diff options
| author | AdamKiddle <54328813+AdamKiddle@users.noreply.github.com> | 2020-08-08 16:23:16 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-08 11:23:16 -0400 |
| commit | 54f762b419353090d81e7d028a14947d64a311c8 (patch) | |
| tree | 303da5544f131bd46c48d39f514ef5d28cbd6f6e /src/code | |
| parent | 34c73dda62f973aaa940ffc7c8165cc645324c28 (diff) | |
z_skin_matrix.c decompiled (1 non matching, 1 non equivalent) (#243)
* func_800A7BE4 and func_800A7C20 done
- func_800A7BE4 copy of "Math_Vec3f_ToVec3s" in z_lib.c
- func_800A7C20 copy of "Math_Vec3s_ToVec3f" in z_lib.c
* done func_800A7A24
* func_800A76A4 done
* func_800A6E10 done
* func_800A6EF4 done
* func_800A6FA0 done
* func_800A72FC done
* Deleted z_skin_matrix.data.s and updated spec
* func_800A730C done
* func_800A735C done
* func_800A7E70 done, func_800A7C60 matching but I'm not happy with it (weird types in function params)
* Corrections. func_800A7C60 in skin_matrix done, Matrix_MtxFToMtx in sys_matrix done.
* func_800A7EC0 nonmatching
* func_800A8030 nonmatching but VERY close (two registers swapped)
* func_800A8030 done
* updating comments
* func_800A7704 done
* func_800A7894 done
* halfway through deciphering mips_to_c for func_800A73E0
* func_800A73E0 functional but non-matching (saved register differences and probably regalloc)
* Renaming some arguments and rewriting comments
* Renamed files across whole project and deleted asm nonmatchings
* ran format.sh
* fixed function name
* fixing multiplcation order in SkinMatrix_MtxFMtxFMult
* Corrections in SkinMatrix_MtxFMtxFMult
* Formatting changes after review
* Changes as per code review
* fixing rename error
* fixing rename error
* rename fixes
* fixing function rename error
* ran ./format.sh
* last couple of changes as per code review
* renamed SetScaling -> SetScale
* Skin_Matrix_Invert -> SkinMatrix_Invert
* Renaming and fixing debug message print
* Renamed argument "mf" to more specific "clear" in SkinMatrix_GetClear
* renamed again to "mfp"
* snake case to camel case changes
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/code_8006BA00.c | 4 | ||||
| -rw-r--r-- | src/code/sys_matrix.c | 100 | ||||
| -rw-r--r-- | src/code/z_actor.c | 5 | ||||
| -rw-r--r-- | src/code/z_eff_blure.c | 30 | ||||
| -rw-r--r-- | src/code/z_eff_shield_particle.c | 22 | ||||
| -rw-r--r-- | src/code/z_eff_spark.c | 10 | ||||
| -rw-r--r-- | src/code/z_player_lib.c | 2 | ||||
| -rw-r--r-- | src/code/z_room.c | 2 | ||||
| -rw-r--r-- | src/code/z_skin_matrix.c | 724 |
9 files changed, 790 insertions, 109 deletions
diff --git a/src/code/code_8006BA00.c b/src/code/code_8006BA00.c index af2c68814..ee5677ad3 100644 --- a/src/code/code_8006BA00.c +++ b/src/code/code_8006BA00.c @@ -20,7 +20,7 @@ void func_8006BA30(GlobalContext* globalCtx) { if (DECR(source->countdown) == 0) { func_800F89E8(&source->relativePos); } else { - func_800A6EF4(&globalCtx->mf_11D60, &source->originPos, &source->relativePos); + SkinMatrix_Vec3fMtxFMultXYZ(&globalCtx->mf_11D60, &source->originPos, &source->relativePos); } } @@ -60,6 +60,6 @@ void Audio_PlaySoundAtPosition(GlobalContext* globalCtx, Vec3f* pos, s32 duratio source->originPos = *pos; source->countdown = duration; - func_800A6EF4(&globalCtx->mf_11D60, &source->originPos, &source->relativePos); + SkinMatrix_Vec3fMtxFMultXYZ(&globalCtx->mf_11D60, &source->originPos, &source->relativePos); Audio_PlaySoundGeneral(sfxId, &source->relativePos, 4, &D_801333E0, &D_801333E0, &D_801333E8); } diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 46a2944c8..87a1708f4 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -53,7 +53,7 @@ void Matrix_Mult(MtxF* mf, u8 mode) { MtxF* cmf = Matrix_GetCurrent(); if (mode == MTXMODE_APPLY) { - func_800A6FA0(cmf, mf, cmf); + SkinMatrix_MtxFMtxFMult(cmf, mf, cmf); } else { Matrix_MtxFCopy(sCurrentMatrix, mf); } @@ -78,7 +78,7 @@ void Matrix_Translate(f32 x, f32 y, f32 z, u8 mode) { ty = cmf->yw; cmf->ww += tx * x + ty * y + cmf->zw * z; } else { - func_800A7A24(cmf, x, y, z); + SkinMatrix_SetTranslate(cmf, x, y, z); } } @@ -99,7 +99,7 @@ void Matrix_Scale(f32 x, f32 y, f32 z, u8 mode) { cmf->yw *= y; cmf->zw *= z; } else { - func_800A76A4(cmf, x, y, z); + SkinMatrix_SetScale(cmf, x, y, z); } } @@ -382,7 +382,7 @@ void Matrix_RotateRPY(s16 x, s16 y, s16 z, u8 mode) { cmf->zw = temp2 * cos - temp1 * sin; } } else { - func_800A7704(cmf, x, y, z); + SkinMatrix_SetRotateRPY(cmf, x, y, z); } } @@ -540,82 +540,76 @@ void func_800D1694(f32 x, f32 y, f32 z, Vec3s* vec) { #pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/func_800D1694.s") #endif -#ifdef NON_MATCHING -// mostly regalloc differences Mtx* Matrix_MtxFToMtx(MtxF* src, Mtx* dest) { + s32 temp; u16* m1 = (u16*)&dest->m[0][0]; u16* m2 = (u16*)&dest->m[2][0]; - s32 temp; - temp = src->xx * 65536.0f; - m1[0] = (temp >> 0x10) & 0xFFFF; - m2[0] = temp & 0xFFFF; + temp = src->xx * 0x10000; + m1[0] = (temp >> 0x10); + m1[16 + 0] = temp & 0xFFFF; - temp = src->xy * 65536.0f; - m1[1] = (temp >> 0x10) & 0xFFFF; - m2[1] = temp & 0xFFFF; + temp = src->xy * 0x10000; + m1[1] = (temp >> 0x10); + m1[16 + 1] = temp & 0xFFFF; - temp = src->xz * 65536.0f; - m1[2] = (temp >> 0x10) & 0xFFFF; - m2[2] = temp & 0xFFFF; + temp = src->xz * 0x10000; + m1[2] = (temp >> 0x10); + m1[16 + 2] = temp & 0xFFFF; - temp = src->xw * 65536.0f; - m1[3] = (temp >> 0x10) & 0xFFFF; - m2[3] = temp & 0xFFFF; + temp = src->xw * 0x10000; + m1[3] = (temp >> 0x10); + m1[16 + 3] = temp & 0xFFFF; - temp = src->yx * 65536.0f; - m1[4] = (temp >> 0x10) & 0xFFFF; - m2[4] = temp & 0xFFFF; + temp = src->yx * 0x10000; + m1[4] = (temp >> 0x10); + m1[16 + 4] = temp & 0xFFFF; - temp = src->yy * 65536.0f; - m1[5] = (temp >> 0x10) & 0xFFFF; - m2[5] = temp & 0xFFFF; + temp = src->yy * 0x10000; + m1[5] = (temp >> 0x10); + m1[16 + 5] = temp & 0xFFFF; - temp = src->yz * 65536.0f; - m1[6] = (temp >> 0x10) & 0xFFFF; - m2[6] = temp & 0xFFFF; + temp = src->yz * 0x10000; + m1[6] = (temp >> 0x10); + m1[16 + 6] = temp & 0xFFFF; - temp = src->yw * 65536.0f; - m1[7] = (temp >> 0x10) & 0xFFFF; - m2[7] = temp & 0xFFFF; + temp = src->yw * 0x10000; + m1[7] = (temp >> 0x10); + m1[16 + 7] = temp & 0xFFFF; - temp = src->zx * 65536.0f; - m1[8] = (temp >> 0x10) & 0xFFFF; - m2[8] = temp & 0xFFFF; + temp = src->zx * 0x10000; + m1[8] = (temp >> 0x10); + m1[16 + 8] = temp & 0xFFFF; - temp = src->zy * 65536.0f; - m1[9] = (temp >> 0x10) & 0xFFFF; + temp = src->zy * 0x10000; + m1[9] = (temp >> 0x10); m2[9] = temp & 0xFFFF; - temp = src->zz * 65536.0f; - m1[10] = (temp >> 0x10) & 0xFFFF; + temp = src->zz * 0x10000; + m1[10] = (temp >> 0x10); m2[10] = temp & 0xFFFF; - temp = src->zw * 65536.0f; - m1[11] = (temp >> 0x10) & 0xFFFF; + temp = src->zw * 0x10000; + m1[11] = (temp >> 0x10); m2[11] = temp & 0xFFFF; - temp = src->wx * 65536.0f; - m1[12] = (temp >> 0x10) & 0xFFFF; + temp = src->wx * 0x10000; + m1[12] = (temp >> 0x10); m2[12] = temp & 0xFFFF; - temp = src->wy * 65536.0f; - m1[13] = (temp >> 0x10) & 0xFFFF; + temp = src->wy * 0x10000; + m1[13] = (temp >> 0x10); m2[13] = temp & 0xFFFF; - temp = src->wz * 65536.0f; - m1[14] = (temp >> 0x10) & 0xFFFF; + temp = src->wz * 0x10000; + m1[14] = (temp >> 0x10); m2[14] = temp & 0xFFFF; - temp = src->ww * 65536.0f; - m1[15] = (temp >> 0x10) & 0xFFFF; + temp = src->ww * 0x10000; + m1[15] = (temp >> 0x10); m2[15] = temp & 0xFFFF; - return dest; } -#else -#pragma GLOBAL_ASM("asm/non_matchings/code/sys_matrix/Matrix_MtxFToMtx.s") -#endif Mtx* Matrix_ToMtx(Mtx* dest, char* file, s32 line) { return Matrix_MtxFToMtx(Matrix_CheckFloats(sCurrentMatrix, file, line), dest); @@ -625,7 +619,7 @@ Mtx* Matrix_NewMtx(GraphicsContext* gfxCtx, char* file, s32 line) { return Matrix_ToMtx(Graph_Alloc(gfxCtx, sizeof(Mtx)), file, line); } -Mtx* Matrix_MtxFToNewMtx(MtxF* src, GraphicsContext* gfxCtx) { +Mtx* Matrix_SkinMatrix_MtxFToNewMtx(MtxF* src, GraphicsContext* gfxCtx) { return Matrix_MtxFToMtx(src, Graph_Alloc(gfxCtx, sizeof(Mtx))); } diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 6f4973a3d..fc9a8e362 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -228,7 +228,7 @@ void func_8002BDB0(Actor* actor, s32 arg1, s32 arg2, UNK_PTR arg3, s32 arg4, UNK } void func_8002BE04(GlobalContext* globalCtx, Vec3f* arg1, Vec3f* arg2, f32* arg3) { - func_800A6E10(&globalCtx->mf_11D60, arg1, arg2, arg3); + SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->mf_11D60, arg1, arg2, arg3); *arg3 = (*arg3 < 1.0f) ? 