diff options
| author | fig02 <fig02srl@gmail.com> | 2023-09-26 12:48:41 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-09-26 12:48:41 -0400 |
| commit | 2cb4ff4fd3d36157dd03d68321dbeb99ba5c6845 (patch) | |
| tree | 3fd5ee26441b24b6c226659b3dc4b55466d2cea9 /src/code | |
| parent | 092f6026384b193df93a9836548bc788dec7c81c (diff) | |
Player Docs: csMode -> csAction (#1547)
* csmode -> cs action
* format
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 10 | ||||
| -rw-r--r-- | src/code/z_camera.c | 18 | ||||
| -rw-r--r-- | src/code/z_onepointdemo.c | 96 | ||||
| -rw-r--r-- | src/code/z_onepointdemo_data.inc.c | 126 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 2 | ||||
| -rw-r--r-- | src/code/z_player_lib.c | 4 |
6 files changed, 128 insertions, 128 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 4ef0bf10f..3edfbaeee 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1050,27 +1050,27 @@ void Actor_MountHorse(PlayState* play, Player* player, Actor* horse) { } s32 func_8002DEEC(Player* player) { - return (player->stateFlags1 & (PLAYER_STATE1_7 | PLAYER_STATE1_29)) || (player->csMode != PLAYER_CSMODE_NONE); + return (player->stateFlags1 & (PLAYER_STATE1_7 | PLAYER_STATE1_29)) || (player->csAction != PLAYER_CSACTION_NONE); } void func_8002DF18(PlayState* play, Player* player) { func_8006DC68(play, player); } -s32 func_8002DF38(PlayState* play, Actor* actor, u8 csMode) { +s32 func_8002DF38(PlayState* play, Actor* actor, u8 csAction) { Player* player = GET_PLAYER(play); - player->csMode = csMode; + player->csAction = csAction; player->unk_448 = actor; player->doorBgCamIndex = 0; return true; } -s32 func_8002DF54(PlayState* play, Actor* actor, u8 csMode) { +s32 func_8002DF54(PlayState* play, Actor* actor, u8 csAction) { Player* player = GET_PLAYER(play); - func_8002DF38(play, actor, csMode); + func_8002DF38(play, actor, csAction); player->doorBgCamIndex = 1; return true; diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 9858cfdfa..d62b94596 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -5263,10 +5263,10 @@ s32 Camera_Unique9(Camera* camera) { } else if (ONEPOINT_CS_INIT_FIELD_IS_TYPE_HUD_VISIBILITY(rwData->curKeyFrame->initField)) { Camera_UpdateInterface( CAM_INTERFACE_FIELD(CAM_LETTERBOX_IGNORE, rwData->curKeyFrame->initField, 0)); - } else { // initField is of type PlayerCsMode + } else { // initField is a PlayerCsAction if ((camera->player->stateFlags1 & PLAYER_STATE1_27) && (player->currentBoots != PLAYER_BOOTS_IRON)) { - func_8002DF38(camera->play, camera->target, PLAYER_CSMODE_8); + func_8002DF38(camera->play, camera->target, PLAYER_CSACTION_8); osSyncPrintf("camera: demo: player demo set WAIT\n"); } else { osSyncPrintf("camera: demo: player demo set %d\n", rwData->curKeyFrame->initField); @@ -6236,14 +6236,14 @@ s32 Camera_Demo5(Camera* camera) { framesDiff = camera->play->state.frames - sDemo5PrevAction12Frame; if (player->stateFlags1 & PLAYER_STATE1_11) { // holding object over head. - func_8002DF54(camera->play, camera->target, PLAYER_CSMODE_8); + func_8002DF54(camera->play, camera->target, PLAYER_CSACTION_8); } else if (ABS(framesDiff) > 3000) { - func_8002DF54(camera->play, camera->target, PLAYER_CSMODE_12); + func_8002DF54(camera->play, camera->target, PLAYER_CSACTION_12); } else { - func_8002DF54(camera->play, camera->target, PLAYER_CSMODE_69); + func_8002DF54(camera->play, camera->target, PLAYER_CSACTION_69); } } else { - func_8002DF54(camera->play, camera->target, PLAYER_CSMODE_1); + func_8002DF54(camera->play, camera->target, PLAYER_CSACTION_1); } } @@ -6305,7 +6305,7 @@ s32 Camera_Demo6(Camera* camera) { FALLTHROUGH; case 1: if (stateTimers[camera->animState] < rwData->animTimer) { - func_8002DF54(camera->play, &camera->player->actor, PLAYER_CSMODE_8); + func_8002DF54(camera->play, &camera->player->actor, PLAYER_CSACTION_8); Actor_GetWorld(&focusPosRot, camFocus); rwData->atTarget.x = focusPosRot.pos.x; rwData->atTarget.y = focusPosRot.pos.y - 20.0f; @@ -7841,8 +7841,8 @@ void Camera_Finish(Camera* camera) { player->actor.freezeTimer = 0; player->stateFlags1 &= ~PLAYER_STATE1_29; - if (player->csMode != PLAYER_CSMODE_NONE) { - func_8002DF54(camera->play, &player->actor, PLAYER_CSMODE_7); + if (player->csAction != PLAYER_CSACTION_NONE) { + func_8002DF54(camera->play, &player->actor, PLAYER_CSACTION_7); osSyncPrintf("camera: player demo end!!