diff options
| author | mzxrules <mzxrules@gmail.com> | 2024-10-14 15:23:50 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-10-14 15:23:50 -0400 |
| commit | 2f54db142e5a4fbb29607508fe6e7d9f813c8974 (patch) | |
| tree | 601f3d40a607a334ac4e4ed2555f9c572ef89553 /src/code | |
| parent | d0b47258693aa2a9c0bf885ca93bf21841bdbab9 (diff) | |
Rename RoomBehaviorType1 to RoomType (#2271)
* Rename RoomBehaviorType1 to RoomType
* suggestions
* Update include/z64scene.h
---------
Co-authored-by: fig02 <fig02srl@gmail.com>
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_actor.c | 2 | ||||
| -rw-r--r-- | src/code/z_camera.c | 10 | ||||
| -rw-r--r-- | src/code/z_kankyo.c | 2 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 5 | ||||
| -rw-r--r-- | src/code/z_player_lib.c | 2 | ||||
| -rw-r--r-- | src/code/z_rcp.c | 2 | ||||
| -rw-r--r-- | src/code/z_scene.c | 2 |
7 files changed, 12 insertions, 13 deletions
diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 49ee50fbe..49ee7e943 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1131,7 +1131,7 @@ void func_8002DE04(PlayState* play, Actor* actorA, Actor* actorB) { } void func_8002DE74(PlayState* play, Player* player) { - if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_4) && Play_CamIsNotFixed(play)) { + if ((play->roomCtx.curRoom.type != ROOM_TYPE_4) && Play_CamIsNotFixed(play)) { Camera_RequestSetting(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_HORSE); } } diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 4281b15c0..5a6986dc8 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -7540,18 +7540,18 @@ void func_80057FC4(Camera* camera) { camera->prevSetting = camera->setting = CAM_SET_FREE0; camera->stateFlags &= ~CAM_STATE_CHECK_BG; } else if (camera->play->roomCtx.curRoom.roomShape->base.type != ROOM_SHAPE_TYPE_IMAGE) { - switch (camera->play->roomCtx.curRoom.behaviorType1) { - case ROOM_BEHAVIOR_TYPE1_1: + switch (camera->play->roomCtx.curRoom.type) { + case ROOM_TYPE_DUNGEON: Camera_ChangeDoorCam(camera, NULL, -99, 0, 0, 18, 10); camera->prevSetting = camera->setting = CAM_SET_DUNGEON0; break; - case ROOM_BEHAVIOR_TYPE1_0: + case ROOM_TYPE_NORMAL: PRINTF("camera: room type: default set field\n"); Camera_ChangeDoorCam(camera, NULL, -99, 0, 0, 18, 10); camera->prevSetting = camera->setting = CAM_SET_NORMAL0; break; default: - PRINTF("camera: room type: default set etc (%d)\n", camera->play->roomCtx.curRoom.behaviorType1); + PRINTF("camera: room type: default set etc (%d)\n", camera->play->roomCtx.curRoom.type); Camera_ChangeDoorCam(camera, NULL, -99, 0, 0, 18, 10); camera->prevSetting = camera->setting = CAM_SET_NORMAL0; camera->stateFlags |= CAM_STATE_CHECK_BG; @@ -8466,7 +8466,7 @@ s32 Camera_RequestModeImpl(Camera* camera, s16 requestedMode, u8 forceModeChange break; case CAM_REQUEST_MODE_SFX_ATTENTION: - if (camera->play->roomCtx.curRoom.behaviorType1 == ROOM_BEHAVIOR_TYPE1_1) { + if (camera->play->roomCtx.curRoom.type == ROOM_TYPE_DUNGEON) { Sfx_PlaySfxCentered(NA_SE_SY_ATTENTION_URGENCY); } else { Sfx_PlaySfxCentered(NA_SE_SY_ATTENTION_ON); diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index f6cde3a95..8fbbfd662 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -2531,7 +2531,7 @@ void Environment_AdjustLights(PlayState* play, f32 arg1, f32 arg2, f32 arg3, f32 f32 temp; s32 i; - if (play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_5 && Play_CamIsNotFixed(play)) { + if (play->roomCtx.curRoom.type != ROOM_TYPE_BOSS && Play_CamIsNotFixed(play)) { arg1 = CLAMP_MIN(arg1, 0.0f); arg1 = CLAMP_MAX(arg1, 1.0f); diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index a2959e0ad..166236177 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -632,7 +632,7 @@ void Interface_UpdateHudAlphas(PlayState* play, s16 dimmingAlpha) { break; } - if ((play->roomCtx.curRoom.behaviorType1 == ROOM_BEHAVIOR_TYPE1_1) && (interfaceCtx->minimapAlpha >= 255)) { + if ((play->roomCtx.curRoom.type == ROOM_TYPE_DUNGEON) && (interfaceCtx->minimapAlpha >= 255)) { interfaceCtx->minimapAlpha = 255; } } @@ -4368,8 +4368,7 @@ void Interface_Update(PlayState* play) { gTimeSpeed = sPrevTimeSpeed; play->msgCtx.ocarinaMode = OCARINA_MODE_04; } - } else if ((play->roomCtx.curRoom.behaviorType1 != ROOM_BEHAVIOR_TYPE1_1) && - (interfaceCtx->restrictions.sunsSong != 3)) { + } else if ((play->roomCtx.curRoom.type != ROOM_TYPE_DUNGEON) && (interfaceCtx->restrictions.sunsSong != 3)) { if ((gSaveContext.save.dayTime >= CLOCK_TIME(6, 30)) && (gSaveContext.save.dayTime < CLOCK_TIME(18, 0) + 1)) { gSaveContext.nextDayTime = NEXT_TIME_NIGHT; diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 5c0318064..114987864 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -599,7 +599,7 @@ void Player_SetBootData(PlayState* play, Player* this) { IREG(69) = bootRegs[15]; MREG(95) = bootRegs[16]; - if (play->roomCtx.curRoom.behaviorType1 == ROOM_BEHAVIOR_TYPE1_2) { + if (play->roomCtx.curRoom.type == ROOM_TYPE_INDOORS) { R_RUN_SPEED_LIMIT = 500; } } diff --git a/src/code/z_rcp.c b/src/code/z_rcp.c index a4100700b..1e85a8c7e 100644 --- a/src/code/z_rcp.c +++ b/src/code/z_rcp.c @@ -1012,7 +1012,7 @@ void func_80093C80(PlayState* play) { Gfx_SetupDL_25Opa(gfxCtx); - if (play->roomCtx.curRoom.behaviorType1 == ROOM_BEHAVIOR_TYPE1_3) { + if (play->roomCtx.curRoom.type == ROOM_TYPE_3) { OPEN_DISPS(gfxCtx, "../z_rcp.c", 1460); gDPSetColorDither(POLY_OPA_DISP++, G_CD_DISABLE); diff --git a/src/code/z_scene.c b/src/code/z_scene.c index 13dce2d48..22d99dda9 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -261,7 +261,7 @@ BAD_RETURN(s32) Scene_CommandSpecialFiles(PlayState* play, SceneCmd* cmd) { } BAD_RETURN(s32) Scene_CommandRoomBehavior(PlayState* play, SceneCmd* cmd) { - play->roomCtx.curRoom.behaviorType1 = cmd->roomBehavior.gpFlag1; + play->roomCtx.curRoom.type = cmd->roomBehavior.gpFlag1; play->roomCtx.curRoom.environmentType = cmd->roomBehavior.gpFlag2 & 0xFF; play->roomCtx.curRoom.lensMode = (cmd->roomBehavior.gpFlag2 >> 8) & 1; play->msgCtx.disableWarpSongs = (cmd->roomBehavior.gpFlag2 >> 0xA) & 1; |