1.0f : (1.0f / *arg3); } @@ -2400,7 +2400,8 @@ void func_800315AC(GlobalContext* globalCtx, ActorContext* actorCtx) { HREG(66) = i; if ((HREG(64) != 1) || ((HREG(65) != -1) && (HREG(65) != HREG(66))) || (HREG(68) == 0)) { - func_800A6E10(&globalCtx->mf_11D60, &actor->posRot.pos, &actor->projectedPos, &actor->projectedW); + SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->mf_11D60, &actor->posRot.pos, &actor->projectedPos, + &actor->projectedW); } if ((HREG(64) != 1) || ((HREG(65) != -1) && (HREG(65) != HREG(66))) || (HREG(69) == 0)) { diff --git a/src/code/z_eff_blure.c b/src/code/z_eff_blure.c index e6d9b5232..c5a7ead89 100644 --- a/src/code/z_eff_blure.c +++ b/src/code/z_eff_blure.c @@ -47,13 +47,13 @@ void EffectBlure_AddVertex(EffectBlure* this, Vec3f* p1, Vec3f* p2) { scale = 1.0f / scale; Math_Vec3f_Scale(&sp154, scale); - func_800A7A24(&sp110, sp160.x, sp160.y, sp160.z); + SkinMatrix_SetTranslate(&sp110, sp160.x, sp160.y, sp160.z); func_800A7EC0(&spD0, this->addAngle, sp154.x, sp154.y, sp154.z); - func_800A6FA0(&sp110, &spD0, &sp90); - func_800A7A24(&sp110, -sp160.x, -sp160.y, -sp160.z); - func_800A6FA0(&sp90, &sp110, &sp50); - func_800A6EF4(&sp50, p1, &sp38); - func_800A6EF4(&sp50, p2, &sp44); + SkinMatrix_MtxFMtxFMult(&sp110, &spD0, &sp90); + SkinMatrix_SetTranslate(&sp110, -sp160.x, -sp160.y, -sp160.z); + SkinMatrix_MtxFMtxFMult(&sp90, &sp110, &sp50); + SkinMatrix_Vec3fMtxFMultXYZ(&sp50, p1, &sp38); + SkinMatrix_Vec3fMtxFMultXYZ(&sp50, p2, &sp44); elem->p1.x = sp38.x; elem->p1.y = sp38.y; @@ -715,11 +715,11 @@ void EffectBlure_DrawSmooth(EffectBlure* this, GraphicsContext* gfxCtx) { this->elements[this->numElements - 1].flags |= 2; EffectBlure_SetupSmooth(this, gfxCtx); - func_800A7A24(&spDC, this->elements[0].p2.x, this->elements[0].p2.y, this->elements[0].p2.z); - func_800A76A4(&sp9C, 0.1f, 0.1f, 0.1f); - func_800A6FA0(&spDC, &sp9C, &sp5C); + SkinMatrix_SetTranslate(&spDC, this->elements[0].p2.x, this->elements[0].p2.y, this->elements[0].p2.z); + SkinMatrix_SetScale(&sp9C, 0.1f, 0.1f, 0.1f); + SkinMatrix_MtxFMtxFMult(&spDC, &sp9C, &sp5C); - mtx = func_800A7E70(gfxCtx, &sp5C); + mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &sp5C); if (mtx == NULL) { return; } @@ -844,13 +844,13 @@ void EffectBlure_DrawSimpleVertices(GraphicsContext* gfxCtx, EffectBlure* this, scale = 1.0f / scale; Math_Vec3f_Scale(&sp198, scale); - func_800A7A24(&sp154, sp1B0.x, sp1B0.y, sp1B0.z); + SkinMatrix_SetTranslate(&sp154, sp1B0.x, sp1B0.y, sp1B0.z); func_800A7EC0(&sp114, 0x3FFF, sp198.x, sp198.y, sp198.z); - func_800A6FA0(&sp154, &sp114, &spD4); - func_800A7A24(&sp154, -sp1B0.x, -sp1B0.y, -sp1B0.z); - func_800A6FA0(&spD4, &sp154, &sp94); + SkinMatrix_MtxFMtxFMult(&sp154, &sp114, &spD4); + SkinMatrix_SetTranslate(&sp154, -sp1B0.x, -sp1B0.y, -sp1B0.z); + SkinMatrix_MtxFMtxFMult(&spD4, &sp154, &sp94); - mtx = func_800A7E70(gfxCtx, &sp94); + mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &sp94); if (mtx == NULL) { // Translates to: "Forced termination because a matrix cannot be taken" osSyncPrintf("EffectBlureInfo2_disp_makeDisplayList()マトリックス取れないので,強制終了\n"); diff --git a/src/code/z_eff_shield_particle.c b/src/code/z_eff_shield_particle.c index b3be66f79..855161765 100644 --- a/src/code/z_eff_shield_particle.c +++ b/src/code/z_eff_shield_particle.c @@ -203,17 +203,17 @@ void EffectShieldParticle_Draw(void* thisx, GraphicsContext* gfxCtx) { temp3 = 1.0f; } - func_800A7A24(&spC4, this->position.x, this->position.y, this->position.z); - func_800A7704(&sp104, 0, elem->yaw, 0); - func_800A6FA0(&spC4, &sp104, &sp84); - func_800A7704(&sp104, 0, 0, elem->pitch); - func_800A6FA0(&sp84, &sp104, &spC4); - func_800A7A24(&sp104, temp1, 0.0f, 0.0f); - func_800A6FA0(&spC4, &sp104, &sp84); - func_800A76A4(&sp104, temp3 * 0.02f, 0.02f, 0.02f); - func_800A6FA0(&sp84, &sp104, &spC4); - - mtx = func_800A7E70(gfxCtx, &spC4); + SkinMatrix_SetTranslate(&spC4, this->position.x, this->position.y, this->position.z); + SkinMatrix_SetRotateRPY(&sp104, 0, elem->yaw, 0); + SkinMatrix_MtxFMtxFMult(&spC4, &sp104, &sp84); + SkinMatrix_SetRotateRPY(&sp104, 0, 0, elem->pitch); + SkinMatrix_MtxFMtxFMult(&sp84, &sp104, &spC4); + SkinMatrix_SetTranslate(&sp104, temp1, 0.0f, 0.0f); + SkinMatrix_MtxFMtxFMult(&spC4, &sp104, &sp84); + SkinMatrix_SetScale(&sp104, temp3 * 0.02f, 0.02f, 0.02f); + SkinMatrix_MtxFMtxFMult(&sp84, &sp104, &spC4); + + mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &spC4); if (mtx == NULL) { break; } diff --git a/src/code/z_eff_spark.c b/src/code/z_eff_spark.c index 08d123893..6c3a659bb 100644 --- a/src/code/z_eff_spark.c +++ b/src/code/z_eff_spark.c @@ -215,11 +215,11 @@ void EffectSpark_Draw(void* thisx, GraphicsContext* gfxCtx) { elem = &this->elements[i]; - func_800A7A24(&spEC, elem->position.x, elem->position.y, elem->position.z); + SkinMatrix_SetTranslate(&spEC, elem->position.x, elem->position.y, elem->position.z); temp = ((Math_Rand_ZeroOne() * 2.5f) + 1.5f) * 0.015625f; - func_800A76A4(&spAC, temp, temp, 1.0f); - func_800A6FA0(&spEC, &globalCtx->mf_11DA0, &sp6C); - func_800A6FA0(&sp6C, &spAC, &sp12C); + SkinMatrix_SetScale(&spAC, temp, temp, 1.0f); + SkinMatrix_MtxFMtxFMult(&spEC, &globalCtx->mf_11DA0, &sp6C); + SkinMatrix_MtxFMtxFMult(&sp6C, &spAC, &sp12C); vertices[j].v.ob[0] = -32; vertices[j].v.ob[1] = -32; @@ -269,7 +269,7 @@ void EffectSpark_Draw(void* thisx, GraphicsContext* gfxCtx) { if (this) {} - mtx = func_800A7E70(gfxCtx, &sp12C); + mtx = SkinMatrix_MtxFToNewMtx(gfxCtx, &sp12C); if (mtx == NULL) { break; } diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index fab2d296b..1b1190629 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -572,7 +572,7 @@ void func_80090AFC(GlobalContext* globalCtx, Player* player, f32 arg2) { gfxCtx->overlay.p = Gfx_CallSetupDL(gfxCtx->overlay.p, 7); - func_800A6E10(&globalCtx->mf_11D60, &sp74, &sp68, &sp64); + SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->mf_11D60, &sp74, &sp68, &sp64); sp60 = (sp64 < 200.0f) ? 0.07999999821186066f : (sp64 / 200.0f) * 0.07999999821186066f; diff --git a/src/code/z_room.c b/src/code/z_room.c index 487e96964..129b6c2f5 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -138,7 +138,7 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) { sp90.x = polygonDlist->pos.x; sp90.y = polygonDlist->pos.y; sp90.z = polygonDlist->pos.z; - func_800A6E10(&globalCtx->mf_11D60, &sp90, &sp84, &sp80); + SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->mf_11D60, &sp90, &sp84, &sp80); temp_f0 = polygonDlist->unk_06; if (-temp_f0 < sp84.z) { temp_f2 = sp84.z - temp_f0; diff --git a/src/code/z_skin_matrix.c b/src/code/z_skin_matrix.c index 27d703f30..9920fe76e 100644 --- a/src/code/z_skin_matrix.c +++ b/src/code/z_skin_matrix.c @@ -1,42 +1,728 @@ #include <ultra64.h> #include <global.h> +#include <vt.h> -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A6E10.s") +// clang-format off +MtxF sMtxFClear = { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f, +}; +// clang-format on -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A6EF4.s") +/** + * Multiplies a 4 component row vector [ src , 1 ] by the matrix mf and writes the resulting 4 components to xyzDest + * and wDest. + * + * \f[ [\texttt{xyzDest}, \texttt{wDest}] = [\texttt{src}, 1] \cdot [mf] \f] + */ +void SkinMatrix_Vec3fMtxFMultXYZW(MtxF* mf, Vec3f* src, Vec3f* xyzDest, f32* wDest) { + xyzDest->x = mf->wx + ((src->x * mf->xx) + (src->y * mf->yx) + (src->z * mf->zx)); + xyzDest->y = mf->wy + ((src->x * mf->xy) + (src->y * mf->yy) + (src->z * mf->zy)); + xyzDest->z = mf->wz + ((src->x * mf->xz) + (src->y * mf->yz) + (src->z * mf->zz)); + *wDest = mf->ww + ((src->x * mf->xw) + (src->y * mf->yw) + (src->z * mf->zw)); +} -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A6FA0.s") +/** + * Multiplies a 4 component row