diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2020-10-13 05:15:42 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-12 23:15:42 -0400 |
| commit | 57db7ba526f2d7d59c53ac187778f07c84e6759d (patch) | |
| tree | 17d7aab39397707194b566839245476861e924b0 /src/code | |
| parent | 08c4065a5e940d9ace0fff90d2818ed5788cb2ec (diff) | |
Match a few more functions (#446)
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_demo.c | 8 | ||||
| -rw-r--r-- | src/code/z_kaleido_scope_call.c | 35 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 188 |
3 files changed, 108 insertions, 123 deletions
diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 4c4401617..23f257b3e 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -2016,9 +2016,7 @@ void Cutscene_HandleEntranceTriggers(GlobalContext* globalCtx) { } void Cutscene_HandleConditionalTriggers(GlobalContext* globalCtx) { - s32 temp; // inline temp needed to match regalloc - - osSyncPrintf("\ngame_info.mode=[%d] restart_flag", temp = gSaveContext.respawnFlag); + osSyncPrintf("\ngame_info.mode=[%d] restart_flag", ((void)0, gSaveContext.respawnFlag)); if ((gSaveContext.gameMode == 0) && (gSaveContext.respawnFlag <= 0) && (gSaveContext.cutsceneIndex < 0xFFF0)) { if ((gSaveContext.entranceIndex == 0x01E1) && !Flags_GetEventChkInf(0xAC)) { @@ -2037,12 +2035,12 @@ void Cutscene_HandleConditionalTriggers(GlobalContext* globalCtx) { gSaveContext.cutsceneIndex = 0xFFF0; } else if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SPIRIT) && CHECK_QUEST_ITEM(QUEST_MEDALLION_SHADOW) && LINK_IS_ADULT && !Flags_GetEventChkInf(0xC4) && - (gEntranceTable[temp = gSaveContext.entranceIndex].scene == SCENE_TOKINOMA)) { + (gEntranceTable[((void)0, gSaveContext.entranceIndex)].scene == SCENE_TOKINOMA)) { Flags_SetEventChkInf(0xC4); gSaveContext.entranceIndex = 0x0053; gSaveContext.cutsceneIndex = 0xFFF8; } else if (!Flags_GetEventChkInf(0xC7) && - (gEntranceTable[temp = gSaveContext.entranceIndex].scene == SCENE_GANON_DEMO)) { + (gEntranceTable[((void)0, gSaveContext.entranceIndex)].scene == SCENE_GANON_DEMO)) { Flags_SetEventChkInf(0xC7); gSaveContext.entranceIndex = 0x0517; gSaveContext.cutsceneIndex = 0xFFF0; diff --git a/src/code/z_kaleido_scope_call.c b/src/code/z_kaleido_scope_call.c index 09eee556b..7f6345944 100644 --- a/src/code/z_kaleido_scope_call.c +++ b/src/code/z_kaleido_scope_call.c @@ -11,7 +11,9 @@ extern void KaleidoScope_Update(GlobalContext*); extern void KaleidoScope_Draw(GlobalContext*); void KaleidoScopeCall_LoadPlayer() { - if ((u32)gKaleidoMgrCurOvl != (u32)&gKaleidoMgrOverlayTable[KALEIDO_OVL_PLAYER_ACTOR]) { + KaleidoManagerOvl* playerActorOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_PLAYER_ACTOR]; + + if (gKaleidoMgrCurOvl != playerActorOvl) { if (gKaleidoMgrCurOvl) { osSyncPrintf(VT_FGCOL(GREEN)); osSyncPrintf("カレイド領域 強制排除\n"); // Kaleido area forced exclusion @@ -21,7 +23,7 @@ void KaleidoScopeCall_LoadPlayer() { osSyncPrintf(VT_FGCOL(GREEN)); osSyncPrintf("プレイヤーアクター搬入\n"); // Player actor import osSyncPrintf(VT_RST); - KaleidoManager_LoadOvl(&gKaleidoMgrOverlayTable[KALEIDO_OVL_PLAYER_ACTOR]); + KaleidoManager_LoadOvl(playerActorOvl); } } @@ -44,13 +46,9 @@ void KaleidoScopeCall_Destroy(GlobalContext* globalCtx) { KaleidoSetup_Destroy(globalCtx); } -// regalloc -#ifdef NON_MATCHING void KaleidoScopeCall_Update(GlobalContext* globalCtx) { - s32 pad; - PauseContext* pauseCtx; - - pauseCtx = &globalCtx->pauseCtx; + KaleidoManagerOvl* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE]; + PauseContext* pauseCtx = &globalCtx->pauseCtx; if (pauseCtx->state != 0 || pauseCtx->flag != 0) { if (pauseCtx->state == 1) { @@ -60,7 +58,7 @@ void KaleidoScopeCall_Update(GlobalContext* globalCtx) { R_PAUSE_MENU_MODE = 1; pauseCtx->unk_1E4 = 0; pauseCtx->unk_1EC = 0; - pauseCtx->state++; + pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; } } else if (pauseCtx->state == 8) { HREG(80) = 7; @@ -68,15 +66,15 @@ void KaleidoScopeCall_Update(GlobalContext* globalCtx) { R_PAUSE_MENU_MODE = 1; pauseCtx->unk_1E4 = 0; pauseCtx->unk_1EC = 0; - pauseCtx->state++; + pauseCtx->state = (pauseCtx->state & 0xFFFF) + 1; } else if (pauseCtx->state == 2 || pauseCtx->state == 9) { osSyncPrintf("PR_KAREIDOSCOPE_MODE=%d\n", R_PAUSE_MENU_MODE); if (R_PAUSE_MENU_MODE >= 3) { pauseCtx->state++; } } else if (pauseCtx->state != 0) { - if (&gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE] != gKaleidoMgrCurOvl) { - if (gKaleidoMgrCurOvl) { + if (gKaleidoMgrCurOvl != kaleidoScopeOvl) { + if (gKaleidoMgrCurOvl != NULL) { osSyncPrintf(VT_FGCOL(GREEN)); osSyncPrintf("カレイド領域 プレイヤー 強制排除\n"); // Kaleid Zone Player Forced Elimination osSyncPrintf(VT_RST); @@ -85,32 +83,29 @@ void KaleidoScopeCall_Update(GlobalContext* globalCtx) { osSyncPrintf(VT_FGCOL(GREEN)); osSyncPrintf("カレイド領域 カレイドスコープ搬入\n"); // Kaleid area Kaleidoscope loading osSyncPrintf(VT_RST); - KaleidoManager_LoadOvl(&gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE]); + KaleidoManager_LoadOvl(kaleidoScopeOvl); } - if (&gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE] == gKaleidoMgrCurOvl) { + + if (gKaleidoMgrCurOvl == kaleidoScopeOvl) { sKaleidoScopeUpdateFunc(globalCtx); if (globalCtx->pauseCtx.state == 0 && globalCtx->pauseCtx.flag == 0) { osSyncPrintf(VT_FGCOL(GREEN)); osSyncPrintf("カレイド領域 カレイドスコープ排出\n"); // Kaleid area Kaleidoscope emission osSyncPrintf(VT_RST); - KaleidoManager_ClearOvl(&gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE]); + KaleidoManager_ClearOvl(kaleidoScopeOvl); KaleidoScopeCall_LoadPlayer(); } } } } } -#else -#pragma GLOBAL_ASM("asm/non_matchings/code/z_kaleido_scope_call/KaleidoScopeCall_Update.s") -#endif void KaleidoScopeCall_Draw(GlobalContext* globalCtx) { - KaleidoManagerOvl* kaleidoScopeOvl; + KaleidoManagerOvl* kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE]; if (R_PAUSE_MENU_MODE >= 3) { if ((globalCtx->pauseCtx.state >= 4 && globalCtx->pauseCtx.state < 8) || (globalCtx->pauseCtx.state >= 11 && globalCtx->pauseCtx.state < 19)) { - kaleidoScopeOvl = &gKaleidoMgrOverlayTable[KALEIDO_OVL_KALEIDO_SCOPE]; if (gKaleidoMgrCurOvl == kaleidoScopeOvl) { sKaleidoScopeDrawFunc(globalCtx); } diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 87b078704..9f72fb887 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -2356,8 +2356,6 @@ s32 func_80087708(GlobalContext* globalCtx, s16 arg1, s16 arg2) { return 0; } -#ifdef NON_MATCHING -// this function still needs some work void Interface_UpdateMagicBar(GlobalContext* globalCtx) { static s16 sMagicBorderColors[][3] = { { 