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authorfig02 <fig02srl@gmail.com>2022-05-09 13:45:53 -0400
committerGitHub <noreply@github.com>2022-05-09 13:45:53 -0400
commit2efd00863a1a7ec7c56e6d03dcd8b60fc838ccf3 (patch)
treeb6207b7673efeb15e9d12e8d028a3054c7ebc86f /src/code
parent95b431793182bd021cb4234255f90b996edd8d4d (diff)
Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213)
* entrance table OK * entrance enum fixed * most entrances using enum, still need to do conditionals * more entrances * entrance_table.h cleanups * some review * remove _0 from first entrance in a group of setups * change table description * typo * wens spellcheck in vscode * remove extra line
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_actor.c12
-rw-r--r--src/code/z_demo.c310
-rw-r--r--src/code/z_horse.c16
-rw-r--r--src/code/z_kankyo.c22
-rw-r--r--src/code/z_parameter.c2
-rw-r--r--src/code/z_play.c10
-rw-r--r--src/code/z_scene.c2
-rw-r--r--src/code/z_scene_table.c1759
-rw-r--r--src/code/z_sram.c47
9 files changed, 235 insertions, 1945 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c
index 6da4ff122..44685c632 100644
--- a/src/code/z_actor.c
+++ b/src/code/z_actor.c
@@ -5550,7 +5550,8 @@ s32 func_80038154(GlobalContext* globalCtx, Actor* actor, Vec3s* arg2, Vec3s* ar
actor->focus.pos = actor->world.pos;
actor->focus.pos.y += arg4;
- if (!(((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) && (gSaveContext.entranceIndex == 0x00EE))) {
+ if (!(((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) &&
+ (gSaveContext.entranceIndex == ENTR_SPOT04_0))) {
var = actor->yawTowardsPlayer - actor->shape.rot.y;
abs_var = ABS(var);
if (abs_var >= 0x4300) {
@@ -5559,7 +5560,8 @@ s32 func_80038154(GlobalContext* globalCtx, Actor* actor, Vec3s* arg2, Vec3s* ar
}
}
- if (((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) && (gSaveContext.entranceIndex == 0x00EE)) {
+ if (((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) &&
+ (gSaveContext.entranceIndex == ENTR_SPOT04_0)) {
sp2C = globalCtx->view.eye;
} else {
sp2C = player->actor.focus.pos;
@@ -5579,7 +5581,8 @@ s32 func_80038290(GlobalContext* globalCtx, Actor* actor, Vec3s* arg2, Vec3s* ar
actor->focus.pos = arg4;
- if (!(((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) && (gSaveContext.entranceIndex == 0x00EE))) {
+ if (!(((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) &&
+ (gSaveContext.entranceIndex == ENTR_SPOT04_0))) {
var = actor->yawTowardsPlayer - actor->shape.rot.y;
abs_var = ABS(var);
if (abs_var >= 0x4300) {
@@ -5588,7 +5591,8 @@ s32 func_80038290(GlobalContext* globalCtx, Actor* actor, Vec3s* arg2, Vec3s* ar
}
}
- if (((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) && (gSaveContext.entranceIndex == 0x00EE)) {
+ if (((globalCtx->csCtx.state != CS_STATE_IDLE) || (gDbgCamEnabled)) &&
+ (gSaveContext.entranceIndex == ENTR_SPOT04_0)) {
sp24 = globalCtx->view.eye;
} else {
sp24 = player->actor.focus.pos;
diff --git a/src/code/z_demo.c b/src/code/z_demo.c
index 549e79da1..3db79f423 100644
--- a/src/code/z_demo.c
+++ b/src/code/z_demo.c
@@ -52,40 +52,40 @@ CutsceneStateHandler sCsStateHandlers2[] = {
u8 sTitleCsState = 0;
EntranceCutscene sEntranceCutsceneTable[] = {
- { 0x0185, 2, EVENTCHKINF_A0, gHyruleFieldIntroCs },
- { 0x013D, 2, EVENTCHKINF_A1, gDMTIntroCs },
- { 0x00DB, 2, EVENTCHKINF_A3, gKakarikoVillageIntroCs },
- { 0x0108, 2, EVENTCHKINF_A4, gZorasDomainIntroCs },
- { 0x0138, 1, EVENTCHKINF_A5, gHyruleCastleIntroCs },
- { 0x014D, 2, EVENTCHKINF_A6, gGoronCityIntroCs },
- { 0x0053, 2, EVENTCHKINF_A7, gTempleOfTimeIntroCs },
- { 0x0000, 2, EVENTCHKINF_A8, gDekuTreeIntroCs },
- { 0x028A, 0, EVENTCHKINF_18, gHyruleFieldSouthEponaJumpCs },
- { 0x0292, 0, EVENTCHKINF_18, gHyruleFieldEastEponaJumpCs },
- { 0x028E, 0, EVENTCHKINF_18, gHyruleFieldWestEponaJumpCs },
- { 0x0476, 0, EVENTCHKINF_18, gHyruleFieldGateEponaJumpCs },
- { 0x050F, 1, EVENTCHKINF_A9, gHyruleFieldGetOoTCs },
- { 0x0102, 2, EVENTCHKINF_B1, gLakeHyliaIntroCs },
- { 0x0117, 2, EVENTCHKINF_B2, gGerudoValleyIntroCs },
- { 0x0129, 2, EVENTCHKINF_B3, gGerudoFortressIntroCs },
- { 0x0157, 2, EVENTCHKINF_B4, gLonLonRanchIntroCs },
- { 0x0028, 2, EVENTCHKINF_B5, gJabuJabuIntroCs },
- { 0x00E4, 2, EVENTCHKINF_B6, gGraveyardIntroCs },
- { 0x0225, 2, EVENTCHKINF_B7, gZorasFountainIntroCs },
- { 0x0123, 2, EVENTCHKINF_B8, gDesertColossusIntroCs },
- { 0x0147, 2, EVENTCHKINF_B9, gDeathMountainCraterIntroCs },
- { 0x0138, 0, EVENTCHKINF_BA, gGanonsCastleIntroCs },
- { 0x0574, 2, EVENTCHKINF_5A, gSunSongGraveSunSongTeachPart2Cs },
- { 0x0538, 2, EVENTCHKINF_BB, gForestBarrierCs },
- { 0x053C, 2, EVENTCHKINF_BC, gWaterBarrierCs },
- { 0x0540, 2, EVENTCHKINF_BD, gShadowBarrierCs },
- { 0x0544, 2, EVENTCHKINF_BE, gFireBarrierCs },
- { 0x0548, 2, EVENTCHKINF_BF, gLightBarrierCs },
- { 0x054C, 2, EVENTCHKINF_AD, gSpiritBarrierCs },
- { 0x008D, 0, EVENTCHKINF_C0, gSpiritBossNabooruKnuckleIntroCs },
- { 0x03B4, 0, EVENTCHKINF_C7, gGerudoFortressFirstCaptureCs },
- { 0x0246, 2, EVENTCHKINF_B9, gDeathMountainCraterIntroCs },
- { 0x05E8, 2, EVENTCHKINF_C6, gKokiriForestDekuSproutCs },
+ { ENTR_SPOT00_3, 2, EVENTCHKINF_A0, gHyruleFieldIntroCs },
+ { ENTR_SPOT16_0, 2, EVENTCHKINF_A1, gDMTIntroCs },
+ { ENTR_SPOT01_0, 2, EVENTCHKINF_A3, gKakarikoVillageIntroCs },
+ { ENTR_SPOT07_0, 2, EVENTCHKINF_A4, gZorasDomainIntroCs },
+ { ENTR_SPOT15_0, 1, EVENTCHKINF_A5, gHyruleCastleIntroCs },
+ { ENTR_SPOT18_0, 2, EVENTCHKINF_A6, gGoronCityIntroCs },
+ { ENTR_TOKINOMA_0, 2, EVENTCHKINF_A7, gTempleOfTimeIntroCs },
+ { ENTR_YDAN_0, 2, EVENTCHKINF_A8, gDekuTreeIntroCs },
+ { ENTR_SPOT00_11, 0, EVENTCHKINF_18, gHyruleFieldSouthEponaJumpCs },
+ { ENTR_SPOT00_13, 0, EVENTCHKINF_18, gHyruleFieldEastEponaJumpCs },
+ { ENTR_SPOT00_12, 0, EVENTCHKINF_18, gHyruleFieldWestEponaJumpCs },
+ { ENTR_SPOT00_15, 0, EVENTCHKINF_18, gHyruleFieldGateEponaJumpCs },
+ { ENTR_SPOT00_16, 1, EVENTCHKINF_A9, gHyruleFieldGetOoTCs },
+ { ENTR_SPOT06_0, 2, EVENTCHKINF_B1, gLakeHyliaIntroCs },
+ { ENTR_SPOT09_0, 2, EVENTCHKINF_B2, gGerudoValleyIntroCs },
+ { ENTR_SPOT12_0, 2, EVENTCHKINF_B3, gGerudoFortressIntroCs },
+ { ENTR_SPOT20_0, 2, EVENTCHKINF_B4, gLonLonRanchIntroCs },
+ { ENTR_BDAN_0, 2, EVENTCHKINF_B5, gJabuJabuIntroCs },
+ { ENTR_SPOT02_0, 2, EVENTCHKINF_B6, gGraveyardIntroCs },
+ { ENTR_SPOT08_2, 2, EVENTCHKINF_B7, gZorasFountainIntroCs },
+ { ENTR_SPOT11_0, 2, EVENTCHKINF_B8, gDesertColossusIntroCs },
+ { ENTR_SPOT17_0, 2, EVENTCHKINF_B9, gDeathMountainCraterIntroCs },
+ { ENTR_SPOT15_0, 0, EVENTCHKINF_BA, gGanonsCastleIntroCs },
+ { ENTR_HAKAANA_OUKE_1, 2, EVENTCHKINF_5A, gSunSongGraveSunSongTeachPart2Cs },
+ { ENTR_GANONTIKA_2, 2, EVENTCHKINF_BB, gForestBarrierCs },
+ { ENTR_GANONTIKA_3, 2, EVENTCHKINF_BC, gWaterBarrierCs },
+ { ENTR_GANONTIKA_4, 2, EVENTCHKINF_BD, gShadowBarrierCs },
+ { ENTR_GANONTIKA_5, 2, EVENTCHKINF_BE, gFireBarrierCs },
+ { ENTR_GANONTIKA_6, 2, EVENTCHKINF_BF, gLightBarrierCs },
+ { ENTR_GANONTIKA_7, 2, EVENTCHKINF_AD, gSpiritBarrierCs },
+ { ENTR_JYASINBOSS_0, 0, EVENTCHKINF_C0, gSpiritBossNabooruKnuckleIntroCs },
+ { ENTR_SPOT12_17, 0, EVENTCHKINF_C7, gGerudoFortressFirstCaptureCs },
+ { ENTR_SPOT17_1, 2, EVENTCHKINF_B9, gDeathMountainCraterIntroCs },
+ { ENTR_SPOT04_12, 2, EVENTCHKINF_C6, gKokiriForestDekuSproutCs },
};
// Unused, seems to be an early list of dungeon entrance cutscene locations
@@ -242,7 +242,7 @@ void func_80064824(GlobalContext* globalCtx, CutsceneContext* csCtx, CsCmdBase*
case 3:
if (sp3F != 0) {
Flags_SetEnv(globalCtx, 0);
- if (gSaveContext.entranceIndex == 0x0053) {
+ if (gSaveContext.entranceIndex == ENTR_TOKINOMA_0) {
Flags_SetEnv(globalCtx, 2);
}
}
@@ -517,43 +517,43 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
switch (cmd->base) {
case 1:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 2:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FILL_WHITE;
break;
case 3:
- globalCtx->nextEntranceIndex = 0x0117;
+ globalCtx->nextEntranceIndex = ENTR_SPOT09_0;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FILL_WHITE;
break;
case 4:
- globalCtx->nextEntranceIndex = 0x013D;
+ globalCtx->nextEntranceIndex = ENTR_SPOT16_0;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FILL_WHITE;
break;
case 5:
- globalCtx->nextEntranceIndex = 0x00EE;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_0;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FILL_WHITE;
break;
case 6:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FILL_WHITE;
break;
case 7:
- globalCtx->nextEntranceIndex = 0x00EE;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_0;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_INSTANT;
@@ -563,7 +563,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
gSaveContext.respawn[RESPAWN_MODE_TOP].data = 0;
if (!GET_EVENTCHKINF(EVENTCHKINF_45)) {
SET_EVENTCHKINF(EVENTCHKINF_45);
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF3;
globalCtx->transitionType = TRANS_TYPE_INSTANT;
@@ -575,253 +575,253 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
}
}
- globalCtx->nextEntranceIndex = 0x02CA;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_WHITE;
}
break;
case 9:
- globalCtx->nextEntranceIndex = 0x0117;
+ globalCtx->nextEntranceIndex = ENTR_SPOT09_0;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FILL_BROWN;
break;
case 10:
- globalCtx->nextEntranceIndex = 0x00BB;
+ globalCtx->nextEntranceIndex = ENTR_LINK_HOME_0;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 11:
- globalCtx->nextEntranceIndex = 0x00EE;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_0;
gSaveContext.cutsceneIndex = 0xFFF3;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 12:
- globalCtx->nextEntranceIndex = 0x047A;
+ globalCtx->nextEntranceIndex = ENTR_SPOT16_5;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 13:
- globalCtx->nextEntranceIndex = 0x010E;
+ globalCtx->nextEntranceIndex = ENTR_SPOT08_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_BLACK;
break;
case 14:
- globalCtx->nextEntranceIndex = 0x0457;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_11;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 15:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF4;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 16:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF5;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 17:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF6;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 18:
SET_EVENTCHKINF(EVENTCHKINF_4F);
- globalCtx->nextEntranceIndex = 0x0324;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_4;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_BLACK;
break;
case 19:
- globalCtx->nextEntranceIndex = 0x013D;
+ globalCtx->nextEntranceIndex = ENTR_SPOT16_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
gSaveContext.cutsceneIndex = 0x8000;
break;
case 21:
- globalCtx->nextEntranceIndex = 0x0102;
+ globalCtx->nextEntranceIndex = ENTR_SPOT06_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 22:
Item_Give(globalCtx, ITEM_SONG_REQUIEM);
- globalCtx->nextEntranceIndex = 0x0123;
+ globalCtx->nextEntranceIndex = ENTR_SPOT11_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 23:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF8;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 24:
- globalCtx->nextEntranceIndex = 0x0028;
+ globalCtx->nextEntranceIndex = ENTR_BDAN_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 25:
globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
- globalCtx->nextEntranceIndex = 0x006B;
+ globalCtx->nextEntranceIndex = ENTR_KENJYANOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 26:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF4;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 27:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF5;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 28:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF6;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 29:
- globalCtx->nextEntranceIndex = 0x006B;
+ globalCtx->nextEntranceIndex = ENTR_KENJYANOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.chamberCutsceneNum = 0;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 30:
- globalCtx->nextEntranceIndex = 0x006B;
+ globalCtx->nextEntranceIndex = ENTR_KENJYANOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
Item_Give(globalCtx, ITEM_MEDALLION_FIRE);
gSaveContext.chamberCutsceneNum = 1;
break;
case 31:
- globalCtx->nextEntranceIndex = 0x006B;
+ globalCtx->nextEntranceIndex = ENTR_KENJYANOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
gSaveContext.chamberCutsceneNum = 2;
break;
case 32:
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
- globalCtx->nextEntranceIndex = 0x00CD;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionType = TRANS_TYPE_INSTANT;
break;
case 33:
- globalCtx->nextEntranceIndex = 0x00CD;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 34:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF3;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 35:
- globalCtx->nextEntranceIndex = 0x00CD;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 38:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF4;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 39:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF9;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 40:
globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFFA;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 41:
- globalCtx->nextEntranceIndex = 0x04E6;
+ globalCtx->nextEntranceIndex = ENTR_SPOT06_5;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 42:
- globalCtx->nextEntranceIndex = 0x00DB;
+ globalCtx->nextEntranceIndex = ENTR_SPOT01_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 43:
- globalCtx->nextEntranceIndex = 0x0503;
+ globalCtx->nextEntranceIndex = ENTR_HAKASITARELAY_2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 44:
- globalCtx->nextEntranceIndex = 0x0320;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_3;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE_INSTANT;
break;
case 46:
SET_EVENTCHKINF(EVENTCHKINF_4F);
- globalCtx->nextEntranceIndex = 0x0324;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_4;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 47:
Item_Give(globalCtx, ITEM_SONG_NOCTURNE);
SET_EVENTCHKINF(EVENTCHKINF_54);
- globalCtx->nextEntranceIndex = 0x00DB;
+ globalCtx->nextEntranceIndex = ENTR_SPOT01_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 48:
- globalCtx->nextEntranceIndex = 0x01ED;
+ globalCtx->nextEntranceIndex = ENTR_SPOT11_4;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_SANDSTORM_END;
gSaveContext.nextTransitionType = TRANS_TYPE_SANDSTORM_END;
break;
case 49:
- globalCtx->nextEntranceIndex = 0x058C;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_5;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK_FAST;
break;
case 50:
- globalCtx->nextEntranceIndex = 0x0513;
+ globalCtx->nextEntranceIndex = ENTR_SPOT01_13;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE_INSTANT;
break;
case 51:
- globalCtx->nextEntranceIndex = 0x00CD;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_0;
gSaveContext.cutsceneIndex = 0xFFF8;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_WHITE, TCS_SLOW);
break;
case 52:
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
gSaveContext.cutsceneIndex = 0xFFF7;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_INSTANT;
break;
case 53:
- globalCtx->nextEntranceIndex = 0x050F;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_16;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
@@ -829,102 +829,102 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
gSaveContext.gameMode = 3;
Audio_SetSoundBanksMute(0x6F);
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
- globalCtx->nextEntranceIndex = 0x0117;
+ globalCtx->nextEntranceIndex = ENTR_SPOT09_0;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 55:
- globalCtx->nextEntranceIndex = 0x0129;
+ globalCtx->nextEntranceIndex = ENTR_SPOT12_0;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 56:
- globalCtx->nextEntranceIndex = 0x00DB;
+ globalCtx->nextEntranceIndex = ENTR_SPOT01_0;
gSaveContext.cutsceneIndex = 0xFFF4;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 57:
- globalCtx->nextEntranceIndex = 0x013D;
+ globalCtx->nextEntranceIndex = ENTR_SPOT16_0;
gSaveContext.cutsceneIndex = 0xFFF3;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 58:
- globalCtx->nextEntranceIndex = 0x014D;
+ globalCtx->nextEntranceIndex = ENTR_SPOT18_0;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 59:
- globalCtx->nextEntranceIndex = 0x0102;
+ globalCtx->nextEntranceIndex = ENTR_SPOT06_0;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 60:
- globalCtx->nextEntranceIndex = 0x010E;
+ globalCtx->nextEntranceIndex = ENTR_SPOT08_0;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 61:
- globalCtx->nextEntranceIndex = 0x0108;
+ globalCtx->nextEntranceIndex = ENTR_SPOT07_0;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 62:
globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
- globalCtx->nextEntranceIndex = 0x00EE;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_0;
gSaveContext.cutsceneIndex = 0xFFF6;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 63:
- globalCtx->nextEntranceIndex = 0x00EE;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_0;
gSaveContext.cutsceneIndex = 0xFFF7;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 64:
- globalCtx->nextEntranceIndex = 0x00CD;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_0;
gSaveContext.cutsceneIndex = 0xFFF5;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 65:
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 66:
- globalCtx->nextEntranceIndex = 0x0554;
+ globalCtx->nextEntranceIndex = ENTR_SPOT01_14;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 67:
- globalCtx->nextEntranceIndex = 0x027E;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_9;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 68:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF5;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 69:
- globalCtx->nextEntranceIndex = 0x05E8;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_12;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 70:
- globalCtx->nextEntranceIndex = 0x013D;
+ globalCtx->nextEntranceIndex = ENTR_SPOT16_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF4;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
@@ -936,13 +936,13 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
gSaveContext.equips.equipment |= EQUIP_VALUE_BOOTS_KOKIRI << (EQUIP_TYPE_BOOTS * 4);
Player_SetEquipmentData(globalCtx, player);
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 72:
- globalCtx->nextEntranceIndex = 0x0400;
+ globalCtx->nextEntranceIndex = ENTR_NAKANIWA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
@@ -950,13 +950,13 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
break;
case 73:
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 74:
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF3;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
@@ -964,27 +964,27 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
break;
case 75:
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF4;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 76:
globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF5;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 77:
globalCtx->linkAgeOnLoad = LINK_AGE_CHILD;
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF6;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 78:
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF7;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
@@ -1004,36 +1004,36 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
case 91:
case 92:
case 93:
- globalCtx->nextEntranceIndex = 0x0157;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 94:
- globalCtx->nextEntranceIndex = 0x02AE;
+ globalCtx->nextEntranceIndex = ENTR_SPOT20_1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 95:
if (GET_EVENTCHKINF(EVENTCHKINF_48) && GET_EVENTCHKINF(EVENTCHKINF_49) &&
GET_EVENTCHKINF(EVENTCHKINF_4A)) {
- globalCtx->nextEntranceIndex = 0x0053;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF3;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
} else {
switch (gSaveContext.sceneSetupIndex) {
case 8:
- globalCtx->nextEntranceIndex = 0x00FC;
+ globalCtx->nextEntranceIndex = ENTR_SPOT05_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 9:
- globalCtx->nextEntranceIndex = 0x0147;
+ globalCtx->nextEntranceIndex = ENTR_SPOT17_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 10:
- globalCtx->nextEntranceIndex = 0x0102;
+ globalCtx->nextEntranceIndex = ENTR_SPOT06_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF0;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
@@ -1043,13 +1043,13 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
break;
case 96:
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SHADOW)) {
- globalCtx->nextEntranceIndex = 0x006B;
+ globalCtx->nextEntranceIndex = ENTR_KENJYANOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE_FAST;
} else {
SET_EVENTCHKINF(EVENTCHKINF_C8);
- globalCtx->nextEntranceIndex = 0x0610;
+ globalCtx->nextEntranceIndex = ENTR_SPOT11_8;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_WHITE;
@@ -1057,48 +1057,48 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
break;
case 97:
if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SPIRIT)) {
- globalCtx->nextEntranceIndex = 0x006B;
+ globalCtx->nextEntranceIndex = ENTR_KENJYANOMA_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE_FAST;
} else {
- globalCtx->nextEntranceIndex = 0x0580;
+ globalCtx->nextEntranceIndex = ENTR_SPOT02_8;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_WHITE;
}
break;
case 98:
- globalCtx->nextEntranceIndex = 0x0564;
+ globalCtx->nextEntranceIndex = ENTR_SPOT17_5;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_WHITE;
break;
case 99:
- globalCtx->nextEntranceIndex = 0x0608;
+ globalCtx->nextEntranceIndex = ENTR_SPOT05_3;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_BLACK;
break;
case 100:
- globalCtx->nextEntranceIndex = 0x00EE;
+ globalCtx->nextEntranceIndex = ENTR_SPOT04_0;
gSaveContext.cutsceneIndex = 0xFFF8;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_WHITE;
break;
case 101:
- globalCtx->nextEntranceIndex = 0x01F5;
+ globalCtx->nextEntranceIndex = ENTR_SPOT11_6;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_SANDSTORM_END;
break;
case 102:
- globalCtx->nextEntranceIndex = 0x0590;
+ globalCtx->nextEntranceIndex = ENTR_TOKINOMA_6;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 103:
- globalCtx->nextEntranceIndex = 0x00CD;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF3;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
@@ -1106,21 +1106,21 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
case 104:
switch (sTitleCsState) {
case 0:
- globalCtx->nextEntranceIndex = 0x008D;
+ globalCtx->nextEntranceIndex = ENTR_JYASINBOSS_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF2;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
sTitleCsState++;
break;
case 1:
- globalCtx->nextEntranceIndex = 0x0147;
+ globalCtx->nextEntranceIndex = ENTR_SPOT17_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
sTitleCsState++;
break;
case 2:
- globalCtx->nextEntranceIndex = 0x00A0;
+ globalCtx->nextEntranceIndex = ENTR_HIRAL_DEMO_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF6;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
@@ -1129,43 +1129,43 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
}
break;
case 105:
- globalCtx->nextEntranceIndex = 0x00E4;
+ globalCtx->nextEntranceIndex = ENTR_SPOT02_0;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
gSaveContext.cutsceneIndex = 0xFFF1;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 106:
- globalCtx->nextEntranceIndex = 0x0574;
+ globalCtx->nextEntranceIndex = ENTR_HAKAANA_OUKE_1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 107:
- globalCtx->nextEntranceIndex = 0x0538;
+ globalCtx->nextEntranceIndex = ENTR_GANONTIKA_2;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 108:
- globalCtx->nextEntranceIndex = 0x053C;
+ globalCtx->nextEntranceIndex = ENTR_GANONTIKA_3;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 109:
- globalCtx->nextEntranceIndex = 0x0540;
+ globalCtx->nextEntranceIndex = ENTR_GANONTIKA_4;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 110:
- globalCtx->nextEntranceIndex = 0x0544;
+ globalCtx->nextEntranceIndex = ENTR_GANONTIKA_5;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 111:
- globalCtx->nextEntranceIndex = 0x0548;
+ globalCtx->nextEntranceIndex = ENTR_GANONTIKA_6;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 112:
- globalCtx->nextEntranceIndex = 0x054C;
+ globalCtx->nextEntranceIndex = ENTR_GANONTIKA_7;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
@@ -1184,23 +1184,23 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
}
break;
case 114:
- globalCtx->nextEntranceIndex = 0x0185;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_3;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
break;
case 115:
- globalCtx->nextEntranceIndex = 0x0594;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_17;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_BLACK;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_BLACK;
break;
case 116:
if (GET_EVENTCHKINF(EVENTCHKINF_C8)) {
- globalCtx->nextEntranceIndex = 0x0580;
+ globalCtx->nextEntranceIndex = ENTR_SPOT02_8;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
} else {
- globalCtx->nextEntranceIndex = 0x0610;
+ globalCtx->nextEntranceIndex = ENTR_SPOT11_8;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
}
@@ -1210,13 +1210,13 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
gSaveContext.gameMode = 3;
Audio_SetSoundBanksMute(0x6F);
globalCtx->linkAgeOnLoad = LINK_AGE_ADULT;
- globalCtx->nextEntranceIndex = 0x00CD;
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_0;
gSaveContext.cutsceneIndex = 0xFFF7;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
case 118:
- gSaveContext.respawn[RESPAWN_MODE_DOWN].entranceIndex = 0x0517;
+ gSaveContext.respawn[RESPAWN_MODE_DOWN].entranceIndex = ENTR_GANON_DEMO_0;
Gameplay_TriggerVoidOut(globalCtx);
gSaveContext.respawnFlag = -2;
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_BLACK;
@@ -1224,7 +1224,7 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt
case 119:
gSaveContext.dayTime = 0x8000;
gSaveContext.skyboxTime = 0x8000;
- globalCtx->nextEntranceIndex = 0x05F0;
+ globalCtx->nextEntranceIndex = ENTR_NAKANIWA_1;
globalCtx->transitionTrigger = TRANS_TRIGGER_START;
globalCtx->transitionType = TRANS_TYPE_FADE_WHITE;
break;
@@ -1248,12 +1248,12 @@ void Cutscene_Command_TransitionFX(GlobalContext* globalCtx, CutsceneContext* cs
globalCtx->envCtx.screenFillColor[2] = 160;
if (cmd->base == 1) {
globalCtx->envCtx.screenFillColor[3] = 255.0f * temp;
- if ((temp == 0.0f) && (gSaveContext.entranceIndex == 0x006B)) {
+ if ((temp == 0.0f) && (gSaveContext.entranceIndex == ENTR_KENJYANOMA_0)) {
Audio_PlaySoundGeneral(NA_SE_SY_WHITE_OUT_S, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
- } else if ((temp == 0.0f) &&
- ((gSaveContext.entranceIndex == 0x0053) || (gSaveContext.entranceIndex == 0x0138) ||
- (gSaveContext.entranceIndex == 0x0371))) {
+ } else if ((temp == 0.0f) && ((gSaveContext.entranceIndex == ENTR_TOKINOMA_0) ||
+ (gSaveContext.entranceIndex == ENTR_SPOT15_0) ||
+ (gSaveContext.entranceIndex == ENTR_YOUSEI_IZUMI_YOKO_0))) {
Audio_PlaySoundGeneral(NA_SE_EV_WHITE_OUT, &gSfxDefaultPos, 4, &gSfxDefaultFreqAndVolScale,
&gSfxDefaultFreqAndVolScale, &gSfxDefaultReverb);
} else if ((temp == 0.0f) && (globalCtx->sceneNum == SCENE_GANONTIKA)) {
@@ -2077,30 +2077,30 @@ void Cutscene_HandleConditionalTriggers(GlobalContext* globalCtx) {
osSyncPrintf("\ngame_info.mode=[%d] restart_flag", ((void)0, gSaveContext.respawnFlag));
if ((gSaveContext.gameMode == 0) && (gSaveContext.respawnFlag <= 0) && (gSaveContext.cutsceneIndex < 0xFFF0)) {
- if ((gSaveContext.entranceIndex == 0x01E1) && !Flags_GetEventChkInf(EVENTCHKINF_AC)) {
+ if ((gSaveContext.entranceIndex == ENTR_SPOT11_1) && !Flags_GetEventChkInf(EVENTCHKINF_AC)) {
Flags_SetEventChkInf(EVENTCHKINF_AC);
- gSaveContext.entranceIndex = 0x0123;
+ gSaveContext.entranceIndex = ENTR_SPOT11_0;
gSaveContext.cutsceneIndex = 0xFFF0;
- } else if ((gSaveContext.entranceIndex == 0x00DB) && LINK_IS_ADULT && GET_EVENTCHKINF(EVENTCHKINF_48) &&
+ } else if ((gSaveContext.entranceIndex == ENTR_SPOT01_0) && LINK_IS_ADULT && GET_EVENTCHKINF(EVENTCHKINF_48) &&
GET_EVENTCHKINF(EVENTCHKINF_49) && GET_EVENTCHKINF(EVENTCHKINF_4A) &&
!Flags_GetEventChkInf(EVENTCHKINF_AA)) {
Flags_SetEventChkInf(EVENTCHKINF_AA);
gSaveContext.cutsceneIndex = 0xFFF0;
- } else if ((gSaveContext.entranceIndex == 0x05E0) && !Flags_GetEventChkInf(EVENTCHKINF_C1)) {
+ } else if ((gSaveContext.entranceIndex == ENTR_SPOT10_9) && !Flags_GetEventChkInf(EVENTCHKINF_C1)) {
Flags_SetEventChkInf(EVENTCHKINF_C1);
Item_Give(globalCtx, ITEM_OCARINA_FAIRY);
- gSaveContext.entranceIndex = 0x011E;
+ gSaveContext.entranceIndex = ENTR_SPOT10_0;
gSaveContext.cutsceneIndex = 0xFFF0;
} else if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SPIRIT) && CHECK_QUEST_ITEM(QUEST_MEDALLION_SHADOW) &&
LINK_IS_ADULT && !Flags_GetEventChkInf(EVENTCHKINF_C4) &&
(gEntranceTable[((void)0, gSaveContext.entranceIndex)].scene == SCENE_TOKINOMA)) {
Flags_SetEventChkInf(EVENTCHKINF_C4);
- gSaveContext.entranceIndex = 0x0053;
+ gSaveContext.entranceIndex = ENTR_TOKINOMA_0;
gSaveContext.cutsceneIndex = 0xFFF8;
} else if (!Flags_GetEventChkInf(EVENTCHKINF_C7) &&
(gEntranceTable[((void)0, gSaveContext.entranceIndex)].scene == SCENE_GANON_DEMO)) {
Flags_SetEventChkInf(EVENTCHKINF_C7);
- gSaveContext.entranceIndex = 0x0517;
+ gSaveContext.entranceIndex = ENTR_GANON_DEMO_0;
gSaveContext.cutsceneIndex = 0xFFF0;
}
}
diff --git a/src/code/z_horse.c b/src/code/z_horse.c
index c6daeb81e..072ef3187 100644
--- a/src/code/z_horse.c
+++ b/src/code/z_horse.c
@@ -68,7 +68,7 @@ void func_8006D0EC(GlobalContext* globalCtx, Player* player) {
horseActor =
Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_EN_HORSE, 3586.0f, 1413.0f, -402.0f, 0, 0x4000, 0, 1);
horseActor->room = -1;
- } else if ((gSaveContext.entranceIndex == 1230) && GET_EVENTCHKINF(EVENTCHKINF_18)) {
+ } else if ((gSaveContext.entranceIndex == ENTR_SPOT20_7) && GET_EVENTCHKINF(EVENTCHKINF_18)) {
Actor* horseActor =
Actor_Spawn(&globalCtx->actorCtx, globalCtx, ACTOR_EN_HORSE, -25.0f, 0.0f, -1600.0f, 0, -0x4000, 0, 1);
ASSERT(horseActor != NULL, "horse_actor != NULL", "../z_horse.c", 389);
@@ -132,8 +132,8 @@ void func_8006D684(GlobalContext* globalCtx, Player* player) {
s32 i;
