diff options
| author | Roman971 <32455037+Roman971@users.noreply.github.com> | 2022-06-20 22:31:53 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-06-20 16:31:53 -0400 |
| commit | 6d5268402086497e303a7c875b86fee8e678cd08 (patch) | |
| tree | a4c5df5b5a981282f4fe41b7fd24f7187926b534 /src/code | |
| parent | 017a3aaf5cdf650f756cc59a5f25a65f4de2ce58 (diff) | |
Format script improvements and use strict name checks (#1275)
* Prioritize using clang-tidy 6 and improve format.sh
* Use clang-tidy-6.0 when available since it's better at applying 'readability-inconsistent-declaration-parameter-name'
* Add -m32 and -Wno-everything to compiler options to avoid unwanted errors and warnings
* Remove -fsyntax-only since it serves no purpose in the context of clang-tidy
* Apply clang-tidy fixes for argument names
* Run format.sh again
* Use 'Strict' option instead of relying on clang-tidy 6
* Run format script
* Add --fix-notes to clang-tidy options for version 13+
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/audio_heap.c | 2 | ||||
| -rw-r--r-- | src/code/audio_load.c | 10 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/code/audio_heap.c b/src/code/audio_heap.c index 520d52274..0f5abc442 100644 --- a/src/code/audio_heap.c +++ b/src/code/audio_heap.c @@ -1371,7 +1371,7 @@ void AudioHeap_ChangeStorage(StorageChange* change, Sample* sample) { } } -void AudioHeap_ApplySampleBankCacheInternal(s32 apply, s32 id); +void AudioHeap_ApplySampleBankCacheInternal(s32 apply, s32 sampleBankId); void AudioHeap_DiscardSampleBank(s32 sampleBankId) { AudioHeap_ApplySampleBankCacheInternal(false, sampleBankId); diff --git a/src/code/audio_load.c b/src/code/audio_load.c index e83cd9219..846ca1a48 100644 --- a/src/code/audio_load.c +++ b/src/code/audio_load.c @@ -27,22 +27,22 @@ typedef struct { typedef void SoundFontData; /* forward declarations */ -s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 skipTicks); +s32 AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2); SoundFontData* AudioLoad_SyncLoadFont(u32 fontId); Sample* AudioLoad_GetFontSample(s32 fontId, s32 instId); void AudioLoad_ProcessAsyncLoads(s32 resetStatus); void AudioLoad_ProcessAsyncLoadUnkMedium(AudioAsyncLoad* asyncLoad, s32 resetStatus); void AudioLoad_ProcessAsyncLoad(AudioAsyncLoad* asyncLoad, s32 resetStatus); void AudioLoad_RelocateFontAndPreloadSamples(s32 fontId, SoundFontData* fontData, SampleBankRelocInfo* sampleBankReloc, - s32 async); + s32 isAsync); void AudioLoad_RelocateSample(TunedSample* tunedSample, SoundFontData* fontData, SampleBankRelocInfo* sampleBankReloc); void AudioLoad_DiscardFont(s32 fontId); u32 AudioLoad_TrySyncLoadSampleBank(u32 sampleBankId, u32* outMedium, s32 noLoad); -void* AudioLoad_SyncLoad(u32 tableType, u32 tableId, s32* didAllocate); -u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 tableId); +void* AudioLoad_SyncLoad(u32 tableType, u32 id, s32* didAllocate); +u32 AudioLoad_GetRealTableIndex(s32 tableType, u32 id); void* AudioLoad_SearchCaches(s32 tableType, s32 id); AudioTable* AudioLoad_GetLoadTable(s32 tableType); -void AudioLoad_SyncDma(u32 devAddr, u8* addr, u32 size, s32 medium); +void AudioLoad_SyncDma(u32 devAddr, u8* ramAddr, u32 size, s32 medium); void AudioLoad_SyncDmaUnkMedium(u32 devAddr, u8* addr, u32 size, s32 unkMediumParam); s32 AudioLoad_Dma(OSIoMesg* mesg, u32 priority, s32 direction, u32 devAddr, void* ramAddr, u32 size, OSMesgQueue* reqQueue, s32 medium, const char* dmaFuncType); |