0xFF, 0xFF, 0xFF }, @@ -2368,28 +2366,33 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) { static s16 sMagicBorderIndexes[] = { 0, 1, 1, 0 }; static s16 sMagicBorderRatio = 2; static s16 sMagicBorderStep = 1; - s16* color; - s16 maxMagic; + MessageContext* msgCtx = &globalCtx->msgCtx; + InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; + s16 borderChangeR; + s16 borderChangeG; + s16 borderChangeB; + s16 temp; switch (gSaveContext.unk_13F0) { case 8: - maxMagic = gSaveContext.magicLevel * 0x30; - if (gSaveContext.unk_13F4 != maxMagic) { - if (gSaveContext.unk_13F4 < maxMagic) { + temp = gSaveContext.magicLevel * 0x30; + if (gSaveContext.unk_13F4 != temp) { + if (gSaveContext.unk_13F4 < temp) { gSaveContext.unk_13F4 += 8; - if (gSaveContext.unk_13F4 > maxMagic) { - gSaveContext.unk_13F4 = maxMagic; + if (gSaveContext.unk_13F4 > temp) { + gSaveContext.unk_13F4 = temp; } } else { gSaveContext.unk_13F4 -= 8; - if (gSaveContext.unk_13F4 <= maxMagic) { - gSaveContext.unk_13F4 = maxMagic; + if (gSaveContext.unk_13F4 <= temp) { + gSaveContext.unk_13F4 = temp; } } } else { gSaveContext.unk_13F0 = 9; } break; + case 9: gSaveContext.magic += 4; @@ -2398,60 +2401,61 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) { &D_801333E8); } - // Translates to: "Storage MAGIC_NOW=%d (%d)" - osSyncPrintf("蓄電 MAGIC_NOW=%d (%d)\n", gSaveContext.magic, gSaveContext.unk_13F6); + // Translates to: "Storage MAGIC_NOW=%d (%d)" + osSyncPrintf("蓄電 MAGIC_NOW=%d (%d)\n", gSaveContext.magic, gSaveContext.unk_13F6); if (gSaveContext.magic >= gSaveContext.unk_13F6) { gSaveContext.magic = gSaveContext.unk_13F6; gSaveContext.unk_13F0 = gSaveContext.unk_13F2; gSaveContext.unk_13F2 = 0; } break; + case 1: sMagicBorderRatio = 2; gSaveContext.unk_13F0 = 2; break; + case 2: gSaveContext.magic -= 2; if (gSaveContext.magic <= 0) { gSaveContext.magic = 0; gSaveContext.unk_13F0 = 3; - sMagicBorderB = 255; - sMagicBorderG = 255; - sMagicBorderR = 255; + sMagicBorderR = sMagicBorderG = sMagicBorderB = 255; } else if (gSaveContext.magic == gSaveContext.unk_13F8) { gSaveContext.unk_13F0 = 3; - sMagicBorderB = 255; - sMagicBorderG = 255; - sMagicBorderR = 255; + sMagicBorderR = sMagicBorderG = sMagicBorderB = 255; } case 3: case 4: case 6: - color = sMagicBorderColors[sMagicBorderIndexes[sMagicBorderStep]]; + temp = sMagicBorderIndexes[sMagicBorderStep]; + borderChangeR = ABS(sMagicBorderR - sMagicBorderColors[temp][0]) / sMagicBorderRatio; + borderChangeG = ABS(sMagicBorderG - sMagicBorderColors[temp][1]) / sMagicBorderRatio; + borderChangeB = ABS(sMagicBorderB - sMagicBorderColors[temp][2]) / sMagicBorderRatio; - if (sMagicBorderR >= color[0]) { - sMagicBorderR -= ABS(sMagicBorderR - color[0]) / sMagicBorderRatio; + if (sMagicBorderR >= sMagicBorderColors[temp][0]) { + sMagicBorderR -= borderChangeR; } else { - sMagicBorderR += ABS(sMagicBorderR - color[0]) / sMagicBorderRatio; + sMagicBorderR += borderChangeR; } - if (sMagicBorderG >= color[1]) { - sMagicBorderG -= ABS(sMagicBorderG - color[1]) / sMagicBorderRatio; + if (sMagicBorderG >= sMagicBorderColors[temp][1]) { + sMagicBorderG -= borderChangeG; } else { - sMagicBorderG += ABS(sMagicBorderG - color[1]) / sMagicBorderRatio; + sMagicBorderG += borderChangeG; } - if (sMagicBorderB >= color[2]) { - sMagicBorderB -= ABS(sMagicBorderB - color[2]) / sMagicBorderRatio; + if (sMagicBorderB >= sMagicBorderColors[temp][2]) { + sMagicBorderB -= borderChangeB; } else { - sMagicBorderB += ABS(sMagicBorderB - color[2]) / sMagicBorderRatio; + sMagicBorderB += borderChangeB; } sMagicBorderRatio--; if (sMagicBorderRatio == 0) { - sMagicBorderR = color[0]; - sMagicBorderG = color[1]; - sMagicBorderB = color[2]; + sMagicBorderR = sMagicBorderColors[temp][0]; + sMagicBorderG = sMagicBorderColors[temp][1]; + sMagicBorderB = sMagicBorderColors[temp][2]; sMagicBorderRatio = YREG(40 + sMagicBorderStep); sMagicBorderStep++; if (sMagicBorderStep >= 4) { @@ -2459,16 +2463,16 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) { } } break; + case 5: - sMagicBorderB = 255; - sMagicBorderG = 255; - sMagicBorderR = 255; + sMagicBorderR = sMagicBorderG = sMagicBorderB = 255; gSaveContext.unk_13F0 = 0; break; + case 7: - if ((globalCtx->pauseCtx.state == 0) && (globalCtx->pauseCtx.flag == 0) && - (globalCtx->msgCtx.msgMode == 0) && (globalCtx->unk_10A20 == 0) && (globalCtx->sceneLoadFlag == 0) && - (globalCtx->transitionMode == 0) && !Gameplay_InCsMode(globalCtx)) { + if ((globalCtx->pauseCtx.state == 0) && (globalCtx->pauseCtx.flag == 0) && (msgCtx->msgMode == 0) && + (globalCtx->unk_10A20 == 0) && (globalCtx->sceneLoadFlag == 0) && (globalCtx->transitionMode == 0) && + !Gameplay_InCsMode(globalCtx)) { if ((gSaveContext.magic == 0) || ((func_8008F2F8(globalCtx) >= 2) && (func_8008F2F8(globalCtx) < 5)) || ((gSaveContext.equips.buttonItems[1] != ITEM_LENS) && (gSaveContext.equips.buttonItems[2] != ITEM_LENS) && @@ -2482,38 +2486,41 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) { break; } - globalCtx->interfaceCtx.unk_230--; - if (globalCtx->interfaceCtx.unk_230 == 0) { + interfaceCtx->unk_230--; + if (interfaceCtx->unk_230 == 0) { gSaveContext.magic--; - globalCtx->interfaceCtx.unk_230 = 80; + interfaceCtx->unk_230 = 80; } } - color = sMagicBorderColors[sMagicBorderIndexes[sMagicBorderStep]]; + temp = sMagicBorderIndexes[sMagicBorderStep]; + borderChangeR = ABS(sMagicBorderR - sMagicBorderColors[temp][0]) / sMagicBorderRatio; + borderChangeG = ABS(sMagicBorderG - sMagicBorderColors[temp][1]) / sMagicBorderRatio; + borderChangeB = ABS(sMagicBorderB - sMagicBorderColors[temp][2]) / sMagicBorderRatio; - if (sMagicBorderR >= color[0]) { - sMagicBorderR -= ABS(sMagicBorderR - color[0]) / sMagicBorderRatio; + if (sMagicBorderR >= sMagicBorderColors[temp][0]) { + sMagicBorderR -= borderChangeR; } else { - sMagicBorderR += ABS(sMagicBorderR - color[0]) / sMagicBorderRatio; + sMagicBorderR += borderChangeR; } - if (sMagicBorderG >= color[1]) { - sMagicBorderG -= ABS(sMagicBorderG - color[1]) / sMagicBorderRatio; + if (sMagicBorderG >= sMagicBorderColors[temp][1]) { + sMagicBorderG -= borderChangeG; } else { - sMagicBorderG += ABS(sMagicBorderG - color[1]) / sMagicBorderRatio; + sMagicBorderG += borderChangeG; } - if (sMagicBorderB >= color[2]) { - sMagicBorderB -= ABS(sMagicBorderB - color[2]) / sMagicBorderRatio; + if (sMagicBorderB >= sMagicBorderColors[temp][2]) { + sMagicBorderB -= borderChangeB; } else { - sMagicBorderB += ABS(sMagicBorderB - color[2]) / sMagicBorderRatio; + sMagicBorderB += borderChangeB; } sMagicBorderRatio--; if (sMagicBorderRatio == 0) { - sMagicBorderR = color[0]; - sMagicBorderG = color[1]; - sMagicBorderB = color[2]; + sMagicBorderR = sMagicBorderColors[temp][0]; + sMagicBorderG = sMagicBorderColors[temp][1]; + sMagicBorderB = sMagicBorderColors[temp][2]; sMagicBorderRatio = YREG(40 + sMagicBorderStep); sMagicBorderStep++; if (sMagicBorderStep >= 4) { @@ -2521,6 +2528,7 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) { } } break; + case 10: gSaveContext.magic += 4; Audio_PlaySoundGeneral(NA_SE_SY_GAUGE_UP - SFX_FLAG, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); @@ -2530,24 +2538,12 @@ void Interface_UpdateMagicBar(GlobalContext* globalCtx) { gSaveContext.unk_13F2 = 0; } break; + default: gSaveContext.unk_13F0 = 0; break; } } -#else -s16 sMagicBorderColors[][3] = { - { 0xFF, 0xFF, 0xFF }, - { 0x96, 0x96, 0x96 }, - { 0xFF, 0xFF, 0x96 }, - { 0xFF, 0xFF, 0x32 }, -}; -s16 sMagicBorderIndexes[] = { 0, 1, 1, 0 }; -s16 sMagicBorderRatio = 2; -s16 sMagicBorderStep = 1; -void Interface_UpdateMagicBar(GlobalContext* globalCtx); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/Interface_UpdateMagicBar.s") -#endif void Interface_DrawMagicBar(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; @@ -2689,15 +2685,14 @@ u8* sCUpLabelTextures[] = { D_02002FC0, D_02002FC0, D_02002FC0 }; s16 sStartButtonLeftPos[] = { 132, 130, 130 }; -#ifdef NON_MATCHING -// regalloc and ordering differences void Interface_DrawItemButtons(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; Player* player = PLAYER; - f32 temp; - s16 i; // sp+0x14A - s16 cUpAlpha; - s32 pad; + PauseContext* pauseCtx = &globalCtx->pauseCtx; + s16 temp; + s16 dxdy; + s16 width; + s16 height; OPEN_DISPS(globalCtx->state.gfxCtx, "../z_parameter.c", 2900); @@ -2734,7 +2729,7 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { (R_ITEM_BTN_X(3) + R_ITEM_BTN_WIDTH(3)) << 2, (R_ITEM_BTN_Y(3) + R_ITEM_BTN_WIDTH(3)) << 2, G_TX_RENDERTILE, 0, 0, R_ITEM_BTN_DD(3) * 2, R_ITEM_BTN_DD(3) * 2); - if ((globalCtx->pauseCtx.state < 8) || (globalCtx->pauseCtx.state >= 18)) { + if ((pauseCtx->state < 8) || (pauseCtx->state >= 18)) { if ((globalCtx->pauseCtx.state != 0) || (globalCtx->pauseCtx.flag != 0)) { // Start Button Texture, Color & Label gDPPipeSync(oGfxCtx->overlay.p++); @@ -2761,12 +2756,13 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { G_TX_NOLOD); gDPSetTileSize(oGfxCtx->overlay.p++, G_TX_RENDERTILE, 0, 0, 188, 60); - temp = R_START_LABEL_DD(gSaveContext.language) / 100.0f; - gSPTextureRectangle(oGfxCtx->overlay.p++, R_START_LABEL_X(gSaveContext.language) << 2, - R_START_LABEL_Y(gSaveContext.language) << 2, - (R_START_LABEL_X(gSaveContext.language) + (s16)(16.0f / temp)) << 2, - (R_START_LABEL_Y(gSaveContext.language) + (s16)(48.0f / temp)) << 2, G_TX_RENDERTILE, 0, - 0, (s16)(1024.0f / temp), (s16)(1024.0f / temp)); + dxdy = 1024.0f / (R_START_LABEL_DD(gSaveContext.language) / 100.0f); + width = 48.0f / (R_START_LABEL_DD(gSaveContext.language) / 100.0f); + height = 16.0f / (R_START_LABEL_DD(gSaveContext.language) / 100.0f); + gSPTextureRectangle( + oGfxCtx->overlay.p++, R_START_LABEL_X(gSaveContext.language) << 2, + R_START_LABEL_Y(gSaveContext.language) << 2, (R_START_LABEL_X(gSaveContext.language) + width) << 