vector [ src , 1 ] by the matrix mf and writes the resulting xyz components to dest. + * + * \f[ [\texttt{dest}, -] = [\texttt{src}, 1] \cdot [mf] \f] + */ +void SkinMatrix_Vec3fMtxFMultXYZ(MtxF* mf, Vec3f* src, Vec3f* dest) { + f32 mx; + f32 my; + f32 mz; + f32 mw; -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A72FC.s") + mx = mf->xx; + my = mf->yx; + mz = mf->zx; + mw = mf->wx; + dest->x = mw + ((src->x * mx) + (src->y * my) + (src->z * mz)); + mx = mf->xy; + my = mf->yy; + mz = mf->zy; + mw = mf->wy; + dest->y = mw + ((src->x * mx) + (src->y * my) + (src->z * mz)); + mx = mf->xz; + my = mf->yz; + mz = mf->zz; + mw = mf->wz; + dest->z = mw + ((src->x * mx) + (src->y * my) + (src->z * mz)); +} -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A730C.s") +/** + * Matrix multiplication, dest = mfA * mfB. + * mfA and dest should not be the same matrix. + */ +void SkinMatrix_MtxFMtxFMult(MtxF* mfB, MtxF* mfA, MtxF* dest) { + f32 rx; + f32 ry; + f32 rz; + f32 rw; -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A735C.s") + f32 cx; + f32 cy; + f32 cz; + f32 cw; -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A73E0.s") + //---COL1--- + cx = mfB->xx; + cy = mfB->yx; + cz = mfB->zx; + cw = mfB->wx; + //-------- + rx = mfA->xx; + ry = mfA->xy; + rz = mfA->xz; + rw = mfA->xw; + dest->xx = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A76A4.s") + rx = mfA->yx; + ry = mfA->yy; + rz = mfA->yz; + rw = mfA->yw; + dest->yx = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7704.s") + rx = mfA->zx; + ry = mfA->zy; + rz = mfA->zz; + rw = mfA->zw; + dest->zx = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7894.s") + rx = mfA->wx; + ry = mfA->wy; + rz = mfA->wz; + rw = mfA->ww; + dest->wx = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7A24.s") + //---COL2--- + cx = mfB->xy; + cy = mfB->yy; + cz = mfB->zy; + cw = mfB->wy; + //-------- + rx = mfA->xx; + ry = mfA->xy; + rz = mfA->xz; + rw = mfA->xw; + dest->xy = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7A84.s") + rx = mfA->yx; + ry = mfA->yy; + rz = mfA->yz; + rw = mfA->yw; + dest->yy = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7B04.s") + rx = mfA->zx; + ry = mfA->zy; + rz = mfA->zz; + rw = mfA->zw; + dest->zy = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7B84.s") + rx = mfA->wx; + ry = mfA->wy; + rz = mfA->wz; + rw = mfA->ww; + dest->wy = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7BE4.s") + //---COL3--- + cx = mfB->xz; + cy = mfB->yz; + cz = mfB->zz; + cw = mfB->wz; + //-------- + rx = mfA->xx; + ry = mfA->xy; + rz = mfA->xz; + rw = mfA->xw; + dest->xz = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7C20.s") + rx = mfA->yx; + ry = mfA->yy; + rz = mfA->yz; + rw = mfA->yw; + dest->yz = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7C60.s") + rx = mfA->zx; + ry = mfA->zy; + rz = mfA->zz; + rw = mfA->zw; + dest->zz = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7E70.s") + rx = mfA->wx; + ry = mfA->wy; + rz = mfA->wz; + rw = mfA->ww; + dest->wz = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); + //---COL4--- + cx = mfB->xw; + cy = mfB->yw; + cz = mfB->zw; + cw = mfB->ww; + //-------- + rx = mfA->xx; + ry = mfA->xy; + rz = mfA->xz; + rw = mfA->xw; + dest->xw = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); + + rx = mfA->yx; + ry = mfA->yy; + rz = mfA->yz; + rw = mfA->yw; + dest->yw = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); + + rx = mfA->zx; + ry = mfA->zy; + rz = mfA->zz; + rw = mfA->zw; + dest->zw = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); + + rx = mfA->wx; + ry = mfA->wy; + rz = mfA->wz; + rw = mfA->ww; + dest->ww = (cx * rx) + (cy * ry) + (cz * rz) + (cw * rw); +} + +/** + * "Clear" in this file means the identity matrix. + */ +void SkinMatrix_GetClear(MtxF** mfp) { + *mfp = &sMtxFClear; +} + +void SkinMatrix_Clear(MtxF* mf) { + mf->xx = 1.0f; + mf->yy = 1.0f; + mf->zz = 1.0f; + mf->ww = 1.0f; + mf->xy = 0.0f; + mf->xz = 0.0f; + mf->xw = 0.0f; + mf->yx = 0.0f; + mf->yz = 0.0f; + mf->yw = 0.0f; + mf->zx = 0.0f; + mf->zy = 0.0f; + mf->zw = 0.0f; + mf->wx = 0.0f; + mf->wy = 0.0f; + mf->wz = 0.0f; +} + +void SkinMatrix_MtxFCopy(MtxF* src, MtxF* dest) { + dest->xx = src->xx; + dest->xy = src->xy; + dest->xz = src->xz; + dest->xw = src->xw; + dest->yx = src->yx; + dest->yy = src->yy; + dest->yz = src->yz; + dest->yw = src->yw; + dest->zx = src->zx; + dest->zy = src->zy; + dest->zz = src->zz; + dest->zw = src->zw; + dest->wx = src->wx; + dest->wy = src->wy; + dest->wz = src->wz; + dest->ww = src->ww; +} + +/** + * Inverts a matrix using a slight modification of the Gauss-Jordan method + * (column operations instead of row operations). + * returns 0 if successfully inverted + * returns 2 if matrix non-invertible (0 determinant) + */ +#ifdef NON_MATCHING +// Saved register usage differences and probably regalloc +s32 SkinMatrix_Invert(MtxF* src, MtxF* dest) { + MtxF mfCopy; + s32 i; + s32 k; + f32 temp1; + f32 temp2; + f32 diagElement; + s32 thisRow; + s32 thisCol; + u32 pad; + + SkinMatrix_MtxFCopy(src, &mfCopy); + SkinMatrix_Clear(dest); + for (thisRow = 0; thisRow != 4; thisRow++) { + for (thisCol = thisRow; (thisCol < 4) && (fabsf(mfCopy.mf[thisRow][thisCol]) < 0.0005f); thisCol++) {} + if (thisCol == 4) { + // reaching col = 4 means the row is either all 0 or a duplicate row. + // therefore singular matrix (0 determinant). + osSyncPrintf(VT_COL(YELLOW, BLACK)); + osSyncPrintf("Skin_Matrix_InverseMatrix():逆行列つくれません\n"); + osSyncPrintf(VT_RST); + return 2; + } + + if (thisCol != thisRow) { // responsible for swapping columns if zero on diagonal + for (i = 0; i != 4; i++) { + temp1 = mfCopy.mf[i][thisCol]; + mfCopy.mf[i][thisCol] = mfCopy.mf[i][thisRow]; + mfCopy.mf[i][thisRow] = temp1; + + temp1 = dest->mf[i][thisCol]; + dest->mf[i][thisCol] = dest->mf[i][thisRow]; + dest->mf[i][thisRow] = temp1; + } + } + + diagElement = mfCopy.mf[thisRow][thisRow]; + // Scale this whole column s.t. the diag element = 1 + mfCopy.mf[0][thisRow] = mfCopy.mf[0][thisRow] / diagElement; + dest->mf[0][thisRow] = dest->mf[0][thisRow] / diagElement; + mfCopy.mf[1][thisRow] = mfCopy.mf[1][thisRow] / diagElement; + dest->mf[1][thisRow] = dest->mf[1][thisRow] / diagElement; + mfCopy.mf[2][thisRow] = mfCopy.mf[2][thisRow] / diagElement; + dest->mf[2][thisRow] = dest->mf[2][thisRow] / diagElement; + mfCopy.mf[3][thisRow] = mfCopy.mf[3][thisRow] / diagElement; + dest->mf[3][thisRow] = dest->mf[3][thisRow] / diagElement; + + // col i = col i - a * col j + for (k = 0; k != 4; k++) { + if (k != thisRow) { + temp2 = mfCopy.mf[thisRow][k]; + mfCopy.mf[0][k] = mfCopy.mf[0][k] - (mfCopy.mf[0][thisRow] * temp2); + dest->mf[0][k] = dest->mf[0][k] - (dest->mf[0][thisRow] * temp2); + mfCopy.mf[1][k] = mfCopy.mf[1][k] - (mfCopy.mf[1][thisRow] * temp2); + dest->mf[1][k] = dest->mf[1][k] - (dest->mf[1][thisRow] * temp2); + mfCopy.mf[2][k] = mfCopy.mf[2][k] - (mfCopy.mf[2][thisRow] * temp2); + dest->mf[2][k] = dest->mf[2][k] - (dest->mf[2][thisRow] * temp2); + mfCopy.mf[3][k] = mfCopy.mf[3][k] - (mfCopy.mf[3][thisRow] * temp2); + dest->mf[3][k] = dest->mf[3][k] - (dest->mf[3][thisRow] * temp2); + } + } + } + return 0; +} +#else +#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/SkinMatrix_Invert.s") +#endif + +/** + * Produces a matrix which scales x,y,z components of vectors or x,y,z rows of matrices (when applied on LHS) + */ +void SkinMatrix_SetScale(MtxF* mf, f32 x, f32 y, f32 z) { + mf->xy = 0.0f; + mf->xz = 0.0f; + mf->xw = 0.0f; + mf->yx = 0.0f; + mf->yz = 0.0f; + mf->yw = 0.0f; + mf->zx = 0.0f; + mf->zy = 0.0f; + mf->zw = 0.0f; + mf->wx = 0.0f; + mf->wy = 0.0f; + mf->wz = 0.0f; + mf->ww = 1.0f; + mf->xx = x; + mf->yy = y; + mf->zz = z; +} + +/** + * Produces a rotation matrix = (roll rotation matrix) * (pitch rotation matrix) * (yaw rotation matrix) + */ +void SkinMatrix_SetRotateRPY(MtxF* mf, s16 roll, s16 pitch, s16 yaw) { + f32 cos2; + f32 sin; + f32 cos; + f32 yx; + f32 sin2; + f32 zx; + f32 yy; + f32 zy; + + sin = Math_Sins(yaw); + cos = Math_Coss(yaw); + mf->yy = cos; + mf->yx = -sin; + mf->xw = mf->yw = mf->zw = 0; + mf->wx = mf->wy = mf->wz = 0; + mf->ww = 1; + + if (pitch != 0) { + sin2 = Math_Sins(pitch); + cos2 = Math_Coss(pitch); + + mf->xx = cos * cos2; + mf->zx = cos * sin2; + + mf->xy = sin * cos2; + mf->zy = sin * sin2; + mf->xz = -sin2; + mf->zz = cos2; + + } else { + mf->xx = cos; + if (1) {} + if (1) {} + zx = sin; // required to match + mf->xy = sin; + mf->xz = mf->zx = mf->zy = 0; + mf->zz = 1; + } + + if (roll != 0) { + sin2 = Math_Sins(roll); + cos2 = Math_Coss(roll); + + yx = mf->yx; + zx = mf->zx; + mf->yx = (yx * cos2) + (zx * sin2); + mf->zx = (zx * cos2) - (yx * sin2); + + if (1) {} + zy = mf->zy; + yy = mf->yy; + mf->yy = (yy * cos2) + (zy * sin2); + mf->zy = (zy * cos2) - (yy * sin2); + + if (cos2) {} + mf->yz = mf->zz * sin2; + mf->zz = mf->zz * cos2; + } else { + mf->yz = 0; + } +} + +/** + * Produces a rotation matrix = (yaw rotation matrix) * (roll rotation matrix) * (pitch rotation matrix) + */ +void SkinMatrix_SetRotateYRP(MtxF* mf, s16 yaw, s16 roll, s16 pitch) { + f32 cos2; + f32 sin; + f32 cos; + f32 xz; + f32 sin2; + f32 yz; + f32 xx; + f32 yx; + sin = Math_Sins(roll); + cos = Math_Coss(roll); + mf->xx = cos; + mf->xz = -sin; + mf->zw = 0; + mf->yw = 0; + mf->xw = 0; + mf->wz = 0; + mf->wy = 0; + mf->wx = 0; + mf->ww = 1; + + if (yaw != 0) { + sin2 = Math_Sins(yaw); + cos2 = Math_Coss(yaw); + + mf->zz = cos * cos2; + mf->yz = cos * sin2; + + mf->zx = sin * cos2; + mf->yx = sin * sin2; + mf->zy = -sin2; + mf->yy = cos2; + + } else { + mf->zz = cos; + if (1) {} + if (1) {} + yx = sin; // required to match + mf->zx = sin; + mf->yx = mf->yz = mf->zy = 0; + mf->yy = 1; + } + + if (pitch != 0) { + sin2 = Math_Sins(pitch); + cos2 = Math_Coss(pitch); + xx = mf->xx; + yx = mf->yx; + mf->xx = (xx * cos2) + (yx * sin2); + mf->yx = yx * cos2 - (xx * sin2); + if (1) {} + yz = mf->yz; + xz = mf->xz; + mf->xz = (xz * cos2) + (yz * sin2); + mf->yz = (yz * cos2) - (xz * sin2); + if (cos2) {} + mf->xy = mf->yy * sin2; + mf->yy = mf->yy * cos2; + } else { + mf->xy = 0; + } +} + +/** + * Produces a matrix which translates a vector by amounts in the x, y and z directions + */ +void SkinMatrix_SetTranslate(MtxF* mf, f32 x, f32 y, f32 z) { + mf->xy = 0.0f; + mf->xz = 0.0f; + mf->xw = 0.0f; + mf->yx = 0.0f; + mf->yz = 0.0f; + mf->yw = 0.0f; + mf->zx = 0.0f; + mf->zy = 0.0f; + mf->zw = 0.0f; + mf->xx = 1.0f; + mf->yy = 1.0f; + mf->zz = 1.0f; + mf->ww = 1.0f; + mf->wx = x; + mf->wy = y; + mf->wz = z; +} + +/** + * Produces a matrix which scales, then rotates (RPY), then translates a vector + */ +void SkinMatrix_SetScaleRotateRPYTranslate(MtxF* mf, f32 scaleX, f32 scaleY, f32 scaleZ, s16 roll, s16 pitch, s16 yaw, + f32 dx, f32 dy, f32 dz) { + MtxF mft1; + MtxF mft2; + + SkinMatrix_SetTranslate(mf, dx, dy, dz); + SkinMatrix_SetRotateRPY(&mft1, roll, pitch, yaw); + SkinMatrix_MtxFMtxFMult(mf, &mft1, &mft2); + SkinMatrix_SetScale(&mft1, scaleX, scaleY, scaleZ); + SkinMatrix_MtxFMtxFMult(&mft2, &mft1, mf); +} + +/** + * Produces a matrix which scales, then rotates (YRP), then translates a vector + */ +void SkinMatrix_SetScaleRotateYRPTranslate(MtxF* mf, f32 scaleX, f32 scaleY, f32 scaleZ, s16 yaw, s16 roll, s16 pitch, + f32 dx, f32 dy, f32 dz) { + MtxF mft1; + MtxF mft2; + + SkinMatrix_SetTranslate(mf, dx, dy, dz); + SkinMatrix_SetRotateYRP(&mft1, yaw, roll, pitch); + SkinMatrix_MtxFMtxFMult(mf, &mft1, &mft2); + SkinMatrix_SetScale(&mft1, scaleX, scaleY, scaleZ); + SkinMatrix_MtxFMtxFMult(&mft2, &mft1, mf); +} + +/** + * Produces a matrix which rotates (RPY), then translates a vector + */ +void SkinMatrix_SetRotateRPYTranslate(MtxF* mf, s16 roll, s16 pitch, s16 yaw, f32 dx, f32 dy, f32 dz) { + MtxF mft1; + MtxF mft2; + + SkinMatrix_SetTranslate(&mft2, dx, dy, dz); + SkinMatrix_SetRotateRPY(&mft1, roll, pitch, yaw); + SkinMatrix_MtxFMtxFMult(&mft2, &mft1, mf); +} + +void SkinMatrix_Vec3fToVec3s(Vec3f* src, Vec3s* dest) { + dest->x = src->x; + dest->y = src->y; + dest->z = src->z; +} + +void SkinMatrix_Vec3sToVec3f(Vec3s* src, Vec3f* dest) { + dest->x = src->x; + dest->y = src->y; + dest->z = src->z; +} + +void