Vec3s spawnPos;
- if ((gSaveContext.entranceIndex == 0x028A || gSaveContext.entranceIndex == 0x028E ||
- gSaveContext.entranceIndex == 0x0292 || gSaveContext.entranceIndex == 0x0476) &&
+ if ((gSaveContext.entranceIndex == ENTR_SPOT00_11 || gSaveContext.entranceIndex == ENTR_SPOT00_12 ||
+ gSaveContext.entranceIndex == ENTR_SPOT00_13 || gSaveContext.entranceIndex == ENTR_SPOT00_15) &&
(gSaveContext.respawnFlag == 0)) {
Vec3s spawnPositions[] = {
{ -2961, 313, 7700 },
@@ -142,11 +142,11 @@ void func_8006D684(GlobalContext* globalCtx, Player* player) {
{ -2313, 313, 5990 },
};
- if (gSaveContext.entranceIndex == 0x028A) {
+ if (gSaveContext.entranceIndex == ENTR_SPOT00_11) {
spawnPos = spawnPositions[0];
- } else if (gSaveContext.entranceIndex == 0x028E) {
+ } else if (gSaveContext.entranceIndex == ENTR_SPOT00_12) {
spawnPos = spawnPositions[1];
- } else if (gSaveContext.entranceIndex == 0x0292) {
+ } else if (gSaveContext.entranceIndex == ENTR_SPOT00_13) {
spawnPos = spawnPositions[2];
} else {
spawnPos = spawnPositions[3];
@@ -247,8 +247,8 @@ void func_8006DC68(GlobalContext* globalCtx, Player* player) {
if (func_8006CFC0(globalCtx->sceneNum)) {
if ((gSaveContext.sceneSetupIndex > 3) ||
- ((gSaveContext.entranceIndex == 0x028A || gSaveContext.entranceIndex == 0x028E ||
- gSaveContext.entranceIndex == 0x0292 || gSaveContext.entranceIndex == 0x0476) &&
+ ((gSaveContext.entranceIndex == ENTR_SPOT00_11 || gSaveContext.entranceIndex == ENTR_SPOT00_12 ||
+ gSaveContext.entranceIndex == ENTR_SPOT00_13 || gSaveContext.entranceIndex == ENTR_SPOT00_15) &&
(gSaveContext.respawnFlag == 0)) ||
((globalCtx->sceneNum == SCENE_SPOT20) && (GET_EVENTINF_HORSES_STATE() == EVENTINF_HORSES_STATE_6) &&
!Flags_GetEventChkInf(EVENTCHKINF_18) && (DREG(1) == 0))) {
diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c
index d160cb3ac..105eac284 100644
--- a/src/code/z_kankyo.c
+++ b/src/code/z_kankyo.c
@@ -1278,7 +1278,7 @@ void Environment_DrawSunAndMoon(GlobalContext* globalCtx) {
globalCtx->envCtx.sunPos.z = +(Math_CosS(((void)0, gSaveContext.dayTime) - 0x8000) * 20.0f) * 25.0f;
}
- if (gSaveContext.entranceIndex != 0xCD || ((void)0, gSaveContext.sceneSetupIndex) != 5) {
+ if (gSaveContext.entranceIndex != ENTR_SPOT00_0 || ((void)0, gSaveContext.sceneSetupIndex) != 5) {
Matrix_Translate(globalCtx->view.eye.x + globalCtx->envCtx.sunPos.x,
globalCtx->view.eye.y + globalCtx->envCtx.sunPos.y,
globalCtx->view.eye.z + globalCtx->envCtx.sunPos.z, MTXMODE_NEW);
@@ -1920,7 +1920,8 @@ void Environment_PlaySceneSequence(GlobalContext* globalCtx) {
globalCtx->envCtx.unk_E0 = 0xFF;
// both lost woods exits on the bridge from kokiri to hyrule field
- if (((void)0, gSaveContext.entranceIndex) == 0x4DE || ((void)0, gSaveContext.entranceIndex) == 0x5E0) {
+ if (((void)0, gSaveContext.entranceIndex) == ENTR_SPOT10_8 ||
+ ((void)0, gSaveContext.entranceIndex) == ENTR_SPOT10_9) {
Audio_PlayNatureAmbienceSequence(NATURE_ID_KOKIRI_REGION);
} else if (((void)0, gSaveContext.forcedSeqId) != NA_BGM_GENERAL_SFX) {
if (!Environment_IsForcedSequenceDisabled()) {
@@ -2442,22 +2443,27 @@ void Environment_WarpSongLeave(GlobalContext* globalCtx) {
gSaveContext.nextTransitionType = TRANS_TYPE_FADE_WHITE;
switch (globalCtx->nextEntranceIndex) {
- case 0x147:
+ case ENTR_SPOT17_0:
Flags_SetEventChkInf(EVENTCHKINF_B9);
break;
- case 0x0102:
+
+ case ENTR_SPOT06_0:
Flags_SetEventChkInf(EVENTCHKINF_B1);
break;
- case 0x0123:
+
+ case ENTR_SPOT11_0:
Flags_SetEventChkInf(EVENTCHKINF_B8);
break;
- case 0x00E4:
+
+ case ENTR_SPOT02_0:
Flags_SetEventChkInf(EVENTCHKINF_B6);
break;
- case 0x0053:
+
+ case ENTR_TOKINOMA_0:
Flags_SetEventChkInf(EVENTCHKINF_A7);
break;
- case 0x00FC:
+
+ case ENTR_SPOT05_0:
break;
}
}
diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c
index f8c6c8035..dc0468a5b 100644
--- a/src/code/z_parameter.c
+++ b/src/code/z_parameter.c
@@ -3029,7 +3029,7 @@ void Interface_Draw(GlobalContext* globalCtx) {
};
static s16 rupeeDigitsFirst[] = { 1, 0, 0 };
static s16 rupeeDigitsCount[] = { 2, 3, 3 };
- static s16 spoilingItemEntrances[] = { 0x01AD, 0x0153, 0x0153 };
+ static s16 spoilingItemEntrances[] = { ENTR_SPOT10_2, ENTR_SPOT07_3, ENTR_SPOT07_3 };
static f32 D_80125B54[] = { -40.0f, -35.0f }; // unused
static s16 D_80125B5C[] = { 91, 91 }; // unused
static s16 D_8015FFE0;
diff --git a/src/code/z_play.c b/src/code/z_play.c
index edb7d6a0c..2600243c5 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -204,7 +204,7 @@ void Gameplay_Init(GameState* thisx) {
u8 tempSetupIndex;
s32 pad[2];
- if (gSaveContext.entranceIndex == -1) {
+ if (gSaveContext.entranceIndex == ENTR_LOAD_OPENING) {
gSaveContext.entranceIndex = 0;
globalCtx->state.running = false;
SET_NEXT_GAMESTATE(&globalCtx->state, Opening_Init, OpeningContext);
@@ -1806,11 +1806,11 @@ void Gameplay_LoadToLastEntrance(GlobalContext* globalCtx) {
if ((globalCtx->sceneNum == SCENE_GANON_SONOGO) || (globalCtx->sceneNum == SCENE_GANON_FINAL) ||
(globalCtx->sceneNum == SCENE_GANONTIKA_SONOGO) || (globalCtx->sceneNum == SCENE_GANON_DEMO)) {
- globalCtx->nextEntranceIndex = 0x043F;
+ globalCtx->nextEntranceIndex = ENTR_GANON_FINAL_0;
Item_Give(globalCtx, ITEM_SWORD_MASTER);
- } else if ((gSaveContext.entranceIndex == 0x028A) || (gSaveContext.entranceIndex == 0x028E) ||
- (gSaveContext.entranceIndex == 0x0292) || (gSaveContext.entranceIndex == 0x0476)) {
- globalCtx->nextEntranceIndex = 0x01F9;
+ } else if ((gSaveContext.entranceIndex == ENTR_SPOT00_11) || (gSaveContext.entranceIndex == ENTR_SPOT00_12) ||
+ (gSaveContext.entranceIndex == ENTR_SPOT00_13) || (gSaveContext.entranceIndex == ENTR_SPOT00_15)) {
+ globalCtx->nextEntranceIndex = ENTR_SPOT00_6;
} else {
globalCtx->nextEntranceIndex = gSaveContext.entranceIndex;
}
diff --git a/src/code/z_scene.c b/src/code/z_scene.c
index 5cf17d0eb..3eedd21a3 100644
--- a/src/code/z_scene.c
+++ b/src/code/z_scene.c
@@ -376,7 +376,7 @@ void func_80098D80(GlobalContext* globalCtx, SceneCmd* cmd) {
globalCtx->envCtx.sunPos.z = (Math_CosS(((void)0, gSaveContext.dayTime) - 0x8000) * 20.0f) * 25.0f;
if (((globalCtx->envCtx.timeIncrement == 0) && (gSaveContext.cutsceneIndex < 0xFFF0)) ||
- (gSaveContext.entranceIndex == 0x0604)) {
+ (gSaveContext.entranceIndex == ENTR_SPOT06_8)) {
gSaveContext.skyboxTime = ((void)0, gSaveContext.dayTime);
if ((gSaveContext.skyboxTime >= 0x2AAC) && (gSaveContext.skyboxTime < 0x4555)) {
gSaveContext.skyboxTime = 0x3556;
diff --git a/src/code/z_scene_table.c b/src/code/z_scene_table.c
index 4b28bdad4..bb527a5b7 100644
--- a/src/code/z_scene_table.c
+++ b/src/code/z_scene_table.c
@@ -23,1747 +23,17 @@
#include "overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.h"
-#define ENTRANCE(scene, spawn, continueBgm, displayTitleCard, fadeIn, fadeOut) \
- { \
- scene, spawn, \
- ((continueBgm & 1) << 15) | ((displayTitleCard & 1) << 14) | ((fadeIn & 0x7F) << 7) | (fadeOut & 0x7F) \
- }
+// Entrance Table definition
+#define DEFINE_ENTRANCE(_0, scene, spawn, continueBgm, displayTitleCard, fadeIn, fadeOut) \
+ { scene, spawn, \
+ ((continueBgm & 1) << 15) | ((displayTitleCard & 1) << 14) | ((fadeIn & 0x7F) << 7) | (fadeOut & 0x7F) },
EntranceInfo gEntranceTable[] = {
- ENTRANCE(SCENE_YDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MEN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MEN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MEN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MEN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MORIBOSSROOM, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MORIBOSSROOM, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MORIBOSSROOM, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MORIBOSSROOM, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_UNUSED_6E, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_UNUSED_6E, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_UNUSED_6E, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_UNUSED_6E, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SASATEST, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SASATEST, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SASATEST, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SASATEST, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES2, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES2, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES2, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYOTES2, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TESTROOM, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TESTROOM, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TESTROOM, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TESTROOM, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA_OUKE, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA_OUKE, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA_OUKE, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA_OUKE, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA_OUKE, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA_OUKE, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ENTRA, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_ENTRA_N, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ENRUI, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_ENRUI, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKUSIANA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HYLIA_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HYLIA_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HYLIA_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HYLIA_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SUTARU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SUTARU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SUTARU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SUTARU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA2, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA2, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA2, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA2, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_INSTANT, TRANS_TYPE_INSTANT),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TAKARAYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TAKARAYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TAKARAYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TAKARAYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MARKET_ALLEY, 3, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KENJYANOMA, 0, false, true, TRANS_TYPE_FADE_WHITE_SLOW, TRANS_TYPE_FADE_WHITE_SLOW),