2, + (R_START_LABEL_Y(gSaveContext.language) + height) << 2, G_TX_RENDERTILE, 0, 0, dxdy, dxdy); } } @@ -2777,20 +2773,20 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { gDPPipeSync(oGfxCtx->overlay.p++); if ((gSaveContext.unk_13EA == 1) || (gSaveContext.unk_13EA == 2) || (gSaveContext.unk_13EA == 5)) { - cUpAlpha = 0; - } else if ((player->stateFlags2 & 0x00200000) || (func_8008F2F8(globalCtx) == 4) || + temp = 0; + } else if ((player->stateFlags1 & 0x00200000) || (func_8008F2F8(globalCtx) == 4) || (player->stateFlags2 & 0x00040000)) { - cUpAlpha = 70; + temp = 70; } else { - cUpAlpha = interfaceCtx->healthAlpha; + temp = interfaceCtx->healthAlpha; } - gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, R_C_BTN_COLOR(0), R_C_BTN_COLOR(1), R_C_BTN_COLOR(2), cUpAlpha); + gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, R_C_BTN_COLOR(0), R_C_BTN_COLOR(1), R_C_BTN_COLOR(2), temp); gDPSetCombineMode(oGfxCtx->overlay.p++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM); gSPTextureRectangle(oGfxCtx->overlay.p++, R_C_UP_BTN_X << 2, R_C_UP_BTN_Y << 2, (R_C_UP_BTN_X + 16) << 2, (R_C_UP_BTN_Y + 16) << 2, G_TX_RENDERTILE, 0, 0, 2048, 2048); gDPPipeSync(oGfxCtx->overlay.p++); - gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, 255, 255, 255, cUpAlpha); + gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, 255, 255, 255, temp); gDPSetEnvColor(oGfxCtx->overlay.p++, 0, 0, 0, 0); gDPSetCombineLERP(oGfxCtx->overlay.p++, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0, PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); @@ -2814,20 +2810,20 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { sCUpTimer--; if (sCUpTimer == 0) { - sCUpTimer = 10; sCUpInvisible ^= 1; + sCUpTimer = 10; } } gDPPipeSync(oGfxCtx->overlay.p++); // Empty C Button Arrows - for (i = 1; i < 4; i++) { - if (gSaveContext.equips.buttonItems[i] > 0xF0) { - if (i == 1) { + for (temp = 1; temp < 4; temp++) { + if (gSaveContext.equips.buttonItems[temp] > 0xF0) { + if (temp == 1) { gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, R_C_BTN_COLOR(0), R_C_BTN_COLOR(1), R_C_BTN_COLOR(2), interfaceCtx->cLeftAlpha); - } else if (i == 2) { + } else if (temp == 2) { gDPSetPrimColor(oGfxCtx->overlay.p++, 0, 0, R_C_BTN_COLOR(0), R_C_BTN_COLOR(1), R_C_BTN_COLOR(2), interfaceCtx->cDownAlpha); } else { @@ -2835,18 +2831,14 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { interfaceCtx->cRightAlpha); } - oGfxCtx->overlay.p = - Gfx_TextureIA8(oGfxCtx->overlay.p, &D_02000A00[i + 1], 0x20, 0x20, R_ITEM_BTN_X(i), R_ITEM_BTN_Y(i), - R_ITEM_BTN_WIDTH(i), R_ITEM_BTN_WIDTH(i), R_ITEM_BTN_DD(i) * 2, R_ITEM_BTN_DD(i) * 2); + oGfxCtx->overlay.p = Gfx_TextureIA8( + oGfxCtx->overlay.p, &D_02000A00[temp + 1], 0x20, 0x20, R_ITEM_BTN_X(temp), R_ITEM_BTN_Y(temp), + R_ITEM_BTN_WIDTH(temp), R_ITEM_BTN_WIDTH(temp), R_ITEM_BTN_DD(temp) * 2, R_ITEM_BTN_DD(temp) * 2); } } CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_parameter.c", 3071); } -#else -void Interface_DrawItemButtons(GlobalContext* globalCtx); -#pragma GLOBAL_ASM("asm/non_matchings/code/z_parameter/Interface_DrawItemButtons.s") -#endif void Interface_DrawItemIconTexture(GlobalContext* globalCtx, void* texture, s16 button) { OPEN_DISPS(globalCtx->state.gfxCtx, "../z_parameter.c", 3079); |
