summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
authorRandom <28494085+Random06457@users.noreply.github.com>2020-06-17 21:23:42 +0200
committerGitHub <noreply@github.com>2020-06-17 15:23:42 -0400
commit494062167935a814744202e9a508489b2e109e28 (patch)
tree2fe17aa8274515cf12f5b378b4307602ef03785d /src/code
parentdcdaf850b6ba68a05f90cd40d4b328a526986949 (diff)
Decompile pausemgr.c (#211)
* Decompile pausemgr.c * rename pausemgr to z_kaleido_setup * replace 0x4b with SCENE_BOWLING * fix conflict
Diffstat (limited to 'src/code')
-rw-r--r--src/code/code_8006EA30.c11
-rw-r--r--src/code/game.c2
-rw-r--r--src/code/sys_cfb.c2
-rw-r--r--src/code/z_kaleido_scope_call.c6
-rw-r--r--src/code/z_kaleido_setup.c147
-rw-r--r--src/code/z_msgevent.c2
-rw-r--r--src/code/z_play.c2
-rw-r--r--src/code/z_vismono.c3
8 files changed, 154 insertions, 21 deletions
diff --git a/src/code/code_8006EA30.c b/src/code/code_8006EA30.c
deleted file mode 100644
index 41104fea7..000000000
--- a/src/code/code_8006EA30.c
+++ /dev/null
@@ -1,11 +0,0 @@
-#include <ultra64.h>
-#include <global.h>
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_8006EA30/func_8006EA30.s")
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_8006EA30/func_8006ECF4.s")
-
-void func_8006EE48(UNK_TYPE arg0) {
-}
-
-#pragma GLOBAL_ASM("asm/non_matchings/code/code_8006EA30/func_8006EE50.s")
diff --git a/src/code/game.c b/src/code/game.c
index 42000f78a..2aa4bf6ea 100644
--- a/src/code/game.c
+++ b/src/code/game.c
@@ -426,7 +426,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g
startTime = endTime;
GameState_InitArena(gameState, 0x100000);
- SREG(30) = 3;
+ R_UPDATE_RATE = 3;
init(gameState);
endTime = osGetTime();
diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c
index 421037c38..5ee8e857f 100644
--- a/src/code/sys_cfb.c
+++ b/src/code/sys_cfb.c
@@ -23,7 +23,7 @@ void SysCfb_Init(s32 n64dd) {
osSyncPrintf("RAM4M mode\n");
sSysCfbEnd = 0x80400000;
} else {
- LogUtils_HungupThread("../sys_cfb.c", 0x162);
+ LogUtils_HungupThread("../sys_cfb.c", 354);
}
screenSize = SCREEN_WIDTH * SCREEN_HEIGHT;
diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c
index 0a1bf96c8..8ceeb6334 100644
--- a/src/code/z_kaleido_scope_call.c
+++ b/src/code/z_kaleido_scope_call.c
@@ -35,13 +35,13 @@ void KaleidoScopeCall_Init(GlobalContext* globalCtx) {
LOG_ADDRESS("kaleido_scope_move_func", sKaleidoScopeUpdateFunc, "../z_kaleido_scope_call.c", 99);
LOG_ADDRESS("kaleido_scope_draw", KaleidoScope_Draw, "../z_kaleido_scope_call.c", 100);
LOG_ADDRESS("kaleido_scope_draw_func", sKaleidoScopeDrawFunc, "../z_kaleido_scope_call.c", 101);
- func_8006ECF4(globalCtx);
+ KaleidoSetup_Init(globalCtx);
}
void KaleidoScopeCall_Destroy(GlobalContext* globalCtx) {