- ENTRANCE(SCENE_KENJYANOMA, 0, false, true, TRANS_TYPE_FADE_WHITE_SLOW, TRANS_TYPE_FADE_WHITE_SLOW),
- ENTRANCE(SCENE_KENJYANOMA, 0, false, true, TRANS_TYPE_FADE_WHITE_SLOW, TRANS_TYPE_FADE_WHITE_SLOW),
- ENTRANCE(SCENE_KENJYANOMA, 0, false, true, TRANS_TYPE_FADE_WHITE_SLOW, TRANS_TYPE_FADE_WHITE_SLOW),
- ENTRANCE(SCENE_KENJYANOMA, 0, false, true, TRANS_TYPE_FADE_WHITE_CS_DELAYED, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KENJYANOMA, 0, false, true, TRANS_TYPE_FADE_WHITE_CS_DELAYED, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KENJYANOMA, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MAHOUYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MAHOUYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MAHOUYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MAHOUYA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAIRAL_NIWA2, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAIRAL_NIWA2, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAIRAL_NIWA2, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAIRAL_NIWA2, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAIRAL_NIWA, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAIRAL_NIWA_N, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAIRAL_NIWA, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAIRAL_NIWA_N, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_MIHARIGOYA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIHARIGOYA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIHARIGOYA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIHARIGOYA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TEST01, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TEST01, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TEST01, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TEST01, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADANCH, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAKADANCH, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAKADANCH, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAKADANCH, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, true, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_INSTANT, TRANS_TYPE_INSTANT),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_ALLEY, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_NIGHT, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 0, false, true, TRANS_TYPE_WIPE_FAST, TRANS_TYPE_WIPE_FAST),
- ENTRANCE(SCENE_DEPTH_TEST, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHOP1, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SHOP1, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SHOP1, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SHOP1, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_LINK_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_LINK_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_LINK_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_LINK_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_LINK_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_LINK_HOME, 0, false, true, TRANS_TYPE_CS_BLACK_FILL, TRANS_TYPE_CS_BLACK_FILL),
- ENTRANCE(SCENE_KOKIRI_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_DDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KOKIRI_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 0, false, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_WHITE, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_WHITE, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT00, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 0, false, true, TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT01, 0, false, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT01, 0, true, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT01, 0, false, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT01, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT03, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT03, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 0, true, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, true, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FADE_WHITE_CS_DELAYED, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT04, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT05, 0, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT06, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 0, false, true, TRANS_TYPE_FADE_WHITE_CS_DELAYED, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT08, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 0, true, true, TRANS_TYPE_FILL_BROWN, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT09, 0, true, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT09, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 0, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT11, 0, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT11, 0, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT11, 0, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT11, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 0, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT12, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 0, true, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_SLOW)),
- ENTRANCE(SCENE_SPOT12, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT13, 0, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 0, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 0, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 0, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_GANON_SONOGO, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT15, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT15, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 0, true, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_SPOT16, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 0, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT17, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT17, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 3, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT07, 3, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT07, 3, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT07, 3, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT20, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, false, true, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 0, false, true, TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_WAVE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SYATEKIJYOU, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SYATEKIJYOU, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SYATEKIJYOU, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SHRINE, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SHRINE_N, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHRINE_R, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHRINE_R, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 2, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 2, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 4, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 4, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT03, 1, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 1, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 1, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 1, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT03, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HYLIA_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HYLIA_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HYLIA_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HYLIA_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_GANON_FINAL, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_NIGHT, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_NIGHT, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_NIGHT, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT03, 3, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT03, 3, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT03, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT03, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT03, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT03, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT03, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT11, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 2, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 2, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 3, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 3, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 3, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 3, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 6, true, false, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT11, 6, true, false, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT11, 6, true, false, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT11, 6, true, false, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT00, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT04, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT04, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT05, 1, false, true, TRANS_TYPE_FADE_GREEN, TRANS_TYPE_FADE_GREEN),
- ENTRANCE(SCENE_SPOT05, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 1, false, true, TRANS_TYPE_FADE_GREEN, TRANS_TYPE_FADE_GREEN),
- ENTRANCE(SCENE_SPOT05, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 2, false, true, TRANS_TYPE_FADE_BLUE, TRANS_TYPE_FADE_BLUE),
- ENTRANCE(SCENE_SPOT06, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 2, false, true, TRANS_TYPE_FADE_BLUE, TRANS_TYPE_FADE_BLUE),