\n"); } diff --git a/src/code/z_onepointdemo.c b/src/code/z_onepointdemo.c index 61548559a..fc7f7a5d4 100644 --- a/src/code/z_onepointdemo.c +++ b/src/code/z_onepointdemo.c @@ -278,7 +278,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act case 2290: { Actor* rideActor = player->rideActor; - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); if (rideActor != NULL) { rideActor->freezeTimer = 180; } @@ -290,7 +290,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act } break; case 5120: - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); csInfo->keyFrames = D_80121314; csInfo->keyFrameCount = ARRAY_COUNT(D_80121314); @@ -301,7 +301,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act case 4510: D_8012133C[0].eyeTargetInit = actor->world.pos; D_8012133C[0].eyeTargetInit.y = player->actor.world.pos.y + 40.0f; - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); csInfo->keyFrames = D_8012133C; csInfo->keyFrameCount = ARRAY_COUNT(D_8012133C); @@ -320,7 +320,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act OnePointCutscene_AddVecGeoToVec3f(&spB4, &spC0, &spD0); Play_ChangeCameraSetting(play, subCamId, CAM_SET_FREE2); Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); subCam->roll = 0; subCam->fov = 50.0f; if (subCam->childCamId != CAM_ID_MAIN) { @@ -335,7 +335,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act if (Rand_ZeroOne() < 0.0f) { D_801213B4[3].eyeTargetInit.x = -D_801213B4[3].eyeTargetInit.x; } - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); csInfo->keyFrames = D_801213B4; csInfo->keyFrameCount = ARRAY_COUNT(D_801213B4); @@ -382,11 +382,11 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); subCam->roll = 6; subCam->fov = 75.0f; - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); break; case 3040: - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); D_8012151C[0].timerInit = timer - 1; csInfo->keyFrames = D_8012151C; @@ -411,7 +411,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrameCount = ARRAY_COUNT(D_8012156C); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); break; case 3010: @@ -443,7 +443,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act break; case 3090: - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); csInfo->keyFrames = D_80121814; csInfo->keyFrameCount = ARRAY_COUNT(D_80121814); @@ -460,7 +460,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); subCam->roll = 0; subCam->fov = 70.0f; - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); break; case 3380: @@ -468,7 +468,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_801218B4; csInfo->keyFrameCount = ARRAY_COUNT(D_801218B4); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); i = Quake_Request(subCam, QUAKE_TYPE_1); @@ -481,13 +481,13 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80121904; csInfo->keyFrameCount = ARRAY_COUNT(D_80121904); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; case 3050: Play_ChangeCameraSetting(play, subCamId, CAM_SET_CS_3); - func_8002DF54(play, &player->actor, PLAYER_CSMODE_5); + func_8002DF54(play, &player->actor, PLAYER_CSACTION_5); OnePointCutscene_SetCsCamPoints(subCam, D_80120304 | 0x2000, D_80120300, D_8012013C, D_8012021C); Sfx_PlaySfxCentered(NA_SE_SY_CORRECT_CHIME); OnePointCutscene_Vec3sToVec3f(&mainCam->at, &D_8012013C[D_801202FC - 2].pos); @@ -517,7 +517,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act subCam->stateFlags |= CAM_STATE_1; csInfo->keyFrameCount = ARRAY_COUNT(D_80121954[0]); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -525,7 +525,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80121A44; csInfo->keyFrameCount = ARRAY_COUNT(D_80121A44); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); subCam->stateFlags |= CAM_STATE_1; break; @@ -552,7 +552,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); subCam->roll = 0x50; subCam->fov = 55.0f; - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); break; case 3170: @@ -569,7 +569,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_CopyCamera(play, CAM_ID_MAIN, subCamId); subCam->roll = -1; subCam->fov = 55.0f; - func_8002DF38(play, actor, PLAYER_CSMODE_1); + func_8002DF38(play, actor, PLAYER_CSACTION_1); break; case 3160: @@ -583,7 +583,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); subCam->roll = 0; subCam->fov = 55.0f; - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); break; case 3180: @@ -598,13 +598,13 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); subCam->roll = 0; subCam->fov = 60.0f; - func_8002DF38(play, actor, PLAYER_CSMODE_1); + func_8002DF38(play, actor, PLAYER_CSACTION_1); break; case 3190: Play_ChangeCameraSetting(play, subCamId, CAM_SET_FOREST_DEFEAT_POE); Camera_ChangeMode(mainCam, CAM_MODE_NORMAL); - func_8002DF38(play, actor, PLAYER_CSMODE_12); + func_8002DF38(play, actor, PLAYER_CSACTION_12); break; case 3230: @@ -618,7 +618,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); subCam->roll = 0x1E; subCam->fov = 75.0f; - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); Actor_GetWorldPosShapeRot(&spA0, actor); Actor_GetFocus(&sp8C, &player->actor); spC0.x = sp8C.pos.x; @@ -648,7 +648,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act Play_SetCameraAtEye(play, subCamId, &spC0, &spB4); subCam->roll = 0; subCam->fov = 45.0f; - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); break; case 3220: @@ -665,7 +665,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act subCam->roll = 0; subCam->fov = 75.0f; player->actor.shape.rot.y = player->actor.world.rot.y = player->yaw = spD0.yaw + 0x7FFF; - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); break; case 3240: @@ -674,13 +674,13 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80121D3C; csInfo->keyFrameCount = ARRAY_COUNT(D_80121D3C); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; case 6001: Play_ChangeCameraSetting(play, subCamId, CAM_SET_CS_3); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Actor_GetWorld(&spA0, actor); if (spA0.pos.z > -750.0f) { OnePointCutscene_SetCsCamPoints(subCam, D_801208E8, D_801208E4, D_801206A0, D_80120820); @@ -696,7 +696,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act case 3400: Play_ChangeCameraSetting(play, subCamId, CAM_SET_CS_3); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); OnePointCutscene_SetCsCamPoints(subCam, D_8012069C | 0x2000, D_80120698, D_801204D4, D_801205B4); OnePointCutscene_Vec3sToVec3f(&mainCam->eye, &D_801205B4[D_80120694 - 2].pos); OnePointCutscene_Vec3sToVec3f(&mainCam->at, &D_801204D4[D_80120694 - 2].pos); @@ -713,13 +713,13 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80121DB4; csInfo->keyFrameCount = ARRAY_COUNT(D_80121DB4); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; case 3310: Play_ChangeCameraSetting(play, subCamId, CAM_SET_FIRE_STAIRCASE); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_CopyCamera(play, subCamId, CAM_ID_MAIN); i = Quake_Request(subCam, QUAKE_TYPE_1); @@ -754,7 +754,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80121FBC; csInfo->keyFrameCount = ARRAY_COUNT(D_80121FBC); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); i = Quake_Request(subCam, QUAKE_TYPE_3); @@ -767,7 +767,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_8012205C; csInfo->keyFrameCount = ARRAY_COUNT(D_8012205C); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -783,7 +783,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act D_801220D4[1].eyeTargetInit.y = 80.0f; D_801220D4[1].eyeTargetInit.x = -D_801220D4[1].eyeTargetInit.x; } - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); csInfo->keyFrames = D_801220D4; csInfo->keyFrameCount = ARRAY_COUNT(D_801220D4); @@ -795,7 +795,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_8012219C; csInfo->keyFrameCount = ARRAY_COUNT(D_8012219C); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -803,7 +803,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_801222B4; csInfo->keyFrameCount = ARRAY_COUNT(D_801222B4); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); i = Quake_Request(subCam, QUAKE_TYPE_1); @@ -816,7 +816,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_8012237C; csInfo->keyFrameCount = ARRAY_COUNT(D_8012237C); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); i = Quake_Request(subCam, QUAKE_TYPE_1); @@ -829,7 +829,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_801223CC; csInfo->keyFrameCount = ARRAY_COUNT(D_801223CC); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); player->stateFlags1 |= PLAYER_STATE1_29; player->actor.freezeTimer = 90; @@ -844,7 +844,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_801224BC; csInfo->keyFrameCount = ARRAY_COUNT(D_801224BC); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); i = Quake_Request(subCam, QUAKE_TYPE_1); @@ -859,19 +859,19 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act player->actor.shape.rot.y = player->actor.world.rot.y = player->yaw = 0x3FFC; Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); break; case 4110: csInfo->keyFrames = D_8012269C; csInfo->keyFrameCount = ARRAY_COUNT(D_8012269C); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; case 4120: - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); D_80122714[1].timerInit = 80; csInfo->keyFrames = D_80122714; csInfo->keyFrameCount = ARRAY_COUNT(D_80122714); @@ -891,7 +891,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_801228A4; csInfo->keyFrameCount = ARRAY_COUNT(D_801228A4); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Camera_ChangeMode(mainCam, CAM_MODE_NORMAL); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -900,7 +900,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_8012296C; csInfo->keyFrameCount = ARRAY_COUNT(D_8012296C); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Camera_ChangeMode(mainCam, CAM_MODE_NORMAL); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -909,7 +909,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80122A0C; csInfo->keyFrameCount = ARRAY_COUNT(D_80122A0C); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Camera_ChangeMode(mainCam, CAM_MODE_NORMAL); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -918,7 +918,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80122A5C; csInfo->keyFrameCount = ARRAY_COUNT(D_80122A5C); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); Camera_ChangeMode(mainCam, CAM_MODE_NORMAL); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -927,7 +927,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80122B9C; csInfo->keyFrameCount = ARRAY_COUNT(D_80122B9C); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_8); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_8); Camera_ChangeMode(mainCam, CAM_MODE_NORMAL); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; @@ -951,7 +951,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrameCount = ARRAY_COUNT(D_80122C3C); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); - func_8002DF38(play, &player->actor, PLAYER_CSMODE_1); + func_8002DF38(play, &player->actor, PLAYER_CSACTION_1); i = Quake_Request(subCam, QUAKE_TYPE_3); Quake_SetSpeed(i, 12000); @@ -963,12 +963,12 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act csInfo->keyFrames = D_80122C8C; csInfo->keyFrameCount = ARRAY_COUNT(D_80122C8C); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); Play_InitCameraDataUsingPlayer(play, subCamId, player, CAM_SET_CS_C); break; case 3260: - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); D_80122CB4[1].timerInit = timer - 5; csInfo->keyFrames = D_80122CB4; @@ -978,7 +978,7 @@ s32 OnePointCutscene_SetInfo(PlayState* play, s16 subCamId, s16 csId, Actor* act break; case 3261: - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); D_80122D04[1].timerInit = timer - 10; csInfo->keyFrames = D_80122D04; diff --git a/src/code/z_onepointdemo_data.inc.c b/src/code/z_onepointdemo_data.inc.c index f88e9e39b..be16be1ce 100644 --- a/src/code/z_onepointdemo_data.inc.c +++ b/src/code/z_onepointdemo_data.inc.c @@ -121,7 +121,7 @@ static s16 D_801208E8 = 8; static OnePointCsFull D_801208EC[3] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 1, 0, @@ -182,7 +182,7 @@ static OnePointCsFull D_80120964[2] = { static OnePointCsFull D_801209B4[4] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 1, 0, @@ -193,7 +193,7 @@ static OnePointCsFull