diff options
| author | Dragorn421 <Dragorn421@users.noreply.github.com> | 2024-08-25 16:00:10 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-25 16:00:10 +0200 |
| commit | 7056423e5b47775da6955b2a8a3e6e10fd5c7be8 (patch) | |
| tree | 2cd83447908d94a0cc232d3b929ef00a059f84e1 /src/code | |
| parent | 22a00b46fb645f7ad1b47ea81f42f4036e9a5f9c (diff) | |
[ntsc-1.2] Decompile cic6105.c, main.c (#2068)
* decompile-OK Main, cic6105.c
* names cleanup / minimal doc
* match versions
* fix bad disasm metadata format
* bss
* bss
* review 1
* review 2
* review 3
* review 4
* cleanup
* bss
* add some sizes to disasm metadata symbols
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/game.c | 2 | ||||
| -rw-r--r-- | src/code/graph.c | 2 | ||||
| -rw-r--r-- | src/code/main.c | 33 | ||||
| -rw-r--r-- | src/code/sched.c | 2 | ||||
| -rw-r--r-- | src/code/speed_meter.c | 2 | ||||
| -rw-r--r-- | src/code/sys_cfb.c | 2 | ||||
| -rw-r--r-- | src/code/sys_matrix.c | 2 | ||||
| -rw-r--r-- | src/code/z_debug.c | 2 | ||||
| -rw-r--r-- | src/code/z_player_call.c | 2 | ||||
| -rw-r--r-- | src/code/z_skin.c | 2 |
10 files changed, 48 insertions, 3 deletions
diff --git a/src/code/game.c b/src/code/game.c index e10d650fb..7a53acdda 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -1,6 +1,8 @@ #include "global.h" #include "terminal.h" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" + SpeedMeter D_801664D0; VisCvg sVisCvg; VisZBuf sVisZBuf; diff --git a/src/code/graph.c b/src/code/graph.c index 1fffacac5..747416399 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -4,6 +4,8 @@ #define GFXPOOL_HEAD_MAGIC 0x1234 #define GFXPOOL_TAIL_MAGIC 0x5678 +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128" + /** * The time at which the previous `Graph_Update` ended. */ diff --git a/src/code/main.c b/src/code/main.c index 1b67009cb..2e46ae825 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -1,5 +1,10 @@ #include "global.h" #include "terminal.h" +#include "versions.h" +#if PLATFORM_N64 +#include "cic6105.h" +#include "n64dd.h" +#endif extern u8 _buffersSegmentEnd[]; @@ -52,8 +57,20 @@ void Main(void* arg) { gAppNmiBufferPtr = (PreNmiBuff*)osAppNMIBuffer; PreNmiBuff_Init(gAppNmiBufferPtr); Fault_Init(); +#if PLATFORM_N64 + func_800ADA80(); + if ((u8)B_80121AE1 != 0) { + systemHeapStart = (uintptr_t)&D_801E8090; + SysCfb_Init(1); + } else { + func_800ADAF8(); + systemHeapStart = (uintptr_t)_buffersSegmentEnd; + SysCfb_Init(0); + } +#else SysCfb_Init(0); systemHeapStart = (uintptr_t)_buffersSegmentEnd; +#endif fb = (uintptr_t)SysCfb_GetFbPtr(0); gSystemHeapSize = fb - systemHeapStart; PRINTF(T("システムヒープ初期化 %08x-%08x %08x\n", "System heap initalization %08x-%08x %08x\n"), systemHeapStart, @@ -97,6 +114,11 @@ void Main(void* arg) { StackCheck_Init(&sSchedStackInfo, sSchedStack, STACK_TOP(sSchedStack), 0, 0x100, "sched"); Sched_Init(&gScheduler, STACK_TOP(sSchedStack), THREAD_PRI_SCHED, gViConfigModeType, 1, &gIrqMgr); +#if PLATFORM_N64 + CIC6105_AddFaultClient(); + func_80001640(); +#endif + IrqMgr_AddClient(&gIrqMgr, &irqClient, &irqMgrMsgQueue); StackCheck_Init(&sAudioStackInfo, sAudioStack, STACK_TOP(sAudioStack), 