diff options
| author | engineer124 <47598039+engineer124@users.noreply.github.com> | 2022-05-08 00:18:42 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-07 10:18:42 -0400 |
| commit | 80186ec1ab57e498a49f05c707f1ca9390b56dfd (patch) | |
| tree | 76f3b7792d18549ee054e877c0c7e059aa9cdb81 /src/code | |
| parent | 5cc5cf5a7e048606cbf6bd824c348224c2b4d6d2 (diff) | |
HealthMeter_ -> Health_ (#1202)
* HealthMeter_ -> Health_
* PR Suggestion
Diffstat (limited to 'src/code')
| -rw-r--r-- | src/code/z_construct.c | 2 | ||||
| -rw-r--r-- | src/code/z_lifemeter.c | 12 | ||||
| -rw-r--r-- | src/code/z_parameter.c | 6 |
3 files changed, 10 insertions, 10 deletions
diff --git a/src/code/z_construct.c b/src/code/z_construct.c index 7c3947f74..fbfc9dcb0 100644 --- a/src/code/z_construct.c +++ b/src/code/z_construct.c @@ -146,7 +146,7 @@ void func_801109B0(GlobalContext* globalCtx) { osSyncPrintf("PARAMETER領域=%x\n", parameterSize + 0x5300); // "Parameter Area = %x" - HealthMeter_Init(globalCtx); + Health_InitMeter(globalCtx); Map_Init(globalCtx); interfaceCtx->unk_23C = interfaceCtx->unk_242 = 0; diff --git a/src/code/z_lifemeter.c b/src/code/z_lifemeter.c index 115baadce..977a3c62d 100644 --- a/src/code/z_lifemeter.c +++ b/src/code/z_lifemeter.c @@ -111,7 +111,7 @@ s16 sBeatingHeartsDDEnv[3]; s16 sHeartsDDPrim[2][3]; s16 sHeartsDDEnv[2][3]; -void HealthMeter_Init(GlobalContext* globalCtx) { +void Health_InitMeter(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; interfaceCtx->unk_228 = 0x140; @@ -144,7 +144,7 @@ void HealthMeter_Init(GlobalContext* globalCtx) { sHeartsDDEnv[0][2] = sHeartsDDEnv[1][2] = HEARTS_DD_ENV_B; } -void HealthMeter_Update(GlobalContext* globalCtx) { +void Health_UpdateMeter(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; f32 factor = interfaceCtx->heartColorOscillator * 0.1f; f32 ddFactor; @@ -295,7 +295,7 @@ static void* sHeartDDTextures[] = { gDefenseHeartThreeQuarterTex, }; -void HealthMeter_Draw(GlobalContext* globalCtx) { +void Health_DrawMeter(GlobalContext* globalCtx) { s32 pad[5]; void* heartBgImg; u32 curColorSet; @@ -498,7 +498,7 @@ void HealthMeter_Draw(GlobalContext* globalCtx) { CLOSE_DISPS(gfxCtx, "../z_lifemeter.c", 606); } -void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx) { +void Health_UpdateBeatingHeart(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; if (interfaceCtx->beatingHeartOscillatorDirection != 0) { @@ -507,7 +507,7 @@ void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx) { interfaceCtx->beatingHeartOscillator = 0; interfaceCtx->beatingHeartOscillatorDirection = 0; if (!Player_InCsMode(globalCtx) && (globalCtx->pauseCtx.state == 0) && - (globalCtx->pauseCtx.debugState == 0) && HealthMeter_IsCritical() && !Gameplay_InCsMode(globalCtx)) { + (globalCtx->pauseCtx.debugState == 0) && Health_IsCritical() && !Gameplay_InCsMode(globalCtx)) { func_80078884(NA_SE_SY_HITPOINT_ALARM); } } @@ -520,7 +520,7 @@ void HealthMeter_UpdateBeatingHeart(GlobalContext* globalCtx) { } } -u32 HealthMeter_IsCritical(void) { +u32 Health_IsCritical(void) { s32 criticalHealth; if (gSaveContext.healthCapacity <= 0x50) { diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 87f798885..cb7975ec6 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -3060,7 +3060,7 @@ void Interface_Draw(GlobalContext* globalCtx) { if (pauseCtx->debugState == 0) { Interface_InitVertices(globalCtx); func_8008A994(interfaceCtx); - HealthMeter_Draw(globalCtx); + Health_DrawMeter(globalCtx); func_80094520(globalCtx->state.gfxCtx); @@ -3980,7 +3980,7 @@ void Interface_Update(GlobalContext* globalCtx) { } } - HealthMeter_UpdateBeatingHeart(globalCtx); + Health_UpdateBeatingHeart(globalCtx); D_80125A58 = func_8008F2F8(globalCtx); if (D_80125A58 == 1) { @@ -3993,7 +3993,7 @@ void Interface_Update(GlobalContext* globalCtx) { } } - HealthMeter_Update(globalCtx); + Health_UpdateMeter(globalCtx); if ((gSaveContext.timer1State >= 3) && (globalCtx->pauseCtx.state == 0) && (globalCtx->pauseCtx.debugState == 0) && (msgCtx->msgMode == MSGMODE_NONE) && !(player->stateFlags2 & PLAYER_STATE2_24) && |