D_801209B4[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_4, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0100, 29, 0, @@ -287,7 +287,7 @@ static OnePointCsFull D_80120ACC[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0442, 10, 0, @@ -323,7 +323,7 @@ static OnePointCsFull D_80120ACC[5] = { static OnePointCsFull D_80120B94[11] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x2142, 1, 0, @@ -447,7 +447,7 @@ static OnePointCsFull D_80120B94[11] = { static OnePointCsFull D_80120D4C[7] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x2142, 1, 0, @@ -527,7 +527,7 @@ static OnePointCsFull D_80120D4C[7] = { static OnePointCsFull D_80120E64[8] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x2142, 20, 0, @@ -618,7 +618,7 @@ static OnePointCsFull D_80120E64[8] = { static OnePointCsFull D_80120FA4[6] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x2143, 30, 0, @@ -687,7 +687,7 @@ static OnePointCsFull D_80120FA4[6] = { static OnePointCsFull D_80121094[3] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x2101, 20, 0, @@ -698,7 +698,7 @@ static OnePointCsFull D_80121094[3] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x2101, 50, 0, @@ -723,7 +723,7 @@ static OnePointCsFull D_80121094[3] = { static OnePointCsFull D_8012110C[3] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_5), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_5), 0x2142, 1, 0, @@ -759,7 +759,7 @@ static OnePointCsFull D_8012110C[3] = { static OnePointCsFull D_80121184[2] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_3, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0101, 40, 0, @@ -784,7 +784,7 @@ static OnePointCsFull D_80121184[2] = { static OnePointCsFull D_801211D4[2] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 50, 0, @@ -809,7 +809,7 @@ static OnePointCsFull D_801211D4[2] = { static OnePointCsFull D_80121224[6] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x4141, 2, 0, @@ -831,7 +831,7 @@ static OnePointCsFull D_80121224[6] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_4, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_52), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_52), 0x4104, 80, 0, @@ -842,7 +842,7 @@ static OnePointCsFull D_80121224[6] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0000, 20, 0, @@ -878,7 +878,7 @@ static OnePointCsFull D_80121224[6] = { static OnePointCsFull D_80121314[1] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x4141, 1000, 0, @@ -892,7 +892,7 @@ static OnePointCsFull D_80121314[1] = { static OnePointCsFull D_8012133C[3] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0141, 40, 0, @@ -928,7 +928,7 @@ static OnePointCsFull D_8012133C[3] = { static OnePointCsFull D_801213B4[5] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0xC2C2, 40, 0, @@ -939,7 +939,7 @@ static OnePointCsFull D_801213B4[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_11, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0xC2C2, 120, 0, @@ -950,7 +950,7 @@ static OnePointCsFull D_801213B4[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_83), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_83), 0xC2C2, 30, 0, @@ -961,7 +961,7 @@ static OnePointCsFull D_801213B4[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_4, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_69), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_69), 0x4222, 30, 0, @@ -986,7 +986,7 @@ static OnePointCsFull D_801213B4[5] = { static OnePointCsFull D_8012147C[4] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0101, 40, 0, @@ -997,7 +997,7 @@ static OnePointCsFull D_8012147C[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0142, 1, 0, @@ -1008,7 +1008,7 @@ static OnePointCsFull D_8012147C[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_3, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0142, 89, -4, @@ -1033,7 +1033,7 @@ static OnePointCsFull D_8012147C[4] = { static OnePointCsFull D_8012151C[2] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0101, 29, 0, @@ -1058,7 +1058,7 @@ static OnePointCsFull D_8012151C[2] = { static OnePointCsFull