- // Kaleidoscope replacement
+ // Kaleidoscope replacement destruction
osSyncPrintf("カレイド・スコープ入れ替え デストラクト \n");
- func_8006EE48(globalCtx);
+ KaleidoSetup_Destroy(globalCtx);
}
// regalloc
diff --git a/src/code/z_kaleido_setup.c b/src/code/z_kaleido_setup.c
new file mode 100644
index 000000000..3d6e5739e
--- /dev/null
+++ b/src/code/z_kaleido_setup.c
@@ -0,0 +1,147 @@
+#include <global.h>
+
+s16 sKaleidoSetupKscpPos0[] = {
+ 2,
+ 3,
+ 0,
+ 1,
+};
+f32 sKaleidoSetupEyeX0[] = {
+ 0.0f,
+ 64.0f,
+ 0.0f,
+ -64.0f,
+};
+f32 sKaleidoSetupEyeZ0[] = {
+ -64.0f,
+ 0.0f,
+ 64.0f,
+ 0.0f,
+};
+
+s16 sKaleidoSetupKscpPos1[] = {
+ 1,
+ 2,
+ 3,
+ 0,
+};
+f32 sKaleidoSetupEyeX1[] = {
+ -64.0f,
+ 0.0f,
+ 64.0f,
+ 0.0f,
+};
+f32 sKaleidoSetupEyeZ1[] = {
+ 0.0f,
+ -64.0f,
+ 0.0f,
+ 64.0f,
+};
+
+void KaleidoSetup_Update(GlobalContext* globalCtx) {
+ PauseContext* pauseCtx = &globalCtx->pauseCtx;
+ Input* input = &globalCtx->state.input[0];
+
+ if (pauseCtx->state == 0 && pauseCtx->flag == 0 && globalCtx->unk_10A20 == 0 && globalCtx->sceneLoadFlag == 0 &&
+ globalCtx->transitionMode == 0 && gSaveContext.cutsceneIndex < 0xFFF0 &&
+ gSaveContext.nextCutsceneIndex < 0xFFF0 && !Gameplay_InCsMode(globalCtx) && globalCtx->unk_11E5C < 2 &&
+ gSaveContext.unk_13F0 != 8 && gSaveContext.unk_13F0 != 9 &&
+ (globalCtx->sceneNum != SCENE_BOWLING || !Flags_GetSwitch(globalCtx, 0x38))) {
+
+ if (CHECK_PAD(input->cur, L_TRIG) && CHECK_PAD(input->press, U_CBUTTONS)) {
+ if (BREG(0)) {
+ pauseCtx->flag = 3;
+ }
+ } else if (CHECK_PAD(input->press, START_BUTTON)) {
+ gSaveContext.unk_13EE = gSaveContext.unk_13EA;
+ WREG(16) = -0xAF;
+ WREG(17) = 0x9B;
+ pauseCtx->unk_1EA = 0;
+ pauseCtx->unk_1E4 = 1;
+ if (ZREG(48) == 0) {
+ pauseCtx->eye.x = sKaleidoSetupEyeX0[pauseCtx->kscpPos];
+ pauseCtx->eye.z = sKaleidoSetupEyeZ0[pauseCtx->kscpPos];
+ pauseCtx->kscpPos = sKaleidoSetupKscpPos0[pauseCtx->kscpPos];
+ } else {
+ pauseCtx->eye.x = sKaleidoSetupEyeX1[pauseCtx->kscpPos];
+ pauseCtx->eye.z = sKaleidoSetupEyeZ1[pauseCtx->kscpPos];
+ pauseCtx->kscpPos = sKaleidoSetupKscpPos1[pauseCtx->kscpPos];
+ }
+
+ pauseCtx->mode = (u16)(pauseCtx->kscpPos * 2) + 1; // cast required
+ pauseCtx->state = 1;
+ osSyncPrintf("Mode=%d eye.x=%f, eye.z=%f kscp_pos=%d\n", pauseCtx->mode, (f64)pauseCtx->eye.x,
+ (f64)pauseCtx->eye.z, pauseCtx->kscpPos);
+ }
+
+ if (pauseCtx->state == 1) {
+ WREG(2) = -0x1860;
+ R_UPDATE_RATE = 2;
+ if (func_800B3898()) {
+ func_800B3840(0);
+ }
+ func_800F64E0(1);
+ }
+ }
+}
+
+#ifdef NON_MATCHING
+// regalloc
+void KaleidoSetup_Init(GlobalContext* globalCtx) {
+
+ PauseContext* pauseCtx = &globalCtx->pauseCtx;
+ s32 temp;
+ pauseCtx->state = 0;
+ pauseCtx->flag = 0;
+ pauseCtx->unk_208 = 0;
+ pauseCtx->unk_1EA = 0;
