summaryrefslogtreecommitdiff
path: root/src/code
diff options
context:
space:
mode:
authorTharo <17233964+Thar0@users.noreply.github.com>2023-07-04 23:37:31 +0100
committerGitHub <noreply@github.com>2023-07-05 00:37:31 +0200
commit54638f9768eb12a1ecc8f184ddbf2948896106e0 (patch)
tree075bb8e1a79a8bfc83e2d03a25fa593a4c0a0f1a /src/code
parent47ffb59f68c9285b8f90b3bef2934178b3641e92 (diff)
Reduce hardcoded constants in Lights_GlowCheck, some more comments on the CPU driven depth test and z-buffer value conversion (#1506)
Diffstat (limited to 'src/code')
-rw-r--r--src/code/z_kankyo.c17
-rw-r--r--src/code/z_lights.c11
2 files changed, 18 insertions, 10 deletions
diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c
index 84b4558e7..e560f7eb5 100644
--- a/src/code/z_kankyo.c
+++ b/src/code/z_kankyo.c
@@ -12,13 +12,14 @@ typedef enum {
} LightningBoltState;
typedef struct {
- /* 0x00 */ s32 mantissa;
- /* 0x04 */ s32 exponent;
-} ZBufValConversionEntry; // size = 0x8
+ /* 0x00 */ s32 mantissaShift; // shift applied to the mantissa of the z buffer value
+ /* 0x04 */ s32 base; // 15.3 fixed-point base value for the exponent
+} ZBufValConversionEntry; // size = 0x8
+// This table needs as many values as there are values for the 3-bit exponent
ZBufValConversionEntry sZBufValConversionTable[1 << 3] = {
- { 6, 0x00000 }, { 5, 0x20000 }, { 4, 0x30000 }, { 3, 0x38000 },
- { 2, 0x3C000 }, { 1, 0x3E000 }, { 0, 0x3F000 }, { 0, 0x3F800 },
+ { 6, 0x0000 << 3 }, { 5, 0x4000 << 3 }, { 4, 0x6000 << 3 }, { 3, 0x7000 << 3 },
+ { 2, 0x7800 << 3 }, { 1, 0x7C00 << 3 }, { 0, 0x7E00 << 3 }, { 0, 0x7F00 << 3 },
};
u8 gWeatherMode = WEATHER_MODE_CLEAR; // "E_wether_flg"
@@ -225,9 +226,9 @@ u16 sSandstormScroll;
* 4: dz value (unused)
*/
s32 Environment_ZBufValToFixedPoint(s32 zBufferVal) {
- // base[exp] + mantissa << shift[exp]
- s32 ret = (ZBUFVAL_MANTISSA(zBufferVal) << sZBufValConversionTable[ZBUFVAL_EXPONENT(zBufferVal)].mantissa) +
- sZBufValConversionTable[ZBUFVAL_EXPONENT(zBufferVal)].exponent;
+ // base[exp] + (mantissa << shift[exp])
+ s32 ret = (ZBUFVAL_MANTISSA(zBufferVal) << sZBufValConversionTable[ZBUFVAL_EXPONENT(zBufferVal)].mantissaShift) +
+ sZBufValConversionTable[ZBUFVAL_EXPONENT(zBufferVal)].base;
return ret;
}
diff --git a/src/code/z_lights.c b/src/code/z_lights.c
index b230100bc..f01c49df2 100644
--- a/src/code/z_lights.c
+++ b/src/code/z_lights.c
@@ -339,11 +339,18 @@ void Lights_GlowCheck(PlayState* play) {
wY = multDest.y * cappedInvWDest;
if ((multDest.z > 1.0f) && (fabsf(wX) < 1.0f) && (fabsf(wY) < 1.0f)) {
- wZ = (s32)((multDest.z * cappedInvWDest) * 16352.0f) + 16352;
- zBuf = gZBuffer[(s32)((wY * -120.0f) + 120.0f)][(s32)((wX * 160.0f) + 160.0f)] * 4;
+ // Compute screen z value assuming the viewport scale and translation both have value G_MAXZ / 2
+ // The multiplication by 32 follows from how the RSP microcode computes the screen z value.
+ wZ = (s32)((multDest.z * cappedInvWDest) * ((G_MAXZ / 2) * 32)) + ((G_MAXZ / 2) * 32);
+ // Obtain the z-buffer value for the screen pixel corresponding to the center of the glow.
+ zBuf = gZBuffer[(s32)((wY * -(SCREEN_HEIGHT / 2)) + (SCREEN_HEIGHT / 2))]
+ [(s32)((wX * (SCREEN_WIDTH / 2)) + (SCREEN_WIDTH / 2))]
+ << 2;
if (1) {}
if (1) {}
+ // Compare the computed screen z value to the integer part of the z-buffer value in fixed point. If
+ // it is less than the value from the z-buffer the depth test passes and the glow can draw.
if (wZ < (Environment_ZBufValToFixedPoint(zBuf) >> 3)) {
params->drawGlow = true;
}