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| author | Roman971 <romanlasnier@hotmail.com> | 2020-03-18 21:21:45 +0100 |
|---|---|---|
| committer | Roman971 <romanlasnier@hotmail.com> | 2020-03-18 21:21:45 +0100 |
| commit | 373dc7d2d82eea591e11d9a7917b72814799f539 (patch) | |
| tree | ff831a5a33b0d4771f2c513738affcc69ec9ffda /src/code | |
| parent | 436aa85d3943f737f07bfa6c245a9bc9105b4991 (diff) | |
Fix ovl_Demo_Go non matchings (2/3 matched)
`z_demo_go.c` is now functionally equivalent and almost fully matched.
Note that I added a Vec3i struct in `z64actor.h` now used in `CsCmdActorAction`.
Also fixed some missing VT codes in various actor strings.
Diffstat (limited to 'src/code')
0 files changed, 0 insertions, 0 deletions