+ pauseCtx->unk_1E4 = 0;
+ pauseCtx->mode = 0;
+ pauseCtx->kscpPos = 0;
+ pauseCtx->unk_218 = 0;
+ pauseCtx->unk_1F4 = 160.0f;
+ pauseCtx->unk_1F8 = 160.0f;
+ pauseCtx->unk_1FC = 160.0f;
+ pauseCtx->unk_200 = 160.0f;
+ pauseCtx->eye.z = 64.0f;
+ pauseCtx->unk_1F0 = 936.0f;
+ pauseCtx->eye.x = pauseCtx->eye.y = 0.0f;
+ pauseCtx->unk_204 = -314.0f;
+ pauseCtx->unk_21A = VREG(30) + 3;
+ pauseCtx->unk_21C = 0;
+ pauseCtx->unk_21E = 1;
+ temp = pauseCtx->unk_21E;
+ pauseCtx->unk_220 = 10;
+ pauseCtx->unk_222 = 0;
+ pauseCtx->unk_22C = 0;
+ pauseCtx->unk_224 = 0;
+ pauseCtx->unk_22E = 0;
+ pauseCtx->unk_226 = 0;
+ pauseCtx->unk_230 = 0;
+ pauseCtx->unk_228 = 1;
+ pauseCtx->unk_232 = 0;
+ pauseCtx->unk_23E = 999;
+ pauseCtx->unk_240 = VREG(30) + 3;
+ pauseCtx->unk_242 = 999;
+ pauseCtx->unk_244 = 59;
+ pauseCtx->unk_246 = 0;
+ pauseCtx->unk_248 = (VREG(30) + 3) & 0xFFFF;
+ pauseCtx->unk_24A = 0;
+ pauseCtx->unk_25A = -40;
+ pauseCtx->unk_25C = 0;
+ pauseCtx->unk_25E = 0;
+ pauseCtx->unk_260 = 4;
+ pauseCtx->unk_264 = -1;
+ pauseCtx->unk_238 = 0;
+ pauseCtx->unk_24C = temp;
+ View_Init(&pauseCtx->view, globalCtx->state.gfxCtx);
+}
+#else
+#pragma GLOBAL_ASM("asm/non_matchings/code/z_kaleido_setup/KaleidoSetup_Init.s")
+#endif
+
+void KaleidoSetup_Destroy(GlobalContext* globalCtx) {
+}
+
+void func_8006EE50(UNK_PTR arg0, s16 arg1, s16 arg2) {
+}
diff --git a/src/code/z_msgevent.c b/src/code/z_msgevent.c
index 3a0f3f417..9e61a9181 100644
--- a/src/code/z_msgevent.c
+++ b/src/code/z_msgevent.c
@@ -16,6 +16,6 @@ void MsgEvent_SendNullTask() {
task.list.t.type = M_NULTASK;
osCreateMesgQueue(task.msgQ, &msg, 1);
osSendMesg(&gSchedContext.cmdQ, &task, OS_MESG_BLOCK);
- Sched_SendEntryMsg(&gSchedContext); // osScKickEntryMsg
+ Sched_SendEntryMsg(&gSchedContext);
osRecvMesg(&queue, NULL, OS_MESG_BLOCK);
}
diff --git a/src/code/z_play.c b/src/code/z_play.c
index b283c6855..3ad00ee29 100644
--- a/src/code/z_play.c
+++ b/src/code/z_play.c
@@ -793,7 +793,7 @@ void Gameplay_Update(GlobalContext* globalCtx) {
}
if ((gSaveContext.gameMode == 0) && (globalCtx->msgCtx.msgMode == 0) && (globalCtx->unk_10A20 == 0)) {
- func_8006EA30(globalCtx);
+ KaleidoSetup_Update(globalCtx);
}
if (1 && HREG(63)) {
diff --git a/src/code/z_vismono.c b/src/code/z_vismono.c
index 748dbe968..b54413285 100644
--- a/src/code/z_vismono.c
+++ b/src/code/z_vismono.c
@@ -1,9 +1,6 @@
#include <ultra64.h>
#include <global.h>
-// Note : This file is related to z_vismono, the original name was probably z_vis<something before "mono"
-// alphabetically>
-
// (Note: 80 = SCREEN_HEIGHT/3, see VisMono_DrawTexture)
// Did the devs forget to update this? 1+1+1+80*(7+2+2+3)+1+1 makes more sense
#define DLSIZE (1 + 3 + 1 + 1 + 80 * (7 + 2 + 2 + 3) + 1)