0, 0x100, "audio"); @@ -119,14 +141,19 @@ void Main(void* arg) { if (msg == NULL) { break; } - if (*msg == OS_SC_PRE_NMI_MSG) { - PRINTF(T("main.c: リセットされたみたいだよ\n", "main.c: Looks like it's been reset\n")); - PreNmiBuff_SetReset(gAppNmiBufferPtr); + switch (*msg) { + case OS_SC_PRE_NMI_MSG: + PRINTF(T("main.c: リセットされたみたいだよ\n", "main.c: Looks like it's been reset\n")); + PreNmiBuff_SetReset(gAppNmiBufferPtr); + break; } } PRINTF(T("mainproc 後始末\n", "mainproc Cleanup\n")); osDestroyThread(&sGraphThread); RcpUtils_Reset(); +#if PLATFORM_N64 + CIC6105_RemoveFaultClient(); +#endif PRINTF(T("mainproc 実行終了\n", "mainproc End of execution\n")); } diff --git a/src/code/sched.c b/src/code/sched.c index fbfc42dc0..ef34a4f6a 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -45,6 +45,8 @@ #define RDP_DONE_MSG 668 #define NOTIFY_MSG 670 // original name: ENTRY_MSG +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" + OSTime sRSPGfxTimeStart; OSTime sRSPAudioTimeStart; OSTime sRSPOtherTimeStart; diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index a9ddee071..13e2622c6 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -1,3 +1,5 @@ +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128" + #include "global.h" #include "terminal.h" diff --git a/src/code/sys_cfb.c b/src/code/sys_cfb.c index 28019c3e7..3d5457913 100644 --- a/src/code/sys_cfb.c +++ b/src/code/sys_cfb.c @@ -1,5 +1,7 @@ #include "global.h" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128" + uintptr_t sSysCfbFbPtr[2]; uintptr_t sSysCfbEnd; diff --git a/src/code/sys_matrix.c b/src/code/sys_matrix.c index 2ca6e4cf4..550b39e4e 100644 --- a/src/code/sys_matrix.c +++ b/src/code/sys_matrix.c @@ -16,6 +16,8 @@ MtxF gMtxFClear = { }; // clang-format on +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128" + MtxF* sMatrixStack; // "Matrix_stack" MtxF* sCurrentMatrix; // "Matrix_now" diff --git a/src/code/z_debug.c b/src/code/z_debug.c index 3e6e18494..d668f490a 100644 --- a/src/code/z_debug.c +++ b/src/code/z_debug.c @@ -12,6 +12,8 @@ typedef struct InputCombo { /* 0x2 */ u16 press; } InputCombo; // size = 0x4 +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" + RegEditor* gRegEditor; DebugCamTextBufferEntry sDebugCamTextBuffer[22]; diff --git a/src/code/z_player_call.c b/src/code/z_player_call.c index 38812cb0f..2235c8b3d 100644 --- a/src/code/z_player_call.c +++ b/src/code/z_player_call.c @@ -2,6 +2,8 @@ #define FLAGS (ACTOR_FLAG_0 | ACTOR_FLAG_2 | ACTOR_FLAG_4 | ACTOR_FLAG_5 | ACTOR_FLAG_25 | ACTOR_FLAG_26) +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" + void (*sPlayerCallInitFunc)(Actor* thisx, PlayState* play); void (*sPlayerCallDestroyFunc)(Actor* thisx, PlayState* play); void (*sPlayerCallUpdateFunc)(Actor* thisx, PlayState* play); diff --git a/src/code/z_skin.c b/src/code/z_skin.c index 69a14f065..ab3b8624a 100644 --- a/src/code/z_skin.c +++ b/src/code/z_skin.c @@ -1,5 +1,7 @@ #include "global.h" +#pragma increment_block_number "gc-eu:128 gc-eu-mq:128" + MtxF gSkinLimbMatrices[60]; // holds matrices for each limb of the skeleton currently being drawn static s32 sUnused; |