D_8012156C[2] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, true), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_77), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_77), 0x4242, 1, 0, @@ -1097,7 +1097,7 @@ static OnePointCsFull D_801215BC[1] = { static OnePointCsFull D_801215E4[10] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x4141, 20, 0, @@ -1108,7 +1108,7 @@ static OnePointCsFull D_801215E4[10] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0101, 1, 4, @@ -1141,7 +1141,7 @@ static OnePointCsFull D_801215E4[10] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_9), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_9), 0x0101, 40, -5, @@ -1152,7 +1152,7 @@ static OnePointCsFull D_801215E4[10] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0101, 1, 0, @@ -1210,7 +1210,7 @@ static OnePointCsFull D_801215E4[10] = { static OnePointCsFull D_80121774[4] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 1, -2, @@ -1221,7 +1221,7 @@ static OnePointCsFull D_80121774[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0142, 39, 2, @@ -1232,7 +1232,7 @@ static OnePointCsFull D_80121774[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_5), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_5), 0x0121, 20, 0, @@ -1257,7 +1257,7 @@ static OnePointCsFull D_80121774[4] = { static OnePointCsFull D_80121814[4] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_76), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_76), 0x0101, 5, 0, @@ -1429,7 +1429,7 @@ static OnePointCsFull D_80121954[3][2] = { static OnePointCsFull D_80121A44[12] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_5), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_5), 0x2121, 10, 0, @@ -1440,7 +1440,7 @@ static OnePointCsFull D_80121A44[12] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_2, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x4242, 30, 0, @@ -1462,7 +1462,7 @@ static OnePointCsFull D_80121A44[12] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_5), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_5), 0x2222, 40, 5, @@ -1473,7 +1473,7 @@ static OnePointCsFull D_80121A44[12] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x4242, 40, 5, @@ -1517,7 +1517,7 @@ static OnePointCsFull D_80121A44[12] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x2242, 40, 0, @@ -1528,7 +1528,7 @@ static OnePointCsFull D_80121A44[12] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_11, true, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x22C2, 140, 0, @@ -1564,7 +1564,7 @@ static OnePointCsFull D_80121A44[12] = { static OnePointCsFull D_80121C24[7] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_5), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_5), 0x0101, 1, 0, @@ -1586,7 +1586,7 @@ static OnePointCsFull D_80121C24[7] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 40, 4, @@ -1724,7 +1724,7 @@ static OnePointCsFull D_80121DB4[9] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_57), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_57), 0x2121, 1, 8, @@ -1746,7 +1746,7 @@ static OnePointCsFull D_80121DB4[9] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_9, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_56), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_56), 0x2121, 149, -20, @@ -1782,7 +1782,7 @@ static OnePointCsFull D_80121DB4[9] = { static OnePointCsFull D_80121F1C[4] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 10, 0, @@ -1804,7 +1804,7 @@ static OnePointCsFull D_80121F1C[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_2), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_2), 0x2121, 23, 0, @@ -1898,7 +1898,7 @@ static OnePointCsFull D_8012205C[3] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x21A1, 10, 0, @@ -1912,7 +1912,7 @@ static OnePointCsFull D_8012205C[3] = { static OnePointCsFull D_801220D4[5] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0101, 5, 0, @@ -2282,7 +2282,7 @@ static OnePointCsFull D_801224BC[7] = { static OnePointCsFull D_801225D4[5] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 1, 0, @@ -2293,7 +2293,7 @@ static OnePointCsFull D_801225D4[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_59), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_59), 