0;
- if (phi_a0 == NULL) {
+ spA4->unk_08 = phi_v0->unk_08;
+ if (spA4->unk_08 == NULL) {
spB4 = spA4;
} else {
- phi_a0->unk_0C = spA4;
+ spA4->unk_08->unk_0C = spA4;
}
phi_v0->unk_08 = spA4;
- spA4->unk_0C = (void*)phi_v0;
+ spA4->unk_0C = phi_v0;
}
}
- spA4 = spA4++;
+ spA4++;
}
}
- polygonDlist++;
}
iREG(87) = polygon2->num;
- sp9C = 1;
- while (spB4 != NULL) {
+ for (sp9C = 1; spB4 != NULL; spB4 = spB4->unk_0C, sp9C++) {
+ Gfx* temp2;
+
phi_s0 = spB4->unk_00;
if (iREG(86) != 0) {
- phi_v1 = 0;
- while (phi_v1 < polygon2->num) {
- if (phi_s0 == sp78) {
- break;
+ temp = sp78;
+ for (phi_v1 = 0; phi_v1 < polygon2->num; phi_v1++, temp++) {
+ if (phi_s0 == temp) {
+ break; // This loop does nothing?
}
- phi_v1++;
- sp78++;
}
- if (((iREG(86) == 1) && (iREG(89) > sp9C)) || ((iREG(86) == 2) && (iREG(89) == sp9C))) {
- if ((flags & 1) && (phi_s0->opa != NULL)) {
- gSPDisplayList(POLY_OPA_DISP++, phi_s0->opa);
+ if (((iREG(86) == 1) && (iREG(89) >= sp9C)) || ((iREG(86) == 2) && (iREG(89) == sp9C))) {
+ if (flags & 1) {
+ temp2 = phi_s0->opa;
+ if (temp2 != NULL) {
+ gSPDisplayList(POLY_OPA_DISP++, temp2);
+ }
}
- if ((flags & 2) && (phi_s0->xlu != NULL)) {
- gSPDisplayList(POLY_XLU_DISP++, phi_s0->xlu);
+ if (flags & 2) {
+ temp2 = phi_s0->xlu;
+ if (temp2 != NULL) {
+ gSPDisplayList(POLY_XLU_DISP++, temp2);
+ }
}
}
} else {
- if ((flags & 1) && (phi_s0->opa != NULL)) {
- gSPDisplayList(POLY_OPA_DISP++, phi_s0->opa);
+ if (flags & 1) {
+ temp2 = phi_s0->opa;
+ if (temp2 != NULL) {
+ gSPDisplayList(POLY_OPA_DISP++, temp2);
+ }
}
- if ((flags & 2) && (phi_s0->xlu != NULL)) {
- gSPDisplayList(POLY_XLU_DISP++, phi_s0->xlu);
+ if (flags & 2) {
+ temp2 = phi_s0->xlu;
+ if (temp2 != NULL) {
+ gSPDisplayList(POLY_XLU_DISP++, temp2);
+ }
}
}
-
- spB4 = spB4->unk_0C;
- sp9C++;
}
iREG(88) = sp9C - 1;
@@ -256,19 +257,17 @@ s32 func_80096238(void* data) {
return 0;
}
-#ifdef NON_MATCHING
-// pointer arithmetic doesn't quite match
void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 mode0,
u16 tlutCount, f32 frameX, f32 frameY) {
Gfx* displayListHead;
uObjBg* bg;
+ s32 temp;
displayListHead = *displayList;
func_80096238(SEGMENTED_TO_VIRTUAL(source));
- displayListHead++;
- gSPBranchList(displayListHead, (u8*)displayListHead + sizeof(uObjBg));
- bg = (void*)displayListHead;
+ bg = displayListHead + 1;
+ gSPBranchList(displayListHead, (u8*)bg + sizeof(uObjBg));
bg->b.imageX = 0;
bg->b.imageW = width * 4;
bg->b.frameX = frameX * 4;
@@ -282,11 +281,10 @@ void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 heigh
bg->b.imagePal = 0;
bg->b.imageFlip = 0;
+ displayListHead = (void*)(bg + 1);
if (fmt == G_IM_FMT_CI) {
- displayListHead = (void*)(bg + 1);
gDPLoadTLUT(displayListHead++, tlutCount, 256, tlut);
} else {
- displayListHead = (void*)(bg + 1);
gDPPipeSync(displayListHead++);
}
@@ -297,13 +295,17 @@ void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 heigh
gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_COPY | G_PM_NPRIMITIVE,
G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
gSPBgRectCopy(displayListHead++, bg);
+
} else {
bg->s.frameW = width * 4;
bg->s.frameH = height * 4;
bg->s.scaleW = 1024;
bg->s.scaleH = 1024;
bg->s.imageYorig = bg->b.imageY;
- gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
+ if (1) {}
+ gDPSetOtherMode(displayListHead++,
+ mode0 | G_AD_DISABLE | G_CD_DISABLE | G_CK_NONE | G_TC_FILT | G_TF_POINT | G_TT_NONE |
+ G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_1CYCLE | G_PM_NPRIMITIVE,
G_AC_THRESHOLD | G_ZS_PIXEL | AA_EN | CVG_DST_CLAMP | ZMODE_OPA | CVG_X_ALPHA | ALPHA_CVG_SEL |
GBL_c1(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_BL, G_BL_1MA) |
GBL_c2(G_BL_CLR_IN, G_BL_A_IN, G_BL_CLR_BL, G_BL_1MA));
@@ -315,11 +317,6 @@ void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 heigh
gDPPipeSync(displayListHead++);
*displayList = displayListHead;
}
-#else
-void func_8009638C(Gfx** displayList, u32 source, u32 tlut, u16 width, u16 height, u8 fmt, u8 siz, u16 mode0,
- u16 tlutCount, f32 frameX, f32 frameY);
-#pragma GLOBAL_ASM("asm/non_matchings/code/z_room/func_8009638C.s")
-#endif
// Room Draw Polygon Type 1 - Single Format
void func_80096680(GlobalContext* globalCtx, Room* room, u32 flags) {
@@ -495,7 +492,7 @@ void func_80096FD4(GlobalContext* globalCtx, Room* room) {
}
#ifdef NON_MATCHING
-// regalloc differences
+// regalloc differences near the end
u32 func_80096FE8(GlobalContext* globalCtx, RoomContext* roomCtx) {
u8 nextRoomNum;
u32 maxRoomSize = 0;
@@ -512,7 +509,7 @@ u32 func_80096FE8(GlobalContext* globalCtx, RoomContext* roomCtx) {
}
if (globalCtx->nbTransitionActors != 0) {
- s32 j = 0;
+ s32 j;
RomFile* roomList = globalCtx->roomList;
TransitionActorEntry* transitionActor = &globalCtx->transitionActorList[0];
@@ -547,11 +544,8 @@ u32 func_80096FE8(GlobalContext* globalCtx, RoomContext* roomCtx) {
roomCtx->unk_30 = 0;
roomCtx->status = 0;
- if (gSaveContext.respawnFlag > 0) {
- nextRoomNum = gSaveContext.respawn[gSaveContext.respawnFlag - 1].roomIndex;
- } else {
- nextRoomNum = globalCtx->setupEntranceList[globalCtx->curSpawn].room;
- }
+ nextRoomNum = (gSaveContext.respawnFlag - 1 >= 0) ? gSaveContext.respawn[gSaveContext.respawnFlag - 1].roomIndex
+ : globalCtx->setupEntranceList[globalCtx->curSpawn].room;
func_8009728C(globalCtx, roomCtx, nextRoomNum);
return maxRoomSize;