- ENTRANCE(SCENE_SPOT06, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 2, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 2, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 3, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 3, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT09, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT15, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT15, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 1, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_GANON_TOU, 1, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT15, 1, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT16, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT16, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN, 1, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_NIGHT, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_NIGHT, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 3, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_NIGHT, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 4, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 4, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 4, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 4, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 5, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 5, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 5, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 5, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_ENTRA, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ENTRA_N, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ENRUI, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ENRUI, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_LINK_HOME, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_LINK_HOME, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_LINK_HOME, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_LINK_HOME, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_ENTRA, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_ENTRA_N, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ENRUI, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ENRUI, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 8, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 8, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 8, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 8, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 10, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 10, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 10, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 10, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT04, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 11, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 11, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 12, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 12, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 13, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 13, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 13, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 13, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAIRAL_NIWA, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HAIRAL_NIWA_N, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAIRAL_NIWA, 1, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_HAIRAL_NIWA_N, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY, 1, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 4, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_NIGHT, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_NIGHT, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 4, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 4, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 1, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 1, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 1, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 1, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 2, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_TOKINOMA, 2, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_TOKINOMA, 2, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_TOKINOMA, 2, false, true, TRANS_TYPE_FILL_WHITE, TRANS_TYPE_FILL_WHITE),
- ENTRANCE(SCENE_KENJYANOMA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KENJYANOMA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KENJYANOMA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KENJYANOMA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 10, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 10, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 11, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 11, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 12, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 12, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT20, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HIRAL_DEMO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SYATEKIJYOU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MALON_STABLE, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MALON_STABLE, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MALON_STABLE, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MALON_STABLE, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKARIKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKARIKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKARIKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKARIKO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_BDAN_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_FIRE_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_FIRE_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_FIRE_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_FIRE_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HUT, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HUT, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HUT, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HUT, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT00, 14, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 14, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 14, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 14, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKAANA, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TOKINOMA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT07, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT07, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT07, 4, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_GANON_FINAL, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 3, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 7, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 7, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 7, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 7, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 8, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 8, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 8, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 8, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT15, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT15, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT15, 2, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT01, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 8, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 4, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 4, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 4, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 4, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT13, 1, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 1, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 1, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 1, true, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 2, false, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 2, false, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 2, false, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_SPOT13, 2, false, true, TRANS_TYPE_SANDSTORM_PERSIST, TRANS_TYPE_SANDSTORM_PERSIST),
- ENTRANCE(SCENE_YOUSEI_IZUMI_TATE, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_YOUSEI_IZUMI_TATE, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_YOUSEI_IZUMI_TATE, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_YOUSEI_IZUMI_TATE, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GOLON, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_GOLON, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_GOLON, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_GOLON, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_ZOORA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_ZOORA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_ZOORA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_ZOORA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_DRAG, 0, false, false, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 0, false, false, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_ALLEY_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_ALLEY_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_ALLEY_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_ALLEY_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_MARKET_ALLEY, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 5, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_IMPA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_IMPA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_IMPA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_IMPA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_LABO, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TENT, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_TENT, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_TENT, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_TENT, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT12, 13, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 13, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT12, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 14, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT12, 14, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT12, 14, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT12, 14, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT12, 15, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT12, 15, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT12, 15, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT12, 15, true, true, TRANS_TYPE_SANDSTORM_END, TRANS_TYPE_SANDSTORM_END),