0x0101, 60, 4, @@ -2315,7 +2315,7 @@ static OnePointCsFull D_801225D4[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x2323, 2, 0, @@ -2492,7 +2492,7 @@ static OnePointCsFull D_801227B4[6] = { static OnePointCsFull D_801228A4[5] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0101, 20, 5, @@ -2514,7 +2514,7 @@ static OnePointCsFull D_801228A4[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_8), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_8), 0x0101, 90, 2, @@ -2972,7 +2972,7 @@ static OnePointCsFull D_80122E44[2][7] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_11, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x4343, 160, 10, @@ -3051,7 +3051,7 @@ static OnePointCsFull D_80122E44[2][7] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_11, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x4343, 160, -10, @@ -3254,7 +3254,7 @@ static OnePointCsFull D_80123254[2] = { static OnePointCsFull D_801232A4[1] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_69), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_69), 0x0101, 9999, 0, @@ -3384,7 +3384,7 @@ static OnePointCsFull D_80123394[5] = { static OnePointCsFull D_8012345C[4] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x4242, 40, 0, @@ -3395,7 +3395,7 @@ static OnePointCsFull D_8012345C[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_4, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_77), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_77), 0x4242, 40, 0, @@ -3406,7 +3406,7 @@ static OnePointCsFull D_8012345C[4] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_4, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x2121, 10, 0, @@ -3431,7 +3431,7 @@ static OnePointCsFull D_8012345C[4] = { static OnePointCsFull D_801234FC[5] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_1, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_5), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_5), 0x0441, 10, 0, @@ -3453,7 +3453,7 @@ static OnePointCsFull D_801234FC[5] = { }, { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_16, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x0000, 1, 0, @@ -3489,7 +3489,7 @@ static OnePointCsFull D_801234FC[5] = { static OnePointCsFull D_801235C4[5] = { { ONEPOINT_CS_ACTION(ONEPOINT_CS_ACTION_ID_15, false, false), - ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSMODE_1), + ONEPOINT_CS_INIT_FIELD_PLAYER_CS(PLAYER_CSACTION_1), 0x4141, 1, 0, diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 86687ca92..42644bbda 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -3816,7 +3816,7 @@ void Interface_Draw(PlayState* play) { gSaveContext.subTimerState = SUBTIMER_STATE_RESPAWN; gSaveContext.save.cutsceneIndex = 0; Message_StartTextbox(play, 0x71B0, NULL); - func_8002DF54(play, NULL, PLAYER_CSMODE_8); + func_8002DF54(play, NULL, PLAYER_CSACTION_8); } else { sSubTimerStateTimer = 40; gSaveContext.subTimerState = SUBTIMER_STATE_STOP; diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 57fdfd532..a14934d2c 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -488,7 +488,7 @@ void Player_SetBootData(PlayState* play, Player* this) { } s32 Player_InBlockingCsMode(PlayState* play, Player* this) { - return (this->stateFlags1 & (PLAYER_STATE1_7 | PLAYER_STATE1_29)) || (this->csMode != PLAYER_CSMODE_NONE) || + return (this->stateFlags1 & (PLAYER_STATE1_7 | PLAYER_STATE1_29)) || (this->csAction != PLAYER_CSACTION_NONE) || (play->transitionTrigger == TRANS_TRIGGER_START) || (this->stateFlags1 & PLAYER_STATE1_0) || (this->stateFlags3 & PLAYER_STATE3_7) || ((gSaveContext.magicState != MAGIC_STATE_IDLE) && (Player_ActionToMagicSpell(this, this->itemAction) >= 0)); @@ -578,7 +578,7 @@ void func_8008EC70(Player* this) { } void Player_SetEquipmentData(PlayState* play, Player* this) { - if (this->csMode != PLAYER_CSMODE_86) { + if (this->csAction != PLAYER_CSACTION_86) { this->currentShield = SHIELD_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_SHIELD)); this->currentTunic = TUNIC_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC)); this->currentBoots = BOOTS_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS)); |