SkinMatrix_MtxFToMtx(MtxF* src, Mtx* dest) { + s32 temp; + u16* m1 = (u16*)&dest->m[0][0]; + u16* m2 = (u16*)&dest->m[2][0]; + + temp = src->xx * 0x10000; + m1[0] = (temp >> 0x10); + m1[16 + 0] = temp & 0xFFFF; + + temp = src->xy * 0x10000; + m1[1] = (temp >> 0x10); + m1[16 + 1] = temp & 0xFFFF; + + temp = src->xz * 0x10000; + m1[2] = (temp >> 0x10); + m1[16 + 2] = temp & 0xFFFF; + + temp = src->xw * 0x10000; + m1[3] = (temp >> 0x10); + m1[16 + 3] = temp & 0xFFFF; + + temp = src->yx * 0x10000; + m1[4] = (temp >> 0x10); + m1[16 + 4] = temp & 0xFFFF; + + temp = src->yy * 0x10000; + m1[5] = (temp >> 0x10); + m1[16 + 5] = temp & 0xFFFF; + + temp = src->yz * 0x10000; + m1[6] = (temp >> 0x10); + m1[16 + 6] = temp & 0xFFFF; + + temp = src->yw * 0x10000; + m1[7] = (temp >> 0x10); + m1[16 + 7] = temp & 0xFFFF; + + temp = src->zx * 0x10000; + m1[8] = (temp >> 0x10); + m1[16 + 8] = temp & 0xFFFF; + + temp = src->zy * 0x10000; + m1[9] = (temp >> 0x10); + m2[9] = temp & 0xFFFF; + + temp = src->zz * 0x10000; + m1[10] = (temp >> 0x10); + m2[10] = temp & 0xFFFF; + + temp = src->zw * 0x10000; + m1[11] = (temp >> 0x10); + m2[11] = temp & 0xFFFF; + + temp = src->wx * 0x10000; + m1[12] = (temp >> 0x10); + m2[12] = temp & 0xFFFF; + + temp = src->wy * 0x10000; + m1[13] = (temp >> 0x10); + m2[13] = temp & 0xFFFF; + + temp = src->wz * 0x10000; + m1[14] = (temp >> 0x10); + m2[14] = temp & 0xFFFF; + + temp = src->ww * 0x10000; + m1[15] = (temp >> 0x10); + m2[15] = temp & 0xFFFF; +} + +Mtx* SkinMatrix_MtxFToNewMtx(GraphicsContext* gfxCtx, MtxF* src) { + Mtx* mtx = Graph_Alloc(gfxCtx, sizeof(Mtx)); + + if (mtx == NULL) { + osSyncPrintf("Skin_Matrix_to_Mtx_new() 確保失敗:NULLを返して終了\n", mtx); + return NULL; + } + SkinMatrix_MtxFToMtx(src, mtx); + return mtx; +} + +/** + * Produces a matrix which rotates vectors by angle a around the vector with components (x,y,z) + */ +#ifdef NON_EQUIVALENT +// I think this is functionally correct but I cannot be 100% sure of equivalence because diff output is not very close +void func_800A7EC0(MtxF* mf, s16 a, f32 x, f32 y, f32 z) { + f32 sin; + f32 cos; + f32 ct; + f32 xx; + f32 yy; + f32 zz; + f32 xy; + f32 xz; + f32 yz; + f32 sx; + f32 sy; + f32 sz; + + sin = Math_Sins(a); + cos = Math_Coss(a); + + ct = 1.0f - cos; + sx = sin * x; + sy = sin * y; + sz = sin * z; + + xx = x * x; + xy = x * y; + xz = x * z; + yy = y * y; + yz = y * z; + zz = z * z; + + mf->xx = (f32)ct * xx + cos; + mf->xy = (f32)((ct * xy) + sz); + mf->xz = (f32)((ct * xz) - sy); + mf->xw = 0.0f; + + mf->yx = (f32)((ct * (xy)) - sz); + mf->yy = (f32)ct * yy + cos; + mf->yz = (f32)((ct * (yz)) + sx); + mf->yw = 0.0f; + + mf->zx = (f32)((ct * (xz)) + sy); + mf->zy = (f32)((ct * (yz)) - sx); + mf->zz = (f32)ct * zz + cos; + + mf->zw = 0.0f; + + mf->wx = 0.0f; + mf->wy = 0.0f; + mf->wz = 0.0f; + mf->ww = 1.0f; +} +#else #pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A7EC0.s") +#endif + +void func_800A8030(MtxF* mf, f32* arg1) { + f32 n; + f32 xNorm; + f32 yNorm; + f32 zNorm; + f32 wxNorm; + f32 wyNorm; + f32 wzNorm; + f32 xxNorm; + f32 xyNorm; + f32 xzNorm; + f32 yyNorm; + f32 yzNorm; + f32 zzNorm; + + n = 2.0f / ((arg1[3] * arg1[3]) + ((arg1[2] * arg1[2]) + ((arg1[1] * arg1[1]) + (arg1[0] * arg1[0])))); + xNorm = arg1[0] * n; + yNorm = arg1[1] * n; + zNorm = arg1[2] * n; + + wxNorm = arg1[3] * xNorm; + wyNorm = arg1[3] * yNorm; + wzNorm = arg1[3] * zNorm; + xxNorm = arg1[0] * xNorm; + xyNorm = arg1[0] * yNorm; + xzNorm = arg1[0] * zNorm; + yyNorm = arg1[1] * yNorm; + yzNorm = arg1[1] * zNorm; + zzNorm = arg1[2] * zNorm; -#pragma GLOBAL_ASM("asm/non_matchings/code/z_skin_matrix/func_800A8030.s") + mf->xx = (1.0f - (yyNorm + zzNorm)); + mf->xy = (xyNorm + wzNorm); + mf->xz = (xzNorm - wyNorm); + mf->xw = 0.0f; + mf->yx = (xyNorm - wzNorm); + mf->yy = (1.0f - (xxNorm + zzNorm)); + mf->yz = (yzNorm + wxNorm); + mf->yw = 0.0f; + mf->zx = (yzNorm + wyNorm); + mf->zy = (yzNorm - wxNorm); + mf->zz = (1.0f - (xxNorm + yyNorm)); + mf->zw = 0.0f; + mf->wx = 0.0f; + mf->wy = 0.0f; + mf->ww = 1.0f; + mf->wz = 0.0f; +} |