- ENTRANCE(SCENE_SPOT12, 16, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 16, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 16, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 16, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 17, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 17, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 17, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 17, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_NIGHT, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_DAY, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_NIGHT, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_RUINS, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MARKET_ALLEY, 2, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_MARKET_ALLEY_N, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT07, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT09, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT08, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT08, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 4, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 5, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DRAG, 1, false, false, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 1, false, false, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 2, false, false, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 2, false, false, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_DRAG, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_JYASINZOU, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 2, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 3, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 3, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 3, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 3, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINZOU, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NAKANIWA, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_NAKANIWA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NAKANIWA, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_NAKANIWA, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NAKANIWA, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_NAKANIWA, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_NAKANIWA, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_BDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BDAN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YDAN_BOSS, 0, true, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN_BS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_BOSS, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 1, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 1, true, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_MIZUSIN, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KOKIRI_HOME4, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME4, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME4, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME4, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME5, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME5, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME5, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KOKIRI_HOME5, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_KAKARIKO3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKARIKO3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKARIKO3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KAKARIKO3, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_GANON_FINAL, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 9, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 9, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 9, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 9, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 10, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 10, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 10, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT04, 10, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT01, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT01, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT01, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT01, 9, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAKASITARELAY, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 0, false, true, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT04, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TURIBORI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TURIBORI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TURIBORI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_TURIBORI, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT01, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHRINE, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHRINE_N, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHRINE_R, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHRINE_R, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 15, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 15, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 15, false, true, TRANS_TYPE_FADE_WHITE_FAST, TRANS_TYPE_FADE_WHITE_FAST),
- ENTRANCE(SCENE_SPOT00, 15, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT16, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT15, 4, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT15, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_SONOGO, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 1, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 6, false, false, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 6, false, false, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 6, false, false, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 6, false, false, TRANS_TYPE_FADE_BLACK,
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 7, false, false, TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 7, false, false, TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 7, false, false, TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 7, false, false, TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_STARBURST, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 6, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 6, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 6, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 6, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT10, 8, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 8, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 8, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 8, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT18, 3, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT18, 3, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT18, 3, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT18, 3, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT06, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKADAN, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 11, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_DAIYOUSEI_IZUMI, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT15, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT15, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_TOU, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT15, 3, false, true, TRANS_TYPE_WIPE, TRANS_TYPE_WIPE),
- ENTRANCE(SCENE_SPOT01, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKASITARELAY, 2, true, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 2, true, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 2, true, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKASITARELAY, 2, true, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_BOWLING, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_BOWLING, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_BOWLING, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_BOWLING, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT02, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 6, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 16, false, true, TRANS_TYPE_INSTANT, TRANS_TYPE_INSTANT),
- ENTRANCE(SCENE_SPOT00, 16, false, true, TRANS_TYPE_INSTANT, TRANS_TYPE_INSTANT),
- ENTRANCE(SCENE_SPOT00, 16, false, true, TRANS_TYPE_INSTANT, TRANS_TYPE_INSTANT),
- ENTRANCE(SCENE_SPOT00, 16, false, true, TRANS_TYPE_INSTANT, TRANS_TYPE_INSTANT),
- ENTRANCE(SCENE_SPOT01, 13, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 13, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_GANON_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_GANON_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_GANON_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_GANON_DEMO, 0, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_GANON_FINAL, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 6, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BESITU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BESITU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BESITU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BESITU, 0, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANON_FINAL, 7, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NIGHT_SHOP, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SHOP1, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SHOP1, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SHOP1, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SHOP1, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_FACE_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_FACE_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_FACE_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_FACE_SHOP, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_GANONTIKA, 1, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 1, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 1, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 1, false, false, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 3, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 4, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 5, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 6, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA, 7, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KINSUTA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KINSUTA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KINSUTA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_KINSUTA, 0, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT01, 14, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 14, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 14, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 14, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 8, false, false, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 8, false, false, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 8, false, false, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 8, false, false, TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT06, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT06, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT06, 7, false, true, TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST),
