summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
authorDragorn421 <Dragorn421@users.noreply.github.com>2022-03-21 00:33:29 +0100
committerGitHub <noreply@github.com>2022-03-20 19:33:29 -0400
commit4729ac131a1f3d8ee28f59c41ed8792f51b09040 (patch)
tree14f55d8443537046144bdce0614d9ab9d37a5973 /src/code
parentc42c172e72451bbaa3401e0331b2fc7c63b93bee (diff)
Angle cleanup - `DEG_TO_RAD` (#1157)
* Run formatter * Touch up angle macros (parentheses and hex constants) * Remove `DEGF_TO_RADF`, use `DEG_TO_RAD` instead * Remove `DEGTORAD`, use `DEG_TO_RAD` instead * Use `DEG_TO_RAD` more
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_camera.c8
-rw-r--r--src/code/z_kankyo.c4
2 files changed, 6 insertions, 6 deletions
diff --git a/src/code/z_camera.c b/src/code/z_camera.c
index a3eaefeb0..48b07f187 100644
--- a/src/code/z_camera.c
+++ b/src/code/z_camera.c
@@ -949,11 +949,11 @@ s32 func_800458D4(Camera* camera, VecSph* eyeAtDir, f32 arg2, f32* arg3, s16 arg
deltaY = playerPosRot->pos.y - *arg3;
eyeAtAngle = Math_FAtan2F(deltaY, OLib_Vec3fDistXZ(&camera->at, &camera->eye));
- if (eyeAtAngle > DEGF_TO_RADF(OREG(32))) {
+ if (eyeAtAngle > DEG_TO_RAD(OREG(32))) {
if (1) {}
- phi_f2 = 1.0f - sinf(eyeAtAngle - DEGF_TO_RADF(OREG(32)));
- } else if (eyeAtAngle < DEGF_TO_RADF(OREG(33))) {
- phi_f2 = 1.0f - sinf(DEGF_TO_RADF(OREG(33)) - eyeAtAngle);
+ phi_f2 = 1.0f - sinf(eyeAtAngle - DEG_TO_RAD(OREG(32)));
+ } else if (eyeAtAngle < DEG_TO_RAD(OREG(33))) {
+ phi_f2 = 1.0f - sinf(DEG_TO_RAD(OREG(33)) - eyeAtAngle);
} else {
phi_f2 = 1.0f;
}
diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c
index 295dcc251..62dba8d28 100644
--- a/src/code/z_kankyo.c
+++ b/src/code/z_kankyo.c
@@ -1899,8 +1899,8 @@ void Environment_DrawLightning(GlobalContext* globalCtx, s32 unused) {
Matrix_Translate(sLightningBolts[i].pos.x + sLightningBolts[i].offset.x,
sLightningBolts[i].pos.y + sLightningBolts[i].offset.y,
sLightningBolts[i].pos.z + sLightningBolts[i].offset.z, MTXMODE_NEW);
- Matrix_RotateX(sLightningBolts[i].pitch * (M_PI / 180.0f), MTXMODE_APPLY);
- Matrix_RotateZ(sLightningBolts[i].roll * (M_PI / 180.0f), MTXMODE_APPLY);
+ Matrix_RotateX(DEG_TO_RAD(sLightningBolts[i].pitch), MTXMODE_APPLY);
+ Matrix_RotateZ(DEG_TO_RAD(sLightningBolts[i].roll), MTXMODE_APPLY);
Matrix_Scale(22.0f, 100.0f, 22.0f, MTXMODE_APPLY);
gDPSetPrimColor(POLY_XLU_DISP++, 0, 0, 255, 255, 255, 128);
gDPSetEnvColor(POLY_XLU_DISP++, 0, 255, 255, 128);