- TRANS_TYPE_CIRCLE(TCA_RIPPLE, TCC_WHITE, TCS_FAST)),
- ENTRANCE(SCENE_SPOT17, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT17, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_GANONTIKA_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GANONTIKA_SONOGO, 0, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_GERUDOWAY, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA_OUKE, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA_OUKE, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA_OUKE, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_HAKAANA_OUKE, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SPOT11, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT11, 7, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT02, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT02, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_BMORI1, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_BMORI1, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_YOUSEI_IZUMI_YOKO, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 17, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 17, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT00, 17, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT00, 17, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 3, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 4, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_KAKUSIANA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_KAKUSIANA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_KAKUSIANA, 5, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_KAKUSIANA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 6, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 9, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 10, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 11, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 12, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_LABO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_HAKADANCH, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAKADANCH, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAKADANCH, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_HAKADANCH, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK_FAST),
- ENTRANCE(SCENE_SOUKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 1, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT20, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT20, 10, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_ICE_DOUKUTO, 1, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 15, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 15, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT01, 15, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT01, 15, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT10, 9, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SOUKO, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SOUKO, 2, false, true, TRANS_TYPE_FADE_BLACK_FAST,
- TRANS_TYPE_CIRCLE(TCA_NORMAL, TCC_BLACK, TCS_FAST)),
- ENTRANCE(SCENE_SPOT04, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT04, 12, false, true, TRANS_TYPE_FADE_BLACK_FAST, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_JYASINBOSS, 2, true, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NAKANIWA, 1, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_NAKANIWA, 1, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_NAKANIWA, 1, false, false, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_NAKANIWA, 1, false, false, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_TOKINOMA, 7, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 18, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 18, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 18, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT12, 18, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_KAKUSIANA, 13, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 2, false, true, TRANS_TYPE_FADE_GREEN, TRANS_TYPE_FADE_GREEN),
- ENTRANCE(SCENE_SPOT05, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 2, false, true, TRANS_TYPE_FADE_GREEN, TRANS_TYPE_FADE_GREEN),
- ENTRANCE(SCENE_SPOT05, 2, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT06, 8, false, true, TRANS_TYPE_FADE_BLACK, TRANS_TYPE_FADE_BLACK),
- ENTRANCE(SCENE_SPOT05, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT05, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT05, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT05, 3, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT06, 9, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
- ENTRANCE(SCENE_SPOT11, 8, false, true, TRANS_TYPE_FADE_WHITE, TRANS_TYPE_FADE_WHITE),
+#include "tables/entrance_table.h"
};
+#undef DEFINE_ENTRANCE
+
// Linker symbol declarations (used in the table below)
#define DEFINE_SCENE(name, title, _2, _3, _4, _5) \
DECLARE_ROM_SEGMENT(name) \
@@ -1803,25 +73,24 @@ Gfx sDefaultDisplayList[] = {
gsSPEndDisplayList(),
};
-// Computes next entrance index based on age and day time to set the fade out transition
-void func_800994A0(GlobalContext* globalCtx) {
- s16 computedEntranceIndex;
+void Scene_SetTransitionForNextEntrance(GlobalContext* globalCtx) {
+ s16 entranceIndex;
if (!IS_DAY) {
if (!LINK_IS_ADULT) {
- computedEntranceIndex = globalCtx->nextEntranceIndex + 1;
+ entranceIndex = globalCtx->nextEntranceIndex + 1;
} else {
- computedEntranceIndex = globalCtx->nextEntranceIndex + 3;
+ entranceIndex = globalCtx->nextEntranceIndex + 3;
}
} else {
if (!LINK_IS_ADULT) {
- computedEntranceIndex = globalCtx->nextEntranceIndex;
+ entranceIndex = globalCtx->nextEntranceIndex;
} else {
- computedEntranceIndex = globalCtx->nextEntranceIndex + 2;
+ entranceIndex = globalCtx->nextEntranceIndex + 2;
}
}
- globalCtx->transitionType = gEntranceTable[computedEntranceIndex].field & 0x7F; // Fade out
+ globalCtx->transitionType = gEntranceTable[entranceIndex].field & 0x7F; // Fade out
}
// Scene Draw Config 0
diff --git a/src/code/z_sram.c b/src/code/z_sram.c
index 21664a53d..353086d43 100644
--- a/src/code/z_sram.c
+++ b/src/code/z_sram.c
@@ -294,11 +294,17 @@ void Sram_InitDebugSave(void) {
}
}
- gSaveContext.entranceIndex = 0xCD;
+ gSaveContext.entranceIndex = ENTR_SPOT00_0;
gSaveContext.magicLevel = 0;
gSaveContext.sceneFlags[5].swch = 0x40000000;
}
+static s16 sDungeonEntrances[] = {
+ ENTR_YDAN_0, ENTR_DDAN_0, ENTR_BDAN_0, ENTR_BMORI1_0, ENTR_HIDAN_0, ENTR_MIZUSIN_0,
+ ENTR_JYASINZOU_0, ENTR_HAKADAN_0, ENTR_HAKADANCH_0, ENTR_ICE_DOUKUTO_0, ENTR_GANON_0, ENTR_MEN_0,
+ ENTR_GERUDOWAY_0, ENTR_GANONTIKA_0, ENTR_GANON_SONOGO_0, ENTR_GANONTIKA_SONOGO_0,
+};
+
/**
* Copy save currently on the buffer to Save Context and complete various tasks to open the save.
* This includes:
@@ -310,10 +316,6 @@ void Sram_InitDebugSave(void) {
* - Revert any trade items that spoil
*/
void Sram_OpenSave(SramContext* sramCtx) {
- static s16 dungeonEntrances[] = {
- 0x0000, 0x0004, 0x0028, 0x0169, 0x0165, 0x0010, 0x0082, 0x0037,
- 0x0098, 0x0088, 0x041B, 0x0008, 0x0486, 0x0467, 0x0179, 0x056C,
- };
u16 i;
u16 j;
u8* ptr;
@@ -343,45 +345,54 @@ void Sram_OpenSave(SramContext* sramCtx) {
case SCENE_MEN:
case SCENE_GERUDOWAY:
case SCENE_GANONTIKA:
- gSaveContext.entranceIndex = dungeonEntrances[gSaveContext.savedSceneNum];
+ gSaveContext.entranceIndex = sDungeonEntrances[gSaveContext.savedSceneNum];
break;
+
case SCENE_YDAN_BOSS:
- gSaveContext.entranceIndex = 0;
+ gSaveContext.entranceIndex = ENTR_YDAN_0;
break;
+
case SCENE_DDAN_BOSS:
- gSaveContext.entranceIndex = 4;
+ gSaveContext.entranceIndex = ENTR_DDAN_0;
break;
+
case SCENE_BDAN_BOSS:
- gSaveContext.entranceIndex = 0x28;
+ gSaveContext.entranceIndex = ENTR_BDAN_0;
break;
+
case SCENE_MORIBOSSROOM:
- gSaveContext.entranceIndex = 0x169;
+ gSaveContext.entranceIndex = ENTR_BMORI1_0;
break;
+
case SCENE_FIRE_BS:
- gSaveContext.entranceIndex = 0x165;
+ gSaveContext.entranceIndex = ENTR_HIDAN_0;
break;
+
case SCENE_MIZUSIN_BS:
- gSaveContext.entranceIndex = 0x10;
+ gSaveContext.entranceIndex = ENTR_MIZUSIN_0;
break;
+
case SCENE_JYASINBOSS:
- gSaveContext.entranceIndex = 0x82;
+ gSaveContext.entranceIndex = ENTR_JYASINZOU_0;
break;
+
case SCENE_HAKADAN_BS:
- gSaveContext.entranceIndex = 0x37;
+ gSaveContext.entranceIndex = ENTR_HAKADAN_0;
break;
+
case SCENE_GANON_SONOGO:
case SCENE_GANONTIKA_SONOGO:
case SCENE_GANON_BOSS:
case SCENE_GANON_FINAL:
case SCENE_GANON_DEMO:
- gSaveContext.entranceIndex = 0x41B;
+ gSaveContext.entranceIndex = ENTR_GANON_0;
break;
default:
if (gSaveContext.savedSceneNum != SCENE_LINK_HOME) {
- gSaveContext.entranceIndex = (LINK_AGE_IN_YEARS == YEARS_CHILD) ? 0xBB : 0x5F4;
+ gSaveContext.entranceIndex = (LINK_AGE_IN_YEARS == YEARS_CHILD) ? ENTR_LINK_HOME_0 : ENTR_TOKINOMA_7;
} else {
- gSaveContext.entranceIndex = 0xBB;
+ gSaveContext.entranceIndex = ENTR_LINK_HOME_0;
}
break;
}
@@ -694,7 +705,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx, SramContext* sramCtx) {
Sram_InitDebugSave();
}
- gSaveContext.entranceIndex = 0xBB;
+ gSaveContext.entranceIndex = ENTR_LINK_HOME_0;
gSaveContext.linkAge = LINK_AGE_CHILD;
gSaveContext.dayTime = 0x6AAB;
gSaveContext.cutsceneIndex = 0xFFF1;